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path: root/src/mesa/main
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2015-05-16mesa: Check the lookup_framebuffer return value in NamedFramebufferRenderbufferFredrik Höglund1-0/+2
2015-05-15mesa: Remove all vestiges of glFramebufferTextureFaceARBIan Romanick2-35/+4
2015-05-14mesa: Add ARB_direct_state_access checks in query object functionsFredrik Höglund1-0/+7
2015-05-14mesa: Add ARB_direct_state_access checks in program pipeline functionsFredrik Höglund1-0/+6
2015-05-14mesa: Add ARB_direct_state_access checks in sampler object functionsFredrik Höglund1-0/+7
2015-05-14mesa: Add ARB_direct_state_access checks in VAO functionsFredrik Höglund2-0/+86
2015-05-14mesa: Add ARB_direct_state_access checks in texture functionsFredrik Höglund6-0/+200
2015-05-14mesa: Add ARB_direct_state_access checks in renderbuffer functionsFredrik Höglund1-0/+21
2015-05-14mesa: Add ARB_direct_state_access checks in FBO functionsFredrik Höglund4-0/+127
2015-05-14mesa: Add ARB_direct_state_access checks in buffer object functionsFredrik Höglund1-0/+105
2015-05-14mesa: Add ARB_direct_state_access checks in XFB functionsFredrik Höglund1-0/+42
2015-05-14mesa: Make GL_TEXTURE_CUBE_MAP valid in FramebufferTextureLayerFredrik Höglund1-5/+31
2015-05-14mesa: Add an extension flag for ARB_direct_state_accessFredrik Höglund2-1/+2
2015-05-14main: Add entry point for NamedFramebufferDrawBuffers.Laura Ekstrand3-0/+25
2015-05-14main: Refactor DrawBuffers.Laura Ekstrand2-23/+52
2015-05-14main: Add entry point for NamedFramebufferReadBuffer.Laura Ekstrand3-0/+23
2015-05-14main: Refactor _mesa_ReadBuffer.Laura Ekstrand3-24/+32
2015-05-14main: Add entry point for NamedFramebufferDrawBuffer.Laura Ekstrand3-0/+23
2015-05-14main: Refactor _mesa_DrawBuffer.Laura Ekstrand2-17/+29
2015-05-14main: Refactor _mesa_drawbuffers.Laura Ekstrand4-17/+18
2015-05-14main: Add stubs for [Get]NamedFramebufferParameteri[v].Laura Ekstrand3-0/+42
2015-05-14main: Fake entry point for glClearNamedFramebufferfi.Laura Ekstrand3-0/+23
2015-05-14main: Fake entry point for glClearNamedFramebufferfv.Laura Ekstrand3-0/+23
2015-05-14main: Fake entry point for glClearNamedFramebufferuiv.Laura Ekstrand3-0/+23
2015-05-14main: Fake entry point for glClearNamedFramebufferiv.Laura Ekstrand3-0/+25
2015-05-14main: Add entry points for InvalidateNamedFramebuffer[Sub]Data.Laura Ekstrand3-0/+83
2015-05-14main: Refactor invalidate_framebuffer_storage.Laura Ekstrand1-11/+27
2015-05-14main: Complete error conditions for glInvalidate*Framebuffer.Laura Ekstrand1-1/+19
2015-05-14main: _mesa_blit_framebuffer updates its arbitrary framebuffers.Laura Ekstrand1-3/+6
2015-05-14main: Add entry point for BlitNamedFramebuffer.Laura Ekstrand3-0/+58
2015-05-14main: Refactor _mesa_update_draw_buffer_bounds.Laura Ekstrand3-5/+6
2015-05-14main: Refactor _mesa_get_clamp_read_color.Laura Ekstrand3-5/+7
2015-05-14main: Refactor _mesa_[update|get]_clamp_fragment_color.Laura Ekstrand6-18/+21
2015-05-14main: Refactor _mesa_[update|get]_clamp_vertex_color.Laura Ekstrand3-8/+14
2015-05-14main: Refactor _mesa_update_framebuffer.Laura Ekstrand3-9/+8
2015-05-14main: Refactor glBlitFramebuffer.Laura Ekstrand2-53/+74
2015-05-14main: Fix whitespace in blit.cLaura Ekstrand1-18/+18
2015-05-14main: Add entry point GetNamedFramebufferAttachmentParameteriv.Laura Ekstrand3-41/+94
2015-05-14main: Add entry point for CheckNamedFramebufferStatus.Laura Ekstrand3-15/+72
2015-05-14main: Fix indents in former get_texture_for_framebuffer functions.Laura Ekstrand1-39/+39
2015-05-14main: Major refactor of get_texture_for_framebuffer.Laura Ekstrand2-227/+267
2015-05-14main: Add entry points for glNamedFramebufferTexture[Layer].Laura Ekstrand3-0/+74
2015-05-14main: Fix indentation in get_texture_for_framebuffer.Laura Ekstrand1-85/+85
2015-05-14main: Refactor get_texture_for_framebuffer.Laura Ekstrand1-22/+21
2015-05-14main: Split framebuffer_texture.Laura Ekstrand2-75/+198
2015-05-14main: Fix an error generated by FramebufferTextureLaura Ekstrand1-4/+13
2015-05-14mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0Fredrik Höglund1-0/+12
2015-05-14main: Require that the texture exists in framebuffer_textureFredrik Höglund1-1/+1
2015-05-14main: Fix the indentation in framebuffer_textureLaura Ekstrand1-1/+2
2015-05-14main: Add entry point for NamedFramebufferRenderbuffer.Laura Ekstrand3-44/+98