index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
/
main
/
uniform_query.cpp
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Author
Files
Lines
2013-06-21
mesa: Use shared code for converting shader targets to short strings.
Eric Anholt
1
-7
/
+2
2013-06-12
glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_locati...
Ian Romanick
1
-1
/
+1
2013-05-28
mesa: fix GLSL program objects with more than 16 samplers combined
Marek Olšák
1
-12
/
+12
2013-04-23
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
1
-3
/
+4
2013-04-23
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
1
-1
/
+1
2013-04-23
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Kenneth Graunke
1
-1
/
+1
2013-02-04
mesa/glsl: Separate parsing logic from _mesa_get_uniform_location.
Paul Berry
1
-61
/
+24
2013-01-21
mesa: Drop manual checks for outside begin/end.
Eric Anholt
1
-6
/
+0
2013-01-18
mesa: Array uniform name length includes length of [0]
Ian Romanick
1
-0
/
+10
2013-01-18
mesa: Refactor getting a uniform's name to a helper function
Ian Romanick
1
-1
/
+1
2013-01-11
mesa/es3: Allow transpose matrix uniforms in GLES3
Ian Romanick
1
-1
/
+2
2013-01-01
glsl: add cast to silence signed/unsigned comparision warning
Brian Paul
1
-1
/
+1
2012-12-21
mesa: add bounds checking for uniform array access
Frank Henigman
1
-13
/
+13
2012-12-13
mesa/uniform_query: Don't write to *params if there is an error
Matt Turner
1
-1
/
+5
2012-11-12
mesa: Standardize names of OpenGL functions.
Paul Berry
1
-1
/
+1
2012-08-25
mesa: Use a new, more specific hook for shader uniform changes.
Kenneth Graunke
1
-1
/
+2
2012-07-20
mesa: Implement the UBO-specific pnames of glGetActiveUniformsiv.
Eric Anholt
1
-2
/
+13
2012-07-20
mesa: Add support for glGetActiveUniformsiv on non-UBO pnames.
Eric Anholt
1
-0
/
+62
2012-07-20
mesa: Move the _mesa_uniform_merge_location_offset to glGetUniformLocation().
Eric Anholt
1
-10
/
+15
2012-05-17
mesa: Throw error on glGetActiveUniform inside Begin/End.
Eric Anholt
1
-0
/
+2
2012-05-14
mesa: GLES specifies restrictions on uniform matrix transpose.
Oliver McFadden
1
-0
/
+10
2012-03-23
mesa: Fix memory leak in _mesa_get_uniform_location.
Vinson Lee
1
-1
/
+3
2012-03-13
mesa: add back glGetnUniform*v() overflow error reporting
Dylan Noblesmith
1
-4
/
+12
2012-01-11
linker: Calculate used samplers and shadow samplers in the linker
Ian Romanick
1
-8
/
+5
2012-01-11
linker: Calculate the sampler to texture target mapping during linking
Ian Romanick
1
-1
/
+1
2012-01-11
mesa: Validate sampler settings using uniform storage
Ian Romanick
1
-0
/
+43
2011-12-26
mesa: fix signed/unsigned comparison warnings
Brian Paul
1
-2
/
+2
2011-11-16
mesa: Only update sampler uniforms that are used by the shader stage
Ian Romanick
1
-3
/
+19
2011-11-10
mesa: silence uninitialized var warning
Brian Paul
1
-1
/
+1
2011-11-09
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
José Fonseca
1
-3
/
+3
2011-11-08
mesa: fix signed/unsigned integer comparison warnings
Brian Paul
1
-4
/
+8
2011-11-07
Delete code made dead by previous uniform related patches
Ian Romanick
1
-531
/
+0
2011-11-07
mesa: Add missing check for glUniform*v count > 1 on non-array
Ian Romanick
1
-0
/
+9
2011-11-07
mesa: Rewrite the way uniforms are tracked and handled
Ian Romanick
1
-208
/
+430
2011-11-07
mesa: Add log_uniform and log_program_parameters to dump data
Ian Romanick
1
-0
/
+72
2011-11-07
mesa: Add _mesa_uniform_{attach,detach_all}_driver_storage functions
Ian Romanick
1
-0
/
+1
2011-11-07
mesa: Add _mesa_propagate_uniforms_to_driver_storage
Ian Romanick
1
-0
/
+117
2011-11-07
mesa: Move most of uniforms.c to uniform_query.cpp
Ian Romanick
1
-0
/
+945
2011-10-18
mesa: Use glsl_type::gl_type in glGetActiveUniform
Ian Romanick
1
-2
/
+4
2011-10-18
mesa: Move _mesa_GetActiveUniformARB to uniform_query.cpp
Ian Romanick
1
-0
/
+78