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2009-09-03ARB sync: Add infrastructure for glGetInteger64vIan Romanick1-0/+1
2009-08-04mesa: added _mesa_str_checksum()Brian Paul1-0/+3
2009-02-28mesa: Sparc's IROUND() optimization is invalid.David Miller1-9/+1
We can't use the "fstoi" instruction like this. Unlike other floating point instructions, "fstoi" always rounds towards zero no matter what rounding mode the FPU has been set to. This was validated using the following test program: -------------------- static inline int iround(float f) { int r; __asm__ ("fstoi %1, %0" : "=f" (r) : "f" (f)); return r; } #define IROUND(x) iround(x) #define IROUND_REF(f) ((int) (((f) >= 0.0F) ? ((f) + 0.5F) : ((f) - 0.5F))) int main(void) { float f = -2.0; while (f < 3.0f) { int sparc_val = IROUND(f); int ref_val = IROUND_REF(f); if (sparc_val != ref_val) printf("DIFFERENT[%f]: REF==%d SPARC==%d\n", f, ref_val, sparc_val); f += 0.1f; } return 0; } -------------------- which prints out things like: -------------------- DIFFERENT[-1.900000]: REF==-2 SPARC==-1 DIFFERENT[-1.800000]: REF==-2 SPARC==-1 DIFFERENT[-1.700000]: REF==-2 SPARC==-1 DIFFERENT[-1.600000]: REF==-2 SPARC==-1 DIFFERENT[-1.000000]: REF==-1 SPARC==0 DIFFERENT[-0.900000]: REF==-1 SPARC==0 DIFFERENT[-0.800000]: REF==-1 SPARC==0 DIFFERENT[-0.700000]: REF==-1 SPARC==0 DIFFERENT[-0.600000]: REF==-1 SPARC==0 DIFFERENT[0.500000]: REF==1 SPARC==0 DIFFERENT[0.600000]: REF==1 SPARC==0 ... -------------------- So we have to remove Sparc's IROUND() definition, it's wrong. Signed-off-by: David S. Miller <davem@davemloft.net>
2009-02-23mesa: fixes for building on HaikuTomas Wilhelmsson1-1/+2
2009-02-22mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul1-169/+2
This trims down and cleans up imports.h and glheader.h quite a bit.
2009-02-09mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul1-6/+2
Merge commit 'origin/gallium-0.2' into gallium-master-merge Conflicts: Makefile docs/relnotes-7.4.html docs/relnotes.html src/mesa/drivers/dri/i965/brw_wm.h src/mesa/main/imports.c src/mesa/main/mtypes.h src/mesa/main/texcompress.c src/mesa/main/texenvprogram.c src/mesa/main/version.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_draw.c
2009-01-22mesa: added _mesa_fprintf() wrapperBrian Paul1-0/+3
2009-01-08mesa: Add _mesa_snprintf.José Fonseca1-0/+3
On Windows snprintf is renamed as _snprintf.
2009-01-07mesa: Add _mesa_snprintf.José Fonseca1-0/+3
On Windows snprintf is renamed as _snprintf. (cherry picked from commit f8f9a1b620d31d1a59855fd502caed325d4a324f)
2008-11-11Merge commit 'origin/master' into gallium-0.2Brian Paul1-0/+10
Conflicts: src/mesa/shader/prog_execute.c src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
2008-11-10mesa: new _mesa_is_pow_two() functionBrian1-0/+10
2008-09-21mesa: Replace deprecated __MSC__ macro.José Fonseca1-1/+1
2008-09-11Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell1-7/+3
A first attempt at moving gallium onto a branch directly off master... It will be interesting to see how much work this takes to get running. Have resolved the conflicts semi-arbitarily, not compiled or tested. Conflicts: .gitignore Makefile configs/config.mgw configs/darwin configs/darwin-x86ppc configs/default configs/freebsd-dri configs/linux-dri configs/linux-dri-xcb configs/linux-fbdev configs/linux-static configs/linux-x86-64-static configs/linux-x86-static doxygen/Makefile include/GL/gl.h progs/demos/Makefile progs/demos/descrip.mms progs/demos/texenv.c progs/egl/.gitignore progs/egl/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/convolutions.c progs/samples/Makefile.mgw progs/tests/.gitignore progs/trivial/.gitignore progs/trivial/point-param.c progs/trivial/tri.c progs/xdemos/.gitignore progs/xdemos/glthreads.c src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/Makefile src/glu/sgi/Makefile src/glu/sgi/Makefile.mgw src/glut/glx/Makefile.mgw src/glut/os2/WarpWin.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/x11/dri_glx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/Makefile.mgw src/mesa/descrip.mms src/mesa/drivers/beos/Makefile src/mesa/drivers/common/descrip.mms src/mesa/drivers/common/driverfuncs.c src/mesa/drivers/directfb/Makefile src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_bufmgr.h src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/extension_helper.h src/mesa/drivers/dri/common/mmio.h src/mesa/drivers/dri/common/utils.c src/mesa/drivers/dri/common/utils.h src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i810/i810screen.c src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/drivers/dri/i915/intel_ioctl.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/server/i830_common.h src/mesa/drivers/dri/i915/server/i830_dri.h src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/i965/server/i830_dri.h src/mesa/drivers/dri/mach64/mach64_screen.c src/mesa/drivers/dri/nouveau/nouveau_context.h src/mesa/drivers/dri/nouveau/nouveau_fifo.c src/mesa/drivers/dri/nouveau/nouveau_fifo.h src/mesa/drivers/dri/nouveau/nouveau_screen.c src/mesa/drivers/dri/nouveau/nouveau_screen.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/savage/savageioctl.h src/mesa/drivers/fbdev/Makefile src/mesa/drivers/osmesa/Makefile src/mesa/drivers/osmesa/descrip.mms src/mesa/drivers/x11/Makefile src/mesa/drivers/x11/descrip.mms src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/glapi.c src/mesa/glapi/glthread.c src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/main/bufferobj.h src/mesa/main/buffers.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/descrip.mms src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/glheader.h src/mesa/main/imports.c src/mesa/main/mipmap.c src/mesa/main/mm.c src/mesa/main/mm.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/sources src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c src/mesa/math/descrip.mms src/mesa/shader/arbprogram.c src/mesa/shader/descrip.mms src/mesa/shader/prog_execute.c src/mesa/shader/prog_statevars.c src/mesa/shader/prog_statevars.h src/mesa/shader/prog_uniform.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/shader_api.c src/mesa/shader/slang/descrip.mms src/mesa/shader/slang/library/slang_vertex_builtin_gc.h src/mesa/sources src/mesa/swrast/descrip.mms src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast_setup/descrip.mms src/mesa/tnl/descrip.mms src/mesa/tnl/t_context.h src/mesa/tnl/t_vp_build.c src/mesa/tnl/tnl.h src/mesa/vbo/descrip.mms src/mesa/vbo/vbo_context.c src/mesa/vbo/vbo_exec_array.c src/mesa/x86-64/xform4.S src/mesa/x86/rtasm/x86sse.c src/mesa/x86/rtasm/x86sse.h windows/VC6/progs/glut/glut.dsp windows/VC7/mesa/gdi/gdi.vcproj windows/VC7/mesa/glu/glu.vcproj windows/VC7/mesa/mesa.sln windows/VC7/mesa/mesa/mesa.vcproj windows/VC7/mesa/osmesa/osmesa.vcproj windows/VC7/progs/glut/glut.vcproj windows/VC8/mesa/gdi/gdi.vcproj windows/VC8/mesa/glu/glu.vcproj windows/VC8/mesa/mesa.sln windows/VC8/mesa/mesa/mesa.vcproj windows/VC8/progs/glut/glut.vcproj
2008-06-24mesa: Use standard integer types.José Fonseca1-6/+2
Especially get rid of the non-portable long long.
2008-06-24mesa: Replace deprecated __MSC__ macro.José Fonseca1-1/+1
2008-06-21Solaris port of Mesa 7.1 with autoconf supportAlan Coopersmith1-0/+1
Signed-off-by: Brian Paul <brian.paul@tungstengraphics.com>
2008-04-14only use __x86_64__, not __amd64__ (bug 15503)Brian Paul1-1/+1
2008-03-19fix IEEE_ONE definition for ICC compiler (bug 15134)Brian1-3/+3
2007-07-21Fix a number of MINGW32 issuesZhang1-0/+4
2007-04-04Remove the never-used SI-style imports/exports code.Brian1-4/+3
2007-02-09optimize generated vertex programs a bitRoland Scheidegger1-0/+8
Use new internal state to avoid per-vertex normalization of static spot direction vector. Use internal state for simpler per-vertex fog computations (MAD instead of SUB/MUL for linear fog, EX2 instead of POW for EXP/EXP2 fog). Simplify point size calc (2 MADs instead of MOV, MUL, MUL, DP3), and while there fix it up (RSQ instead of RCP). All untested...
2007-01-26Add _mesa_ffsll() for compatibility on OSes without ffsll(), and use it.Eric Anholt1-0/+3
2006-12-21Drop mesa wrappers for XFree86.George Sapountzis1-18/+1
2006-11-15#define LONGSTRING __extension__ in imports.h and use it to silence gccBrian Paul1-0/+9
warnings about long string literals.
2006-09-21added _mesa_little_endian()Brian Paul1-1/+12
2006-07-13define FLT_MAX_EXP to 128 if undefinedBrian Paul1-1/+4
2006-06-20Add M32R architecture to test for USE_IEEE and friends (Kazuhiro Inaoka,Michel Dänzer1-1/+1
from http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=374608).
2006-05-24added _mesa_align_realloc()Brian Paul1-0/+4
2006-03-17 Committing in .Jouk Jansen1-25/+25
Mesa/src/mesa/main/imports.h : removed <CR> Mesa/src/mesa/shader/slang/descrip.mms : added new sources Modified Files: Mesa/src/mesa/main/imports.h Mesa/src/mesa/shader/slang/descrip.mms ----------------------------------------------------------------------
2006-02-27More GLSL code:Michal Krol1-2/+27
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
2006-02-13Add _mesa_atanf and _mesa_asinf functions.Michal Krol1-1/+7
2006-02-11Add the ability to define NO_LIBCWRAPPER to avoid libcwrapper brain damage.Eric Anholt1-3/+3
If it's true that libcwrapper usage isn't necessary ever in the DllLoader world, then this code should probbaly all go away.
2005-11-09Move COPY_FLOAT() macro down into glide driver.Brian Paul1-6/+0
Rewrite COPY_4FV() macro to not use COPY_FLOAT(), and use integer moves as originally intended.
2005-10-18move _mesa_exec_malloc/free() up near other malloc/free prototypesBrian Paul1-11/+8
2005-10-18Add _mesa_exec_malloc() and _mesa_exec_free() for allocatingKeith Whitwell1-0/+9
executable memory. Based on Thomas Hellstrom's patch. TODO: glapi.c also needs this, but cannot access this code.
2005-10-12remove unused _mesa_log2() (bug 4468)Brian Paul1-3/+0
2005-10-03Bug #1155: Define IEEE_ONE on Super-H as well.Adam Jackson1-0/+1
2005-09-19additional wrapper updates, bug 4468Brian Paul1-0/+22
2005-09-16use mesa import wrappers, bug 4468Brian Paul1-0/+2
2005-09-06remove DEFARRAY, CHECKARRAY stuffBrian Paul1-57/+0
2005-08-12added FREXPF() macro (bug 4060)Brian Paul1-0/+5
2005-07-13Add a LDEXPF wrapper macro.Keith Whitwell1-0/+3
2005-06-27remove unused MEMSET16 macroBrian Paul1-2/+0
2005-06-27Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.Brian Paul1-41/+0
If that stuff is still needed, lots of other updates are needed anyway. Also, some misc MALLOC/FREE -> _mesa_malloc/free() changes.
2005-05-16define M_E if neededBrian Paul1-0/+5
2005-05-05Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz1-1/+1
use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer.
2005-01-11applied Keith's patch for "safe" type-punning.Daniel Borca1-8/+8
made IS_NEGATIVE produce a boolean (useful when xoring with other booleans).
2004-11-25Started some assorted clean-ups in #defines, typedefs, etc.Brian Paul1-0/+14
Next: move all the Windows/WGL stuff into the drivers/windows/ directory.
2004-10-31added a cast to ADD_POINTERS macroBrian Paul1-1/+1
2004-10-28Use the generic __amd64__, instead of __AMD64__ which has to be defined by hand.Eric Anholt1-1/+1