index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
main
/
fbobject.c
Age
Commit message (
Expand
)
Author
Files
Lines
2010-01-26
mesa: Don't bind DRAW/READ_FRAMEBUFFER separately without FBO blit support
Erik Wien
1
-8
/
+19
2010-01-18
mesa: Remove unnecessary headers from fbobject.c.
Vinson Lee
1
-3
/
+0
2009-11-16
mesa: check BaseLevel, MaxLevel in _mesa_GenerateMipmapEXT()
Brian Paul
1
-0
/
+5
2009-11-16
mesa: use _mesa_get_current_tex_object()
Brian Paul
1
-3
/
+1
2009-11-10
mesa: fix some begin/end render-to-texture logic
brian
1
-21
/
+38
2009-11-10
mesa: move check_begin/end_texture_render() calls
brian
1
-9
/
+11
2009-11-10
mesa: new vars: oldDrawFb, oldReadFb in _mesa_BindFramebufferEXT()
brian
1
-3
/
+7
2009-11-10
mesa: rename vars in _mesa_BindFramebufferEXT()
brian
1
-22
/
+21
2009-11-10
mesa: added comment for check_begin_texture_render()
brian
1
-0
/
+5
2009-11-06
mesa: Attempt to pair up Driver.RenderTexture and FinishRenderTexture()
Eric Anholt
1
-0
/
+4
2009-11-03
mesa: clean-up, remove some flushing in FBO functions
Brian Paul
1
-7
/
+11
2009-11-03
mesa: fix indentation
Brian Paul
1
-2
/
+1
2009-11-03
mesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT()
Brian Paul
1
-7
/
+10
2009-10-29
mesa: Fix compilation errors and warnings when features are disabled.
Chia-I Wu
1
-0
/
+2
2009-10-28
Merge branch 'texformat-rework'
Brian Paul
1
-97
/
+105
2009-10-27
mesa: debug code for glBlitFramebuffer()
Brian Paul
1
-0
/
+55
2009-10-23
Merge branch 'mesa_7_6_branch'
Brian Paul
1
-12
/
+0
2009-10-23
mesa: simplify att->CubeMapFace assignment
Brian Paul
1
-6
/
+1
2009-10-23
mesa: more detailed error messages in fbo code
Brian Paul
1
-2
/
+5
2009-10-23
mesa: remove FBO texture depth/stencil test
Brian Paul
1
-12
/
+0
2009-10-12
mesa: minor clean up in check_begin_texture_render()
Brian Paul
1
-1
/
+1
2009-10-08
mesa: remove a bunch of gl_renderbuffer fields
Brian Paul
1
-93
/
+97
2009-10-02
mesa: Remove another unexplained Flush call, this time from BindFramebuffer.
Eric Anholt
1
-3
/
+0
2009-10-02
Revert "Flush driver, not just tnl module."
Eric Anholt
1
-26
/
+0
2009-09-30
mesa: replace gl_texture_format with gl_format
Brian Paul
1
-2
/
+2
2009-09-28
mesa: use _mesa_get_current_tex_unit() helper
Brian Paul
1
-1
/
+2
2009-09-27
mesa: use more format helper functions
Brian Paul
1
-5
/
+9
2009-09-15
mesa: minor clean-up
Brian Paul
1
-3
/
+3
2009-09-15
mesa: clean-up fbo debug code
Brian Paul
1
-16
/
+23
2009-08-14
mesa: move assertions in test_attachment_completeness()
Brian Paul
1
-5
/
+7
2009-08-05
mesa: generate GL_INVALID_OPERATION for missing z/stencil when blitting
Brian Paul
1
-2
/
+6
2009-06-17
mesa: Mark FBOs with compressed color attachments as FBO-incomplete.
Eric Anholt
1
-0
/
+5
2009-05-19
mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT
Mathias Fröhlich
1
-4
/
+14
2009-04-22
mesa: protect driver.flush() with FLUSH_CURRENT
Keith Whitwell
1
-7
/
+6
2009-02-26
mesa: avoid extraneous calls to ctx->Driver.BindFramebuffer()
Brian Paul
1
-6
/
+13
2009-02-17
mesa: add some debug code to help diagnose incomplete FBO attachments (disabled)
Brian Paul
1
-0
/
+27
2009-02-10
Merge commit 'origin/gallium-master-merge'
Brian Paul
1
-1
/
+1
2009-02-09
mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer()
Brian Paul
1
-1
/
+1
2009-02-09
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
1
-1
/
+1
2009-01-29
mesa: allow glFramebufferTexture1/2/3D(target = GL_READ/DRAW_FRAMEBUFFER)
Brian Paul
1
-4
/
+19
2009-01-29
mesa: fix a render to texture FBO validation bug
Brian Paul
1
-0
/
+9
2009-01-27
mesa: move call to _mesa_update_framebuffer_visual()
Brian Paul
1
-0
/
+3
2009-01-22
mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed
Brian Paul
1
-2
/
+30
2009-01-22
mesa: fix some renderbuffer/framebuffer delete semantics
Brian Paul
1
-1
/
+33
2009-01-22
mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point.
Brian Paul
1
-1
/
+46
2009-01-22
mesa: additional FBO error checking for multisample-related things
Brian Paul
1
-24
/
+98
2009-01-22
mesa: refactor glRenderbufferStorage(), glRenderbufferStorageMultisample() code
Brian Paul
1
-13
/
+41
2009-01-22
mesa: stub for _mesa_RenderbufferStorageMultisample()
Brian Paul
1
-1
/
+14
2009-01-22
mesa: call fbo_incomplete() if driver marks FBO as incomplete (debug only)
Brian Paul
1
-0
/
+3
2009-01-22
mesa: added ctx->Driver.ValidateFramebuffer() callback
Brian Paul
1
-8
/
+18
[next]