index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
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main
/
context.c
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Commit message (
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Author
Files
Lines
2012-07-24
mesa: add support for using API_OPENGL_CORE
Jordan Justen
1
-2
/
+4
2012-07-24
mesa context: generate an error for uninstalled context functions
Jordan Justen
1
-1
/
+4
2012-07-21
Remove _mesa_sqrt* in favor of plain sqrt
Matt Turner
1
-2
/
+0
2012-07-12
mesa: implement glGet queries and error handling for ARB_transform_feedback3
Marek Olšák
1
-0
/
+1
2012-06-28
mesa: rename MaxTransformFeedbackSeparateAttribs to MaxTransformFeedbackBuffers
Marek Olšák
1
-1
/
+1
2012-06-21
mesa: Add state and getters for the GL_ARB_uniform_buffer_object maximums.
Eric Anholt
1
-0
/
+9
2012-05-23
mesa: Keep a computed value for dual source blend func with each buffer.
Eric Anholt
1
-17
/
+7
2012-05-17
mesa: add PrimitiveRestartInSoftware to gl_context.Const
Jordan Justen
1
-0
/
+3
2012-05-11
mesa: do FLUSH_VERTICES() in _mesa_flush/finish()
Brian Paul
1
-2
/
+4
2012-05-08
mesa: add gl_context::NewDriverState and use it for vertex arrays
Marek Olšák
1
-0
/
+2
2012-04-19
mesa: move unrefs of array objects earlier in _mesa_free_context_data()
Brian Paul
1
-3
/
+3
2012-04-18
mesa: Use array object constructor.
Mathias Fröhlich
1
-1
/
+2
2012-04-13
mesa: add support for ARB_blend_func_extended (v4)
Dave Airlie
1
-0
/
+36
2012-03-10
mesa: implement the last of GL_ARB_debug_output
nobled
1
-0
/
+2
2012-03-10
mesa: add infrastructure for GL_ARB_debug_output
nobled
1
-0
/
+1
2012-02-24
mesa: remove STENCIL_BITS use
Brian Paul
1
-1
/
+1
2012-02-24
mesa: remove last of MAX_WIDTH, MAX_HEIGHT
Brian Paul
1
-3
/
+3
2012-02-24
mesa: move/fix MAX_WIDTH/HEIGHT-related assertions
Brian Paul
1
-9
/
+4
2012-02-01
mesa: use new _mesa_reference_shared_state() function
Brian Paul
1
-15
/
+13
2011-12-28
mesa: Remove remaining FEATURE_ARB_vertex_buffer_object guards.
Mathias Fröhlich
1
-2
/
+0
2011-11-29
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
1
-1
/
+1
2011-11-29
mesa: move ElementArrayBufferObj to gl_array_object
Yuanhan Liu
1
-1
/
+0
2011-10-18
mesa: Simplify uniform debug logging logic
Ian Romanick
1
-19
/
+3
2011-10-07
mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgram
Ian Romanick
1
-2
/
+1
2011-10-07
mesa: Use gl_shader_program::_LinkedShaders instead of GeometryProgram
Ian Romanick
1
-2
/
+1
2011-10-07
mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgram
Ian Romanick
1
-1
/
+1
2011-09-28
mesa: Allow overriding GLSL version with environment variable
Chad Versace
1
-0
/
+1
2011-09-20
Hardcode the default value of ctx->Const.MaxClipPlanes to 6.
Paul Berry
1
-1
/
+1
2011-08-29
mesa: Rename FreeTexImageData to FreeTextureImageBuffer.
Eric Anholt
1
-1
/
+1
2011-06-16
mesa: refactor, create _mesa_update_draw_buffers() helper
Brian Paul
1
-11
/
+2
2011-06-16
mesa: updated comments in _make_current()
Brian Paul
1
-8
/
+5
2011-04-26
Squashed commit of the following:
Brian Paul
1
-0
/
+4
2011-04-13
mesa: 80-column wrapping and whitespace fixes
Brian Paul
1
-4
/
+6
2011-04-05
mesa: core support for GL_ARB_texture_buffer_object
Brian Paul
1
-0
/
+1
2011-03-11
mesa: move location of some geometry program limits
Brian Paul
1
-8
/
+10
2011-03-02
mesa: added gl_program_constants::MaxAddressOffset
Brian Paul
1
-0
/
+1
2011-02-08
mesa: remove _mesa_create_context_for_api()
Brian Paul
1
-21
/
+5
2011-02-08
mesa: remove _mesa_initialize_context_for_api()
Brian Paul
1
-27
/
+8
2011-01-20
mesa: Set correct values for range/precision of shader integer types
Ian Romanick
1
-2
/
+11
2011-01-19
mesa: implement glGetShaderPrecisionFormat()
Brian Paul
1
-0
/
+10
2011-01-11
mesa: do a debug check of _mesa_format_to_type_and_comps()
Brian Paul
1
-0
/
+5
2011-01-04
mesa: Make _mesa_choose_tex_format() choose formats out of a supported table.
Eric Anholt
1
-0
/
+8
2010-12-02
mesa: raise max texture sizes to 16K
Brian Paul
1
-0
/
+1
2010-11-23
mesa: replace #defines with new gl_shader_type enum
Brian Paul
1
-1
/
+1
2010-11-23
mesa: fix regression from b4bb6680200b5a898583392f4c831c02f41e63f7
Xiang, Haihao
1
-0
/
+7
2010-11-18
mesa: Don't spam the console in a debug build unless some spam is requested.
Eric Anholt
1
-2
/
+4
2010-11-16
mesa: minor clean-ups in context code
Brian Paul
1
-9
/
+26
2010-11-02
mesa: remove always-false conditional in check_compatible()
Brian Paul
1
-3
/
+0
2010-11-02
mesa: Allow contexts of different APIs to coexist.
Chia-I Wu
1
-27
/
+29
2010-10-29
Merge branch 'glapi-reorg'
Chia-I Wu
1
-2
/
+1
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