index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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mesa
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main
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config.h
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Author
Files
Lines
2005-09-21
Remove ACCUM_BITS.
Brian Paul
1
-4
/
+0
2005-09-03
Remove last remnants of pre-renderbuffer code.
Brian Paul
1
-4
/
+0
2005-07-16
strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing the
Adam Jackson
1
-5
/
+0
2005-07-01
Remove NEW_RENDERBUFFER stuff.
Brian Paul
1
-3
/
+2
2005-06-04
set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem...
Brian Paul
1
-1
/
+1
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
1
-4
/
+9
2005-04-22
Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two.
Keith Whitwell
1
-2
/
+2
2005-04-15
remove carriage returns
Brian Paul
1
-14
/
+14
2005-04-14
add FEATURE_ARB_shading_language_100;
Michal Krol
1
-5
/
+15
2005-04-01
Use FEATURE_shading_language to control whether the shading language
Brian Paul
1
-0
/
+4
2005-02-07
additional work on GL_EXT_framebuffer_object
Brian Paul
1
-0
/
+6
2005-02-05
Some initial work on GL_EXT_framebuffer_object.
Brian Paul
1
-1
/
+1
2004-12-19
Implement software ATI_fragment_shader
Dave Airlie
1
-0
/
+1
2004-10-27
add FEATURE flags for ARB_shader_objects, ARB_vertex_shader and
Michal Krol
1
-0
/
+3
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
1
-0
/
+15
2004-09-09
Update the doxygen configuration file.
Jose Fonseca
1
-2
/
+0
2004-05-14
minor doxygen updates
Brian Paul
1
-0
/
+3
2004-03-26
increase MAX_TEXTURE_LOD_BIAS to 11.0
Brian Paul
1
-2
/
+2
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
1
-2
/
+2
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
1
-0
/
+1
2004-02-17
Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles
Brian Paul
1
-9
/
+24
2004-01-14
bump MAX_WIDTH/HEIGHT to 4K pixels
Brian Paul
1
-4
/
+4
2003-11-25
added support for generic vertex attributes (ARB_vp) and their error checking
Karl Rasche
1
-0
/
+1
2003-09-17
fix up FEATURE_* defines
Brian Paul
1
-21
/
+14
2003-09-15
Some work on ARB_vertex_buffer_object.
Brian Paul
1
-0
/
+1
2003-07-21
Initial implementation of GL_MESA_program_debug - a vertex/fragment program
Brian Paul
1
-0
/
+1
2003-07-18
Fix up FEATURE_* defines in config.h
Brian Paul
1
-9
/
+5
2003-07-17
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
1
-53
/
+82
2003-06-13
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
1
-0
/
+1
2003-05-08
added comment about MAX_WIDTH and textures
Brian Paul
1
-1
/
+1
2003-04-18
minor re-org of program matrix, program local parameter limits
Brian Paul
1
-4
/
+7
2003-04-17
checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.
Brian Paul
1
-0
/
+8
2003-04-11
Some groundwork for GL_ARB_vertex/fragment_program.
Brian Paul
1
-0
/
+5
2003-04-04
Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height
Brian Paul
1
-3
/
+1
2003-03-29
Basic infrastructure for GL_ARB_vertex_buffer_object.
Brian Paul
1
-1
/
+2
2003-02-25
set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3
Brian Paul
1
-2
/
+2
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
1
-3
/
+28
2002-10-16
surround vertex program code with #if FEATURE_NV_vertex_program/#endif
Brian Paul
1
-1
/
+8
2002-10-05
restore ACCUM_BITS to 16
Brian Paul
1
-2
/
+2
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
1
-3
/
+6
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
1
-2
/
+2
2002-05-27
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
1
-2
/
+2
2001-12-18
Replace old matrix stacks with new code based on struct matrix_stack.
Brian Paul
1
-1
/
+5
2001-11-28
updated comment about CHAN_BITS
Brian Paul
1
-3
/
+3
2001-11-06
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
Brian Paul
1
-1
/
+4
2001-07-16
Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma)
Brian Paul
1
-1
/
+3
2001-07-13
assorted changes for supporting GLfloat color channels (not done)
Brian Paul
1
-2
/
+2
2001-06-13
Allow different max texture sizes for 1/2D, 3D and cube maps.
Brian Paul
1
-2
/
+8
2001-05-14
New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems with
Brian Paul
1
-32
/
+2
2001-05-14
changed MAX_HEIGHT to 2048
Brian Paul
1
-2
/
+2
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