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path: root/src/mesa/drivers
AgeCommit message (Expand)AuthorFilesLines
2013-10-27i965: Make fs gl_PrimitiveID input work even when there's no gs.Paul Berry2-5/+26
2013-10-26i965: Remove ir_txf coord+offset special case in visitorsChris Forbes2-65/+16
2013-10-26i965: Generalize coord+offset lowering pass for ir_txfChris Forbes1-3/+26
2013-10-26i965: Add lowering pass to fold offset into unnormalized coordsChris Forbes4-0/+81
2013-10-26i965: Add lowering pass for splitting textureGatherOffsetsChris Forbes4-0/+92
2013-10-26i965: Add asserts to ensure that ir_tg4 offset arrays are loweredChris Forbes2-0/+6
2013-10-26i965/fs: Add support for shadow comparitors with gather4Chris Forbes2-3/+15
2013-10-26i965/vs: Add support for shadow comparitors with gather4Chris Forbes2-3/+16
2013-10-26i965: Add Gen7 gather4_c and gather4_po_c message typesChris Forbes1-0/+2
2013-10-26i965/vs: add support for gather4 with nonconstant offsetsChris Forbes1-1/+15
2013-10-26i965/fs: add support for gather4 with nonconstant offsetsChris Forbes1-7/+46
2013-10-26i965: relax brw_texture_offset assertChris Forbes4-5/+10
2013-10-26i965: Add SHADER_OPCODE_TG4_OFFSET for gather with nonconstant offsets.Chris Forbes6-3/+20
2013-10-26i965: add missing tg4 case in brw_instruction_nameChris Forbes1-0/+2
2013-10-25i965: Weaken the flushing in gen7_end_transform_feedback().Kenneth Graunke1-6/+6
2013-10-25i965/fs: Stop trying to hack around MRF dep chains on gen7+ LIFO scheduling.Eric Anholt1-1/+1
2013-10-25i965: Try not to reverse-schedule things when doing LIFO scheduling.Eric Anholt1-5/+3
2013-10-25i965/fs: Match commutative expressions with reversed arguments.Matt Turner1-3/+23
2013-10-25i965: s/Muchnik/Muchnick/.Matt Turner4-4/+4
2013-10-24i965: Reduce gl_MaxGeometryInputComponents to 64.Paul Berry1-1/+1
2013-10-24i965/gs: If a DUAL_OBJECT gs would spill, fall back to DUAL_INSTANCED.Paul Berry3-2/+30
2013-10-24i965/gs: Fix up gl_PointSize input swizzling for DUAL_INSTANCED gs.Paul Berry2-1/+32
2013-10-24i965/gs: Add the ability to compile a DUAL_INSTANCED geometry shader.Paul Berry4-8/+30
2013-10-24i965/vec4: Add the ability to suppress register spilling.Paul Berry7-10/+23
2013-10-24i965/vec4: if register allocation fails, don't try to schedule.Paul Berry1-1/+1
2013-10-24i965/vec4: Add the ability for attributes to be interleaved.Paul Berry3-6/+27
2013-10-24i965/gs: Set force_writemask_all when setting up g0.Paul Berry1-2/+3
2013-10-24i965/gs: Precompile geometry shaders.Paul Berry4-0/+48
2013-10-24i965/vec4: Extract function to set up vec4 prog key for precompiling.Paul Berry3-14/+27
2013-10-24i965/vec4: Remove uses_clip_distance from program key.Paul Berry4-12/+3
2013-10-24glsl: Move UsesClipDistance from gl_{vertex,geometry}_program into gl_program.Paul Berry2-2/+4
2013-10-24i965: Fix gl_MaxCombinedTextureImageUnits.Paul Berry1-1/+6
2013-10-24mesa: Remove dricore from the build.Eric Anholt2-2/+2
2013-10-24swrast: Build the driver into the shared mesa_dri_drivers.so.Eric Anholt5-27/+28
2013-10-24radeon: Build the driver into the shared mesa_dri_drivers.so.Eric Anholt11-43/+140
2013-10-24i915: Build the driver into the shared mesa_dri_drivers.so.Eric Anholt6-20/+125
2013-10-24dri: Add a tool for generating #defines to namespace driver global symbols.Eric Anholt1-0/+68
2013-10-24nouveau: Build the driver into the shared mesa_dri_drivers.so.Eric Anholt4-20/+23
2013-10-24i965: Build the driver into a shared mesa_dri_drivers.so .Eric Anholt8-28/+131
2013-10-24dri: Implement a DRI vtable extension to replace the global driDriverAPI.Eric Anholt1-0/+13
2013-10-24dri: Pass in the dlsym()ed driver extension to screen creation.Eric Anholt1-11/+33
2013-10-24dri: Move driver config options to dri driver extensions.Eric Anholt3-15/+29
2013-10-24i965: Print more debuginfo in intel_texsubimage_memcpy()Chad Versace1-2/+8
2013-10-24i965: Fix glTexImage when packing alignment != cppChad Versace1-2/+11
2013-10-23i965/fs: Only unroll high-accuracy dFdy() from SIMD16 to SIMD8 on gen4 and IVB.Paul Berry1-10/+27
2013-10-23i965: Add perf debug hint when the app makes us do index buffer scanning.Eric Anholt1-1/+4
2013-10-23i965: Try to avoid stalls on the GPU when doing glBufferSubData().Eric Anholt9-36/+150
2013-10-23i965: Be sure to reset brw->vb.buffers[] when trying to redo vertex setup.Eric Anholt1-0/+2
2013-10-23i965: Add support for GL_ARB_texture_buffer_range.Eric Anholt4-8/+33
2013-10-23i965: Add a note about the late-allocation in intel_bufferobj_buffer().Eric Anholt1-0/+4