index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mapi
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Commit message (
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Author
Files
Lines
2020-07-08
mapi: x86: Fix dynamic entries in x86 tsd stubs.
Lepton Wu
1
-8
/
+42
2020-06-10
Switch from cElementTree to ElementTree.
Vinson Lee
2
-2
/
+2
2020-06-10
glapi: remove deprecated .getchildren() that has been replace with an iterator
Eric Engestrom
2
-6
/
+6
2020-06-10
mesa: Fix NetBSD compiler macro.
Vinson Lee
1
-1
/
+1
2020-04-27
glthread: sort variables in marshal structures to pack them optimally
Marek Olšák
1
-1
/
+39
2020-04-27
glthread: use GLenum16 in batch buffers to save space
Marek Olšák
1
-1
/
+4
2020-04-27
mesa: remove exec="dynamic" from Draw functions that are not really dynamic
Marek Olšák
8
-22
/
+22
2020-04-23
mesa: add support for AlphaToCoverageDitherControlNV
Indrajit Kumar Das
4
-0
/
+24
2020-04-21
remove final imports.h and imports.c bits
Dylan Baker
3
-3
/
+2
2020-04-21
mesa|mapi: replace _mesa_[v]snprintf with [v]snprintf
Dylan Baker
1
-1
/
+2
2020-04-15
mesa: fix enum value of VIEWPORT_SWIZZLE_POSITIVE_W_NV
Karol Herbst
1
-1
/
+1
2020-04-12
mesa: add GL_NV_viewport_swizzle support
Ilia Mirkin
4
-0
/
+38
2020-03-30
scons: Prune out unnecessary targets.
Jose Fonseca
1
-130
/
+0
2020-03-27
Move compiler.h and imports.h/c from src/mesa/main into src/util
Marek Olšák
3
-2
/
+4
2020-03-26
x86: Add ENDBR at function entries
H.J. Lu
3
-0
/
+22
2020-03-24
glthread: compile marshal_generated.c faster by breaking it up into 8 files
Marek Olšák
2
-13
/
+32
2020-03-24
glthread: declare marshal and unmarshal functions as non-static
Marek Olšák
2
-7
/
+11
2020-03-24
glthread: inline SET_func and add -O1 to build _mesa_create_marshal_table faster
Marek Olšák
1
-1
/
+9
2020-03-20
glthread: remove the marshal_fail XML attribute
Marek Olšák
3
-14
/
+0
2020-03-20
glthread: ignore vertex arrays with user pointers if they're disabled
Marek Olšák
5
-19
/
+19
2020-03-20
glthread: track which vertex array attribs are enabled
Marek Olšák
3
-13
/
+26
2020-03-20
glthread: rename non_vbo helper functions
Marek Olšák
6
-23
/
+23
2020-03-20
glthread: handle buffer unbinding via glDeleteBuffers
Marek Olšák
1
-1
/
+2
2020-03-20
glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.c
Marek Olšák
1
-3
/
+1
2020-03-20
glthread: autogenerate prototypes for custom-marshalled functions
Marek Olšák
1
-0
/
+9
2020-03-20
glthread: simplify printing safe_mul in gl_marshal.py
Marek Olšák
1
-8
/
+8
2020-03-20
glthread: don't declare unmarshal functions as inline
Marek Olšák
1
-1
/
+1
2020-03-20
glthread: remove debug_print_marshal function
Marek Olšák
1
-2
/
+0
2020-03-20
glthread: don't execute any custom VAO and BindBuffer code in the Core profile
Marek Olšák
8
-24
/
+26
2020-03-20
glthread: track VAOs created by CreateVertexArrays
Marek Olšák
1
-1
/
+2
2020-03-20
glthread: enable display lists
Marek Olšák
1
-1
/
+1
2020-03-19
mesa: remove redundant api_loopback functions
Marek Olšák
2
-10
/
+10
2020-03-06
glthread: fall back if a param size is non-zero and a pointer param is NULL
Marek Olšák
1
-0
/
+1
2020-03-06
glthread: add custom marshalling for glNamedBuffer(Sub)DataEXT
Marek Olšák
1
-2
/
+2
2020-03-06
glthread: replace custom glBindBuffer marshalling with generated one
Marek Olšák
1
-1
/
+2
2020-03-06
glthread: sync instead of disabling glthread for non-VBO pointers
Marek Olšák
9
-22
/
+34
2020-03-06
glthread: track for each VAO whether the user has set a user pointer
Marek Olšák
9
-29
/
+38
2020-03-06
glthread: add marshal_call_after and remove custom glFlush and glEnable code
Marek Olšák
4
-11
/
+15
2020-03-06
glthread: don't insert an empty line after (void) cmd;
Marek Olšák
1
-1
/
+1
2020-03-06
glthread: add support for glMemoryObjectParameteriv, glSemaphoreParameterui64v
Marek Olšák
1
-2
/
+2
2020-03-06
glthread: add support for glCallLists, glPatchParameterfv
Marek Olšák
2
-2
/
+3
2020-03-06
glthread: add support for glClearNamedFramebuffer, glMaterial, glPointParameter
Marek Olšák
3
-9
/
+15
2020-03-06
glthread: add support for glFog, glLight, glLightModel, glTexEnv, glTexGen
Marek Olšák
4
-21
/
+37
2020-03-06
glthread: add support for TexParameteri and SamplerParameteri functions
Marek Olšák
11
-33
/
+42
2020-03-06
glthread: replace custom ClearBuffer marshalling with generated one
Marek Olšák
1
-7
/
+7
2020-03-06
glthread: check the size of all variable params and clean up the code
Marek Olšák
1
-25
/
+16
2020-03-06
glthread: handle complex pointer parameters and support GL functions with str...
Marek Olšák
5
-18
/
+17
2020-03-06
glthread: add/update count and marshal fields for many GL functions
Marek Olšák
24
-132
/
+141
2020-03-06
glthread: add GL_DRAW_INDIRECT_BUFFER tracking and generator support
Marek Olšák
1
-1
/
+3
2020-03-06
glthread: don't increment variable_data if it's the last variable-size param
Marek Olšák
1
-8
/
+15
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