index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
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commit
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path:
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/
src
/
intel
/
vulkan
/
anv_pipeline.c
Age
Commit message (
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Author
Files
Lines
2020-08-19
anv/nir: Unify inputs_read/outputs_written between geometry stages
Danylo Piliaiev
1
-2
/
+27
2020-04-24
spirv: Use nir_const_value for spec constants
Jason Ekstrand
1
-5
/
+5
2020-04-24
anv: Properly handle all sizes of specialization constants
Jason Ekstrand
1
-2
/
+15
2020-04-16
anv: Report correct SLM size
Jason Ekstrand
1
-1
/
+1
2020-04-15
anv: Advertise SEND count through VK_EXT_pipeline_executable_properties
Jason Ekstrand
1
-0
/
+10
2020-04-09
anv: Stop using cs_prog_data->threads
Caio Marcelo de Oliveira Filho
1
-0
/
+17
2020-04-07
anv/gen12: Lower VK_KHR_multiview using Primitive Replication
Caio Marcelo de Oliveira Filho
1
-6
/
+52
2020-04-07
intel/fs: Allow multiple slots for position
Caio Marcelo de Oliveira Filho
1
-2
/
+2
2020-03-16
intel/compiler: detect if atomic load store operations are used
Tapani Pälli
1
-1
/
+1
2020-03-13
anv: Dump push ranges via VK_KHR_pipeline_executable_properties
Jason Ekstrand
1
-0
/
+50
2020-03-12
anv: Reduce compute pipeline batch_data size
Caio Marcelo de Oliveira Filho
1
-2
/
+2
2020-03-12
anv: Split graphics and compute bits from anv_pipeline
Caio Marcelo de Oliveira Filho
1
-66
/
+79
2020-03-12
anv: Use a separate field in the pipeline for compute shader
Caio Marcelo de Oliveira Filho
1
-6
/
+28
2020-03-12
anv: Keep the shader stage in anv_shader_bin
Caio Marcelo de Oliveira Filho
1
-1
/
+2
2020-03-12
anv: Use a dynamic array for storing executables in pipeline
Caio Marcelo de Oliveira Filho
1
-15
/
+24
2020-03-12
anv: Use pipeline type to decide whether or not lower multiview
Caio Marcelo de Oliveira Filho
1
-1
/
+1
2020-03-12
anv: Add a new enum to identify the pipeline type
Caio Marcelo de Oliveira Filho
1
-0
/
+1
2020-03-07
anv: Bounds-check pushed UBOs when robustBufferAccess = true
Jason Ekstrand
1
-2
/
+2
2020-02-27
anv: Remove unused field `urb.total_size`
Caio Marcelo de Oliveira Filho
1
-3
/
+1
2020-02-25
anv: Always enable the data cache
Jason Ekstrand
1
-6
/
+1
2020-02-24
nir, intel: Move use_scoped_memory_barrier to nir_options
Caio Marcelo de Oliveira Filho
1
-1
/
+0
2020-02-21
anv: Use intel_debug_flag_for_shader_stage()
Caio Marcelo de Oliveira Filho
1
-10
/
+1
2020-02-12
Rename nir_lower_constant_initializers to nir_lower_variable_initalizers
Arcady Goldmints-Orlov
1
-2
/
+2
2020-01-23
anv: Enable SPV_INTEL_shader_integer_functions2 and VK_INTEL_shader_integer_f...
Ian Romanick
1
-0
/
+1
2020-01-20
anv: Drop the instance pointer from anv_device
Jason Ekstrand
1
-2
/
+4
2020-01-20
anv: Add an anv_physical_device field to anv_device
Jason Ekstrand
1
-9
/
+5
2020-01-03
anv: Ignore some CreateInfo structs when rasterization is disabled
Caio Marcelo de Oliveira Filho
1
-6
/
+12
2019-12-16
anv: drop unused parameter from apply layout pass
Lionel Landwerlin
1
-2
/
+1
2019-11-18
anv: More carefully dirty state in BindPipeline
Jason Ekstrand
1
-0
/
+6
2019-11-18
anv: Rework push constant handling
Jason Ekstrand
1
-36
/
+8
2019-11-18
anv: Pre-compute push ranges for graphics pipelines
Jason Ekstrand
1
-0
/
+4
2019-11-18
anv: Flatten descriptor bindings in anv_nir_apply_pipeline_layout
Jason Ekstrand
1
-3
/
+0
2019-11-18
anv/pipeline: Assume layout != NULL
Jason Ekstrand
1
-21
/
+19
2019-10-31
anv: Stop compacting render targets in the binding table
Jason Ekstrand
1
-88
/
+62
2019-10-31
anv: Don't claim the null RT as a valid color target
Jason Ekstrand
1
-6
/
+6
2019-10-31
anv: Don't delete fragment shaders that write sample mask
Jason Ekstrand
1
-1
/
+3
2019-10-24
anv: Implement VK_KHR_vulkan_memory_model
Caio Marcelo de Oliveira Filho
1
-0
/
+3
2019-10-09
anv/pipeline: Capture serialized NIR
Jason Ekstrand
1
-0
/
+32
2019-10-07
anv: Implement VK_KHR_shader_clock
Caio Marcelo de Oliveira Filho
1
-0
/
+1
2019-09-17
anv: enable VK_KHR_shader_float_controls and SPV_KHR_float_controls
Samuel Iglesias Gonsálvez
1
-0
/
+1
2019-08-25
intel/fs: Drop the gl_program from fs_visitor
Jason Ekstrand
1
-2
/
+2
2019-08-12
anv: Implement VK_KHR_pipeline_executable_properties
Jason Ekstrand
1
-4
/
+272
2019-08-12
anv: Add a ralloc context to anv_pipeline
Jason Ekstrand
1
-0
/
+5
2019-08-12
anv: Force a full re-compile when CAPTURE_INTERNAL_REPRESENTATION_TEXT is set
Jason Ekstrand
1
-57
/
+72
2019-08-12
anv/pipeline: Split setting up per-stage keys into its own loop
Jason Ekstrand
1
-3
/
+8
2019-08-12
anv: Record shader compile stats in the pipeline cache
Jason Ekstrand
1
-6
/
+25
2019-08-12
anv/pipeline: Stash generated code in the pipeline stage
Jason Ekstrand
1
-42
/
+47
2019-08-12
intel/compiler: Fill a compiler statistics struct
Jason Ekstrand
1
-6
/
+7
2019-08-08
anv,i965,iris: deduplicate setting of total_shared
Rhys Perry
1
-2
/
+0
2019-08-08
anv: use derefs for shared memory access
Rhys Perry
1
-4
/
+19
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