index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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glsl
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Author
Files
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2013-10-03
glsl: Move and refine test for unsized arrays in GLSL ES
Ian Romanick
1
-6
/
+27
2013-10-02
glsl: Use alignment of container record for its first field
Ian Romanick
2
-2
/
+28
2013-10-02
glsl: Add new overload of program_resource_visitor::visit_field method
Ian Romanick
2
-10
/
+48
2013-07-30
glsl: Classify "layout" like other identifiers.
Kenneth Graunke
1
-1
/
+1
2013-07-30
glsl: Handle empty if statement encountered during loop analysis.
Paul Berry
1
-1
/
+2
2013-07-15
glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.
Paul Berry
1
-1
/
+1
2013-07-15
glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.
Kenneth Graunke
2
-1
/
+8
2013-07-15
glsl: Move all var decls to the front of the IR list in reverse order
Ian Romanick
1
-0
/
+18
2013-07-03
glsl: Generate smaller values for uniform locations
Ian Romanick
1
-1
/
+14
2013-07-03
glsl: Add gl_shader_program::UniformLocationBaseScale
Ian Romanick
1
-0
/
+1
2013-06-26
glsl: Bail on parsing if the #version directive is bogus.
Kenneth Graunke
1
-0
/
+6
2013-06-05
glsl: fix the value of gl_MaxFragmentUniformVectors
Marek Olšák
1
-1
/
+1
2013-05-29
glsl: Fix error checking on "flat" keyword to match GLSL ES 3.00, GLSL 1.50.
Paul Berry
1
-16
/
+32
2013-05-10
glsl: Ignore redundant prototypes after a function's been defined.
Kenneth Graunke
1
-4
/
+11
2013-05-10
ralloc: don't write to memory in case of alloc fail.
Dave Airlie
1
-0
/
+2
2013-05-10
glsl/linker: Reduce scope of non-flat integer varying fix.
Paul Berry
1
-4
/
+3
2013-05-10
glsl/linker: Adapt flat varying handling in preparation for geometry shaders.
Paul Berry
1
-10
/
+20
2013-05-10
glsl: Document lower_packed_varyings' "flat" requirement with an assert.
Paul Berry
1
-0
/
+8
2013-05-10
glsl/linker: fix varying packing for non-flat integer varyings.
Paul Berry
1
-0
/
+19
2013-05-10
glsl: Fix array indexing when constant folding built-in functions.
Paul Berry
1
-1
/
+1
2013-05-10
GLSL: fix lower_jumps to report progress properly
Aras Pranckevicius
1
-1
/
+3
2013-04-08
glsl: Add missing bool case in glsl_type::get_scalar_type
Ian Romanick
1
-0
/
+2
2013-04-08
mesa: Disable validate_ir_tree() on release builds.
Eric Anholt
2
-2
/
+6
2013-02-15
glsl: don't allow non-flat integral types in varying structs/arrays.
Paul Berry
3
-6
/
+30
2013-02-15
glsl: Allow default precision qualifiers to be set for sampler types.
Paul Berry
1
-3
/
+43
2013-02-11
builtin_compiler/build: Don't use *_FOR_BUILD when not cross compiling
Matt Turner
1
-11
/
+32
2013-02-08
glsl: Support transform feedback of varying structs.
Paul Berry
2
-67
/
+184
2013-02-08
glsl: Use parse_program_resource_name to parse transform feedback varyings.
Paul Berry
2
-19
/
+16
2013-02-08
glsl: Rename uniform_field_visitor to program_resource_visitor.
Paul Berry
3
-31
/
+32
2013-02-08
mesa/glsl: Separate parsing logic from _mesa_get_uniform_location.
Paul Berry
2
-0
/
+63
2013-01-25
glsl: use glsl_strtof() instead of glsl_strtod()
Brian Paul
2
-8
/
+8
2013-01-25
glsl: add new glsl_strtof() function
Brian Paul
2
-0
/
+25
2013-01-25
glsl: Add support for lowering 4x8 pack/unpack operations
Matt Turner
2
-0
/
+285
2013-01-25
glsl: Evaluate constant pack/unpack 4x8 expressions
Matt Turner
1
-0
/
+166
2013-01-25
glsl: Extend ir_expression_operation for ARB_shading_language_packing
Matt Turner
3
-0
/
+27
2013-01-25
glsl: Add IR lisp for ARB_shading_language_packing
Matt Turner
5
-0
/
+38
2013-01-25
glsl: Add infrastructure for ARB_shading_language_packing
Matt Turner
5
-0
/
+8
2013-01-25
glsl: Remove ir_variable::uniform_block
Ian Romanick
5
-14
/
+0
2013-01-25
glsl: Allow dereferencing fields of an interface instance
Ian Romanick
1
-1
/
+2
2013-01-25
glsl: Allow elimination of uniform block members
Ian Romanick
1
-6
/
+1
2013-01-25
glsl: Calculate UBO data at link-time
Ian Romanick
3
-77
/
+44
2013-01-25
glsl: Add link_uniform_blocks to calculate all UBO data at link-time
Ian Romanick
2
-0
/
+255
2013-01-25
glsl: Add a visitor to determine whether a uniform block is ever used
Ian Romanick
3
-0
/
+225
2013-01-25
glsl: Lower UBO references using link-time data instead of compile-time data
Ian Romanick
1
-3
/
+86
2013-01-25
glsl: Add gl_uniform_buffer_variable::IndexName field
Ian Romanick
2
-1
/
+8
2013-01-25
glsl: Make the align function available elsewhere in the linker
Ian Romanick
4
-31
/
+20
2013-01-25
glsl: Calculate link-time uniform block data without using compile-time block...
Ian Romanick
1
-24
/
+54
2013-01-25
glsl: Assert that interfaces, like structures, are not seen as leaf types
Ian Romanick
1
-0
/
+4
2013-01-25
glsl: Add new uniform_field_visitor::process variant
Ian Romanick
2
-0
/
+39
2013-01-25
glsl: Recurse into uniform blocks just like uniform structures
Ian Romanick
1
-4
/
+20
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