index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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glsl
Age
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Author
Files
Lines
2012-08-13
build/glsl: fix location of generated files.
Christopher James Halse Rogers
3
-15
/
+8
2012-08-07
glsl: Refuse to parse uniform block declarations when UBOs aren't available.
Eric Anholt
1
-0
/
+20
2012-08-07
glsl: Align GL_UNIFORM_BLOCK_DATA_SIZE according to std140 rules.
Eric Anholt
1
-1
/
+13
2012-08-07
glsl: Only flag RowMajor on matrix-type variables.
Eric Anholt
1
-5
/
+9
2012-08-07
glsl: Fix calculation of std140 offset alignment for mat2s.
Eric Anholt
1
-4
/
+9
2012-08-07
glsl: Fix glGetActiveUniformsiv(GL_UNIFORM_BLOCK_INDEX).
Eric Anholt
1
-3
/
+13
2012-08-07
glsl: Add a lowering pass to turn complicated UBO references to vector loads.
Eric Anholt
3
-0
/
+315
2012-08-07
glsl: Add a variant of the rvalue visitor for handle_rvalue() on the way down.
Eric Anholt
2
-11
/
+147
2012-08-07
glsl: Add a "ubo_load" expression type for fetches from UBOs.
Eric Anholt
3
-1
/
+17
2012-08-07
glsl: Fix a reference to UniformBlocks during uniform linking.
Eric Anholt
1
-3
/
+3
2012-08-07
glsl: Update the notes on adding a new expression type.
Eric Anholt
1
-1
/
+0
2012-08-02
scons: set YACCHXXFILESUFFIX to stop needless rebuilding of the parser
José Fonseca
1
-0
/
+4
2012-08-01
glsl: Add support for OES_standard_derivatives in GLSL ES.
Tomeu Vizoso
3
-0
/
+23
2012-07-31
glsl: Reject linking shaders with too many uniform blocks.
Eric Anholt
1
-0
/
+34
2012-07-31
glsl: Assign array and matrix stride values according to std140 layout.
Eric Anholt
1
-4
/
+15
2012-07-31
glsl: Add support for default layout qualifiers for uniforms.
Eric Anholt
5
-38
/
+99
2012-07-31
glsl: Merge UBO layout qualifiers in a qualifier list.
Eric Anholt
1
-1
/
+23
2012-07-31
glsl: Incorporate all UBO language changes into GLSL 1.40.
Eric Anholt
1
-0
/
+4
2012-07-31
glsl: Refactor #version validation to be more future-proof.
Kenneth Graunke
3
-38
/
+16
2012-07-31
glsl: Fix #pragma invariant(all) language version check.
Kenneth Graunke
1
-1
/
+1
2012-07-30
glsl: add support for using API_OPENGL_CORE
Jordan Justen
1
-8
/
+7
2012-07-30
glsl: Fix ir_last_opcode value.
Ian Romanick
1
-1
/
+1
2012-07-30
glsl: Request an Nx1 type instance in ir_quadop_vector lowering pass.
Ian Romanick
1
-1
/
+1
2012-07-30
glsl: Make bvec and ivec types accessible without using get_instance.
Kenneth Graunke
2
-0
/
+10
2012-07-28
glcpp: Add a newline to expanded #line directives.
Kenneth Graunke
1
-2
/
+2
2012-07-26
glsl: warning: pragma `invariant(all)' not supported in GLSL ES 1.00
Oliver McFadden
1
-1
/
+1
2012-07-24
Fix compile time errors when building against uclibc
Anthony G. Basile
1
-1
/
+1
2012-07-20
glsl: Assign locations for uniforms in UBOs using the std140 rules.
Eric Anholt
5
-2
/
+270
2012-07-20
glsl: Don't resize arrays in uniform blocks.
Eric Anholt
1
-0
/
+7
2012-07-20
glsl: Don't dead-code eliminiate uniforms declared in uniform blocks.
Eric Anholt
1
-1
/
+7
2012-07-20
glsl: Propagate uniform block information into gl_uniform_storage.
Eric Anholt
2
-1
/
+74
2012-07-20
glsl: Set the uniform_block index for the linked shader variables.
Eric Anholt
1
-0
/
+45
2012-07-20
glsl: Merge the lists of uniform blocks into the linked shader program.
Eric Anholt
3
-4
/
+145
2012-07-20
glsl: Translate the AST for uniform blocks into some IR structures.
Eric Anholt
5
-1
/
+85
2012-07-20
glsl: Turn UBO variable declarations into ir_variables and check qualifiers.
Eric Anholt
4
-3
/
+39
2012-07-20
mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts.
Paul Berry
1
-0
/
+14
2012-07-19
glsl: Remove open coded version of ir_variable::interpolation_string().
Kenneth Graunke
1
-15
/
+1
2012-07-19
glsl: Set UsesDFdy appropriately for GLSL shaders.
Paul Berry
1
-5
/
+17
2012-07-17
glsl: Drop obsolete .gitignore entries.
Michel Dänzer
1
-2
/
+0
2012-07-15
Fix building glsl when using automake-1.12 after 68e04cc6
Jon TURNEY
1
-4
/
+10
2012-07-13
automake: convert libmesa and libmesagallium
Jon TURNEY
1
-1
/
+1
2012-07-13
automake: convert libglsl
Jon TURNEY
7
-147
/
+170
2012-07-12
glsl/ir_builder: Add a new swizzle_for_size() function.
Kenneth Graunke
2
-0
/
+20
2012-07-12
glsl/ir_builder: Add a generic constructor for unary expressions.
Kenneth Graunke
2
-0
/
+9
2012-07-12
glsl: Initialize coordinate to NULL in ir_texture constructor.
Kenneth Graunke
1
-1
/
+2
2012-07-12
glsl: implement ARB_transform_feedback3 in the linker
Marek Olšák
1
-15
/
+104
2012-07-09
glsl: Add parsing for GLSL uniform blocks.
Eric Anholt
4
-2
/
+164
2012-07-09
glsl: Don't hide the type of struct_declaration_list.
Eric Anholt
3
-5
/
+9
2012-07-09
glcpp: Add built-in #define for GL_ARB_uniform_buffer_object.
Kenneth Graunke
1
-0
/
+3
2012-07-09
glsl: Parser handles "#extension GL_ARB_uniform_buffer_object"
Vincent Lejeune
2
-0
/
+3
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