index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
glsl
/
program.h
Age
Commit message (
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Author
Files
Lines
2013-06-21
mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.
Eric Anholt
1
-2
/
+14
2013-04-23
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
1
-3
/
+4
2013-04-23
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
1
-1
/
+1
2013-04-23
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Kenneth Graunke
1
-1
/
+1
2013-02-04
mesa/glsl: Separate parsing logic from _mesa_get_uniform_location.
Paul Berry
1
-0
/
+4
2011-08-02
linker: Make linker_{error,warning} generally available
Ian Romanick
1
-0
/
+8
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-1
/
+1
2010-08-24
glsl: Include main/core.h.
Chia-I Wu
1
-7
/
+1
2010-08-18
mesa: Free old linked shaders when relinking new shaders.
Eric Anholt
1
-1
/
+1
2010-07-26
Merge remote branch 'origin/master' into glsl2
Eric Anholt
1
-2
/
+2
2010-06-30
glsl2: Use Mesa's gl_shader_program instead of our own struct glsl_program.
Eric Anholt
1
-33
/
+1
2010-06-30
glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *.
Eric Anholt
1
-20
/
+2
2010-06-25
glsl2: Start integrating ir_to_mesa.cpp into shader_api.h
Eric Anholt
1
-0
/
+4
2010-06-25
glsl2: Use Mesa types instead of duping them into our program.h.
Eric Anholt
1
-78
/
+2
2010-06-24
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
1
-0
/
+155