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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
glsl
/
loop_unroll.cpp
Age
Commit message (
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)
Author
Files
Lines
2014-04-11
glsl: Ignore loop-too-large heuristic if there's bad variable indexing.
Kenneth Graunke
1
-3
/
+58
2014-04-11
glsl: Rename loop_unroll_count::fail to "nested_loop."
Kenneth Graunke
1
-4
/
+5
2014-04-11
glsl: Pass gl_shader_compiler_optimizations to unroll_loops().
Kenneth Graunke
1
-7
/
+13
2014-03-28
glsl: Clean up "unused parameter" warnings
Ian Romanick
1
-3
/
+3
2013-12-09
glsl/loops: Get rid of lower_bounded_loops and ir_loop::normative_bound.
Paul Berry
1
-3
/
+0
2013-12-09
glsl/loops: Stop creating normatively bound loops in loop_controls.
Paul Berry
1
-4
/
+23
2013-12-09
glsl/loops: Get rid of loop_variable_state::max_iterations.
Paul Berry
1
-3
/
+3
2013-12-09
glsl/loops: Simplify loop unrolling logic by breaking into functions.
Paul Berry
1
-108
/
+184
2013-09-23
glsl: Hide many classes local to individual .cpp files in anon namespaces.
Eric Anholt
1
-0
/
+3
2012-03-08
glsl: Refine the loop instruction counting.
Eric Anholt
1
-12
/
+36
2012-02-09
glsl: Avoid excessive loop unrolling.
Mathias Fröhlich
1
-0
/
+15
2011-01-31
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
1
-2
/
+2
2010-12-09
glsl: Unroll loops with conditional breaks anywhere (not just the end)
7.10-branchpoint
Luca Barbieri
1
-46
/
+68
2010-12-09
glsl: Consider the "else" branch when looking for loop breaks.
Kenneth Graunke
1
-1
/
+1
2010-12-09
glsl: Clean up code by adding a new is_break() function.
Kenneth Graunke
1
-6
/
+11
2010-10-12
glsl2: fix signed/unsigned comparison warning
Brian Paul
1
-1
/
+1
2010-09-13
loop_unroll: unroll loops with (lowered) breaks
Luca Barbieri
1
-4
/
+89
2010-09-08
glsl: add several EmitNo* options, and MaxUnrollIterations
Luca Barbieri
1
-4
/
+6
2010-09-03
glsl2: Add module to perform simple loop unrolling
Ian Romanick
1
-0
/
+100