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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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glsl
/
link_uniforms.cpp
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2012-08-07
glsl: Align GL_UNIFORM_BLOCK_DATA_SIZE according to std140 rules.
Eric Anholt
1
-1
/
+13
2012-08-07
glsl: Fix glGetActiveUniformsiv(GL_UNIFORM_BLOCK_INDEX).
Eric Anholt
1
-3
/
+13
2012-08-07
glsl: Fix a reference to UniformBlocks during uniform linking.
Eric Anholt
1
-3
/
+3
2012-07-31
glsl: Assign array and matrix stride values according to std140 layout.
Eric Anholt
1
-4
/
+15
2012-07-20
glsl: Assign locations for uniforms in UBOs using the std140 rules.
Eric Anholt
1
-2
/
+32
2012-07-20
glsl: Propagate uniform block information into gl_uniform_storage.
Eric Anholt
1
-1
/
+40
2012-07-20
glsl: Set the uniform_block index for the linked shader variables.
Eric Anholt
1
-0
/
+45
2012-07-20
glsl: Merge the lists of uniform blocks into the linked shader program.
Eric Anholt
1
-0
/
+61
2012-05-23
glsl: Initialize samplers to 0, propagate sampler values to the gl_program
Ian Romanick
1
-3
/
+10
2012-05-23
glsl: Set initial values for uniforms in the linker
Ian Romanick
1
-0
/
+2
2012-03-31
linker: Fix memory leak in count_uniform_size::visit_field.
Vinson Lee
1
-2
/
+1
2012-02-28
ralloc: Make rewrite_tail increase "start" by the new text's length.
Kenneth Graunke
1
-8
/
+7
2012-01-18
glsl: Fix leak of linked uniform names at relink/free of the shader_program.
Eric Anholt
1
-1
/
+1
2012-01-11
linker: Calculate used samplers and shadow samplers in the linker
Ian Romanick
1
-1
/
+44
2012-01-11
linker: Calculate the sampler to texture target mapping during linking
Ian Romanick
1
-1
/
+14
2011-12-30
glsl: fix usage of potentially undefined data_end union
Alexander von Gluck
1
-1
/
+1
2011-11-22
linker: Remove erroneous multiply by 4 in uniform usage calculation
Ian Romanick
1
-5
/
+5
2011-11-14
linker: Count the number of uniform components used by a shader during linking
Ian Romanick
1
-2
/
+17
2011-11-14
linker: Count the number of samplers used by a shader during linking
Ian Romanick
1
-1
/
+28
2011-11-07
linker: Track uniform locations to new tracking structures
Ian Romanick
1
-0
/
+95
2011-11-07
linker: Add helper class for parcelling out backing storage to uniforms
Ian Romanick
1
-0
/
+86
2011-11-07
linker: Add helper class for determining uniform usage
Ian Romanick
1
-0
/
+68
2011-10-25
linker: Add uniform_field_visitor class to process leaf fields of a uniform
Ian Romanick
1
-0
/
+85