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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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glsl
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ir.h
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Lines
2012-08-07
glsl: Add a "ubo_load" expression type for fetches from UBOs.
Eric Anholt
1
-1
/
+9
2012-07-30
glsl: Fix ir_last_opcode value.
Ian Romanick
1
-1
/
+1
2012-07-20
glsl: Translate the AST for uniform blocks into some IR structures.
Eric Anholt
1
-1
/
+12
2012-07-12
glsl: Initialize coordinate to NULL in ir_texture constructor.
Kenneth Graunke
1
-1
/
+2
2012-07-02
glsl: Remove unused ir_loop_jump::loop pointer.
Kenneth Graunke
1
-4
/
+0
2012-06-26
glsl: fix comment typo
Brian Paul
1
-1
/
+1
2012-06-15
glsl: Add unary operation ir_unop_f2u.
Paul Berry
1
-0
/
+1
2012-06-12
glsl: Add is_basis function
Matt Turner
1
-4
/
+22
2012-06-08
glsl: Clean up warnings about deleting classes without virtual destructors.
Eric Anholt
1
-0
/
+10
2012-06-07
glsl: New unary opcodes for ARB_shader_bit_encoding support.
Olivier Galibert
1
-11
/
+15
2012-05-08
glsl: Change built-in constant expression evaluation to run the IR.
Olivier Galibert
1
-0
/
+15
2012-05-08
glsl: Add an origin pointer in the function signature object.
Olivier Galibert
1
-0
/
+3
2012-05-08
glsl: Add methods to copy parts of one ir_constant into another.
Olivier Galibert
1
-0
/
+25
2012-05-08
glsl: Add a constant_referenced method to ir_dereference*
Olivier Galibert
1
-0
/
+36
2012-05-08
glsl: Add a variable context to constant_expression_value().
Olivier Galibert
1
-13
/
+18
2012-04-19
glsl: Track in each ir_variable whether it was ever assigned.
Eric Anholt
1
-0
/
+13
2012-04-13
glsl: add support for ARB_blend_func_extended (v3)
Dave Airlie
1
-0
/
+1
2012-04-13
mesa: add support for ARB_blend_func_extended (v4)
Dave Airlie
1
-0
/
+5
2012-04-02
glsl: Demote 'type' from ir_instruction to ir_rvalue and ir_variable.
Kenneth Graunke
1
-2
/
+7
2012-04-02
glsl: Remove ir_call::get_callee() and set_callee().
Kenneth Graunke
1
-16
/
+5
2012-04-02
glsl: Convert ir_call to be a statement rather than a value.
Kenneth Graunke
1
-7
/
+15
2012-04-02
glsl: Move constant expression handling from calls to signatures.
Kenneth Graunke
1
-0
/
+6
2012-04-02
glsl: Use ir_rvalue to represent generic error_type values.
Kenneth Graunke
1
-15
/
+20
2011-11-14
glsl: Add a new matching_signature() variant that returns exact/inexact.
Kenneth Graunke
1
-0
/
+7
2011-11-03
linker: Check that initializers for global variables match
Ian Romanick
1
-0
/
+18
2011-11-03
glsl: Put all bitfields in ir_variable together for better packing
Ian Romanick
1
-8
/
+8
2011-10-27
glsl: add ir_variable::determine_interpolation_mode() function.
Paul Berry
1
-0
/
+11
2011-10-27
glsl: Distinguish between no interpolation qualifier and 'smooth'
Paul Berry
1
-0
/
+4
2011-10-27
mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.
Paul Berry
1
-7
/
+3
2011-10-07
glsl: Remove unused method ir_variable::component_slots
Ian Romanick
1
-8
/
+0
2011-09-14
glsl: Remove field array_lvalue from ir_variable.
Paul Berry
1
-8
/
+0
2011-08-25
glsl: Implement the GL_ARB_conservative_depth extension.
Kenneth Graunke
1
-1
/
+1
2011-08-23
glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
Kenneth Graunke
1
-1
/
+3
2011-08-15
glsl: Make is_lvalue() and variable_referenced() const.
Paul Berry
1
-9
/
+9
2011-07-20
glsl: Reject shaders that contain static recursion
Ian Romanick
1
-0
/
+26
2011-07-20
glsl: Make prototype_string publicly available
Ian Romanick
1
-0
/
+4
2011-07-17
linker: Only over-ride built-ins when a prototype has been seen
Ian Romanick
1
-0
/
+4
2011-06-29
glsl: Add ir_unop_i2u and ir_unop_u2i operations.
Bryan Cain
1
-0
/
+2
2011-06-29
glsl: Allow ir_assignment() constructor to not specify condition.
Eric Anholt
1
-1
/
+1
2011-03-29
glsl: Calcluate Mesa state slots in front-end instead of back-end
Ian Romanick
1
-0
/
+26
2011-03-14
glsl: Explicitly specify a type when reading/printing ir_texture.
Kenneth Graunke
1
-12
/
+12
2011-02-21
Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
1
-2
/
+2
2011-01-31
glsl: Introduce a new "const_in" variable mode.
Kenneth Graunke
1
-0
/
+1
2011-01-31
glsl: Change texel offsets to a single vector rvalue.
Kenneth Graunke
1
-13
/
+13
2011-01-31
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
1
-5
/
+2
2011-01-26
glsl: Propagate depth layout qualifier from AST to IR
Chad Versace
1
-0
/
+8
2011-01-26
glsl: Define enum ir_depth_layout
Chad Versace
1
-0
/
+19
2011-01-15
Merge branch 'draw-instanced'
Brian Paul
1
-0
/
+1
2011-01-12
glsl: Track variable usage, use that to enforce semantics
Ian Romanick
1
-0
/
+9
2011-01-01
glsl: Remove unused "instructions" parameter.
Kenneth Graunke
1
-2
/
+1
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