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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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glsl
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glsl_parser_extras.h
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Author
Files
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2013-11-07
glsl: Implement parser support for atomic counters.
Francisco Jerez
1
-0
/
+3
2013-11-01
mesa: Add infrastructure for GL_ARB_sample_shading
Anuj Phogat
1
-0
/
+2
2013-10-30
glsl: Move layout(location) checks to AST-to-HIR conversion
Ian Romanick
1
-3
/
+20
2013-10-29
glsl: Add built-in functions and constants required for ARB_shader_atomic_cou...
Francisco Jerez
1
-0
/
+7
2013-10-29
glsl: Add extension enables for ARB_shader_atomic_counters.
Francisco Jerez
1
-0
/
+2
2013-10-15
glsl: Add new GLSL 1.50 constants.
Paul Berry
1
-0
/
+10
2013-10-07
glsl: Remove glsl_parser_state MaxVaryingFloats field
Ian Romanick
1
-1
/
+0
2013-10-05
glsl: add plumbing for GL_ARB_texture_query_levels
Chris Forbes
1
-0
/
+2
2013-10-03
glsl: add texture gather changes
Maxence Le Dore
1
-0
/
+2
2013-10-01
glsl: Initialize all member variables of _mesa_glsl_parse_state on construction.
Francisco Jerez
1
-1
/
+1
2013-09-26
glsl: Create and use a has_uniform_buffer_objects() helper.
Kenneth Graunke
1
-0
/
+5
2013-09-26
glsl: Create and use a has_explicit_attrib_location() helper.
Kenneth Graunke
1
-0
/
+5
2013-09-21
glsl: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS in a bunch of places.
Kenneth Graunke
1
-16
/
+1
2013-09-13
mesa: Rename MESA_shader_integer_mix to EXT_shader_integer_mix
Ian Romanick
1
-2
/
+2
2013-09-09
glsl: Implement MESA_shader_integer_mix extension.
Matt Turner
1
-0
/
+2
2013-09-09
glsl: Mark _mesa_glsl_parse_state::is_version() as const.
Kenneth Graunke
1
-1
/
+1
2013-08-19
glsl: Disallow embedded structure definitions
Ian Romanick
1
-0
/
+7
2013-08-01
glsl: Implement rules for geometry shader input sizes.
Paul Berry
1
-0
/
+9
2013-08-01
glsl: Parse the GLSL 1.50 GS layout qualifiers.
Eric Anholt
1
-0
/
+18
2013-07-31
glsl: Change the lexer's namespace.
Kenneth Graunke
1
-2
/
+2
2013-06-21
mesa: Use shared code for converting shader targets to short strings.
Eric Anholt
1
-0
/
+3
2013-06-14
mesa: Add infrastructure for ARB_shading_language_420pack.
Todd Previte
1
-0
/
+2
2013-05-13
glsl: add AMD_vertex_shader_layer support
Jordan Justen
1
-0
/
+2
2013-05-06
mesa: Add infrastructure for ARB_gpu_shader5.
Matt Turner
1
-0
/
+2
2013-03-29
glsl: Implement ARB_texture_query_lod
Dave Airlie
1
-0
/
+2
2013-03-02
glsl: add support for ARB_texture_multisample
Chris Forbes
1
-0
/
+2
2013-02-12
glsl: Fix unsupported version error for GLSL ES 3.00, future proof for 3.30.
Paul Berry
1
-0
/
+6
2013-01-25
glsl: Add infrastructure for ARB_shading_language_packing
Matt Turner
1
-0
/
+2
2013-01-11
glcpp: Accept pointer to GL context rather than just the API version
Carl Worth
1
-1
/
+1
2012-12-06
glsl: Make {Min,Max}ProgramTexelOffset available to compiler.
Paul Berry
1
-0
/
+4
2012-12-06
glsl/parser: Handle "#version 300 es" directive.
Paul Berry
1
-1
/
+2
2012-12-06
glsl/parser: Extract version directive processing into a function.
Paul Berry
1
-0
/
+2
2012-12-06
glsl: Enable GLSL ES 3.00 features inherited from desktop GLSL.
Paul Berry
1
-1
/
+1
2012-12-06
glsl: Make use of new _mesa_glsl_parse_state::check_version() function.
Paul Berry
1
-0
/
+11
2012-12-06
glsl: Add GLSL version query functions.
Paul Berry
1
-10
/
+35
2012-12-06
glsl: Compute version_string on the fly.
Paul Berry
1
-1
/
+10
2012-12-06
glsl: Make a function to express a GLSL version ir human-readable form.
Paul Berry
1
-0
/
+3
2012-11-09
glsl: add ARB_texture_cube_map_array support (v2)
Dave Airlie
1
-0
/
+2
2012-09-15
mesa/glsl: rename preprocess to glcpp_preprocess
Dave Airlie
1
-1
/
+1
2012-08-29
glsl: s/class/struct/ for ast_type_qualifier
Brian Paul
1
-1
/
+1
2012-08-01
glsl: Add support for OES_standard_derivatives in GLSL ES.
Tomeu Vizoso
1
-0
/
+2
2012-07-31
glsl: Add support for default layout qualifiers for uniforms.
Eric Anholt
1
-0
/
+7
2012-07-31
glsl: Refactor #version validation to be more future-proof.
Kenneth Graunke
1
-17
/
+0
2012-07-20
glsl: Translate the AST for uniform blocks into some IR structures.
Eric Anholt
1
-0
/
+4
2012-07-09
glsl: Parser handles "#extension GL_ARB_uniform_buffer_object"
Vincent Lejeune
1
-0
/
+2
2012-06-07
glsl: Scaffolding for ARB_shader_bit_encoding.
Olivier Galibert
1
-0
/
+2
2012-05-02
glsl: add gl_context member
Dylan Noblesmith
1
-1
/
+2
2012-03-15
glsl: Add support for parsing #version 140.
Eric Anholt
1
-0
/
+1
2012-02-03
glsl: Add error case for switch() with two default cases.
Eric Anholt
1
-0
/
+1
2012-02-03
glsl: Throw an error when faced with a duplicated switch() case label.
Eric Anholt
1
-0
/
+4
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