index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
24.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
fjdegroo/lnl-giraffe-metrics
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
staging/24.2
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
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committer
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path:
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src
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gallium
Age
Commit message (
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Author
Files
Lines
2014-07-30
r600g,radeonsi: switch all occurences of array_size to util_max_layer
Marek Olšák
3
-6
/
+10
2014-07-30
radeonsi: fix occlusion queries on Hawaii
Marek Olšák
1
-1
/
+7
2014-07-30
winsys/radeon: fix vram_size overflow with Hawaii
Marek Olšák
3
-5
/
+7
2014-07-30
radeonsi: fix a hang with streamout on Hawaii
Marek Olšák
2
-1
/
+14
2014-07-30
radeonsi: fix a hang with instancing on Hawaii
Marek Olšák
1
-1
/
+15
2014-07-30
gallium/util: add a helper for calculating primitive count from vertex count
Marek Olšák
1
-0
/
+15
2014-07-30
radeonsi: fix CMASK and HTILE calculations for Hawaii
Marek Olšák
1
-2
/
+2
2014-07-30
r600g: switch SNORM conversion to DX and GLES behavior
Marek Olšák
4
-7
/
+0
2014-07-30
nvc0: make sure that the local memory allocation is aligned to 0x10
Ilia Mirkin
1
-1
/
+1
2014-07-30
nv50: fix build failure on m68k due to invalid struct alignment assumptions
Thorsten Glaser
1
-0
/
+5
2014-07-30
clover: Call end_query before getting timestamp result v2
Tom Stellard
1
-0
/
+1
2014-07-17
radeonsi: add support for TXB2
Marek Olšák
1
-0
/
+3
2014-07-14
radeonsi: fix samplerCubeShadow with bias
Marek Olšák
1
-3
/
+3
2014-07-10
gallium/u_blitter: fix some shader memory leaks
Brian Paul
1
-0
/
+9
2014-07-10
gallium: fix u_default_transfer_inline_write for textures
Marek Olšák
1
-2
/
+2
2014-07-10
nvc0/ir: use manual TXD when offsets are involved
Ilia Mirkin
1
-1
/
+2
2014-07-10
nvc0/ir: do quadops on the right texture coordinates for TXD
Ilia Mirkin
1
-2
/
+3
2014-07-10
nv50/ir: ignore bias for samplerCubeShadow on nv50
Ilia Mirkin
1
-0
/
+10
2014-07-10
nv50/ir: retrieve shadow compare from first arg
Ilia Mirkin
1
-1
/
+1
2014-07-07
freedreno/a3xx: vtx formats
Rob Clark
6
-79
/
+102
2014-07-07
freedreno: fix for null textures
Rob Clark
2
-6
/
+10
2014-07-07
freedreno/a3xx: texture fixes
Rob Clark
5
-6
/
+10
2014-07-07
freedreno: few caps fixes
Rob Clark
2
-4
/
+8
2014-07-07
freedreno/a3xx: fix blend opcode
Rob Clark
8
-54
/
+83
2014-07-07
freedreno/a3xx: fix depth/stencil gmem restore
Rob Clark
1
-1
/
+1
2014-07-07
freedreno/a3xx: fix depth/stencil GMEM positioning
Rob Clark
5
-17
/
+23
2014-07-03
freedreno: use OUT_RELOCW when buffer is written
Rob Clark
1
-4
/
+4
2014-07-03
xa: fix segfault
Rob Clark
1
-0
/
+3
2014-07-03
nvc0: add a memory barrier when there are persistent UBOs
Ilia Mirkin
5
-4
/
+57
2014-07-03
nv50: do an explicit flush on draw when there are persistent buffers
Ilia Mirkin
3
-2
/
+50
2014-07-03
nv50: disable dedicated ubo upload method
Ilia Mirkin
1
-0
/
+7
2014-07-03
radeon/llvm: Allocate space for kernel metadata operands
Aaron Watry
1
-3
/
+7
2014-07-03
st/xa: Don't close the drm fd on failure v2
Thomas Hellstrom
1
-1
/
+6
2014-07-03
radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ
Michel Dänzer
1
-0
/
+4
2014-07-03
llvmpipe: Fix zero-division in llvmpipe_texture_layout()
Takashi Iwai
1
-1
/
+1
2014-07-03
nouveau: dup fd before passing it to device
Ilia Mirkin
1
-2
/
+17
2014-07-03
nv50/ir: allow gl_ViewportIndex to work on non-provoking vertices
Tobias Klausmann
2
-2
/
+30
2014-07-03
draw: (trivial) fix clamping of viewport index
Roland Scheidegger
1
-1
/
+1
2014-06-23
clover: Don't use llvm's global context
Tom Stellard
1
-6
/
+9
2014-06-23
clover: Prevent Clang from printing number of errors and warnings to stderr.
Tom Stellard
1
-0
/
+5
2014-06-23
nv30: hack to avoid errors on unexpected color/zeta combinations
Ilia Mirkin
1
-0
/
+17
2014-06-23
nv30: avoid dangling references to deleted contexts
Ilia Mirkin
1
-0
/
+3
2014-06-23
nv30: plug some memory leaks on screen destroy and shader compile
Ilia Mirkin
2
-0
/
+7
2014-06-23
radeon/uvd: disable VC-1 simple/main on UVD 2.x
Grigori Goronzy
1
-1
/
+4
2014-06-23
nv50: make sure to mark first scissor dirty after blit
Ilia Mirkin
1
-0
/
+1
2014-06-23
gk110/ir: fix bfind emission
Ilia Mirkin
1
-1
/
+1
2014-06-23
gk110/ir: fix emitting constbuf file index
Ilia Mirkin
1
-2
/
+3
2014-06-23
gk110/ir: emit saturate flag on fadd when needed
Ilia Mirkin
1
-0
/
+1
2014-06-16
targets/xa: limit the amount of exported symbols
Emil Velikov
2
-0
/
+41
2014-06-06
radeonsi: Fix build error introduced in 5ab9a9c
Ian Romanick
1
-1
/
+0
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