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This way relaxed fencing is handled by libdrm. And buffers _can't_
ever change their tiling.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Jakob Bornecrantz <wallbraker@gmail.com>
Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
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Different kernels have different restrictions for tiled buffers.
Hence use the libdrm abstraction to calculate the necessary
stride and height alignment requirements.
Not yet used.
v2: Incorporate review comments from Jakob Bornecrantz
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Jakob Bornecrantz <wallbraker@gmail.com>
Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
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It's unnecessary. The kernel gem ignores it totally and we can't
run on the old userspace fake bo manager due to lack of dri2.
Also drop the redundant name string from the sw winsys as suggested
by Jakob Bornecrantz
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Jakob Bornecrantz <wallbraker@gmail.com>
Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
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Based on Stephen Johnson's feedback.
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