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path: root/src/gallium/drivers/zink
AgeCommit message (Expand)AuthorFilesLines
2020-11-08zink: add some spirv builder functions for barriersMike Blumenkrantz2-0/+25
2020-11-08zink: add a quadop function in spirv_builderMike Blumenkrantz2-0/+20
2020-11-08zink: use same function for all pipe_context::delete_*_state shader methodsMike Blumenkrantz1-19/+4
2020-11-08zink: make physical device functions use a dynamic function pointers.Duncan Hopkins3-29/+94
2020-11-06zink: implement ARB_texture_query_lodMike Blumenkrantz4-2/+36
2020-11-06zink: For MoltenVk added vkFlushMappedMemoryRanges() to vkMapMemory() to fix ...Duncan Hopkins1-0/+19
2020-11-06zink: have_triangle_fans support.Duncan Hopkins5-2/+19
2020-11-06zink: add support to device info for macro guards and just VkPhysicalDevice*F...Duncan Hopkins1-18/+60
2020-11-06zink: Added inbuilt debug logging from the VK_LAYER_LUNARG_standard_validatio...Duncan Hopkins2-0/+102
2020-11-06zink: fix pNext chain for resource memory allocationIago Toral Quiroga1-1/+1
2020-11-06zink: return fail if create_instance failsDuncan Hopkins1-0/+3
2020-11-03zink: break up dynamic access loweringMike Blumenkrantz1-28/+8
2020-11-03zink: add pass for lowering dynamic ubo/ssbo block indexing to constantsMike Blumenkrantz2-0/+167
2020-11-03zink: Added support for MacOS MoltenVK APIs.Duncan Hopkins2-4/+90
2020-11-03zink: Basic framework to check for optional instance layers and instance exte...Duncan Hopkins1-8/+50
2020-11-03zink: clamped maxPerStageDescriptorUniformBuffers limits to INT_MAX when stor...Duncan Hopkins1-1/+1
2020-11-03zink: add VK_STRUCTURE_TYPE_WSI_MEMORY_ALLOCATE_INFO_MESA for WSI allocationsIago Toral Quiroga2-2/+28
2020-11-03zink: require Vulkan timestamp queries for time query capsIago Toral Quiroga1-3/+3
2020-11-02zink: always reset query pools on next query beginMike Blumenkrantz1-5/+2
2020-11-02zink: always use query->type for starting/stopping xfb queriesMike Blumenkrantz1-2/+2
2020-11-02zink: rework query overflow handlingMike Blumenkrantz1-11/+11
2020-11-02zink: fixup gs/xfb tracking for primitives generated queriesMike Blumenkrantz1-9/+10
2020-11-02zink: store batch id onto query object at time of startMike Blumenkrantz1-2/+6
2020-11-02zink: also create an xfb query for every primitives generated queryMike Blumenkrantz1-10/+50
2020-11-02zink: more correctly handle PIPE_QUERY_PRIMITIVES_GENERATED queriesMike Blumenkrantz4-6/+39
2020-11-02zink: deduplicate some query result codeMike Blumenkrantz1-26/+16
2020-11-02zink: call the reset callback not only during a status checkHoe Hao Cheng1-0/+4
2020-11-02zink: implement pipe_device_reset_callbackHoe Hao Cheng3-2/+40
2020-10-26zink: verify geometry shader featureErik Faye-Lund1-1/+6
2020-10-19zink: reject resource-imports with modifiersErik Faye-Lund1-0/+6
2020-10-16zink: mark ARB_sample_shading as supportedMike Blumenkrantz1-0/+1
2020-10-16zink: add a pipe_context::get_sample_position hookMike Blumenkrantz1-0/+73
2020-10-16zink: add ntv handling for ARB_sample_shadingMike Blumenkrantz1-2/+33
2020-10-16zink: add helper for vec-type input variables in ntvMike Blumenkrantz1-0/+31
2020-10-16zink: implement ARB_draw_indirectMike Blumenkrantz2-5/+14
2020-10-16zink: bump GLSL to 3.30Mike Blumenkrantz1-1/+1
2020-10-16zink: GLSL 1.50Mike Blumenkrantz1-1/+1
2020-10-16zink: bump to glsl 1.40Mike Blumenkrantz1-1/+2
2020-10-16zink: enable gs pipe capsMike Blumenkrantz1-2/+18
2020-10-16zink: add gallium handling for geometry shadersMike Blumenkrantz2-0/+32
2020-10-16zink: round out handling for streamout buffer stride setting during drawMike Blumenkrantz1-1/+4
2020-10-16zink: remove ADJACENCY prim types from primconvert pathMike Blumenkrantz1-1/+3
2020-10-16zink: add handling for gs in ntvMike Blumenkrantz4-6/+125
2020-10-16zink: re-transform gl_Position for gs inputMike Blumenkrantz1-0/+22
2020-10-16zink: add ntv handling for geometry shader variablesMike Blumenkrantz1-1/+10
2020-10-16zink: handle shader io vars more generically for use with gsMike Blumenkrantz1-13/+32
2020-10-16zink: add some spirv_builder functions we'll be using for geometry shadersMike Blumenkrantz2-1/+32
2020-10-16zink: fix stencil wrappingMike Blumenkrantz1-2/+2
2020-10-15zink: add last few format maps for ARB_vertex_type_2_10_10_10_revMike Blumenkrantz1-0/+7
2020-10-15zink: add VK_BUFFER_USAGE_INDEX_BUFFER_BIT to vertex buffer creationMike Blumenkrantz1-0/+1