index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
vc4
Age
Commit message (
Expand
)
Author
Files
Lines
2022-04-01
util: Rename pipe_debug_callback to util_debug_callback
Yonggang Luo
2
-2
/
+2
2022-04-01
util: Rename pipe_debug_message to util_debug_message
Yonggang Luo
1
-1
/
+1
2022-03-26
u_transfer_helper: add a new option for handling z24 stored in z32
Dave Airlie
1
-1
/
+2
2022-03-21
vc4: replace opencoded slab_zalloc
Pierre-Eric Pelloux-Prayer
1
-3
/
+1
2022-03-17
gallium: rename sysval caps
Erik Faye-Lund
1
-1
/
+1
2022-03-17
gallium: rename pixel-coord caps
Erik Faye-Lund
1
-2
/
+2
2022-02-22
vc4: remove redundant initialization
Juan A. Suarez Romero
2
-10
/
+0
2022-01-31
vc4: drop unused function
Thomas H.P. Andersen
1
-6
/
+0
2022-01-25
vc4/nir_lower_blend: update write mask when we update num components
Alejandro Piñeiro
1
-1
/
+5
2022-01-12
vc4: remove not needed lie about PIPE_CAP_OCCLUSION_QUERY
Christian Gmeiner
1
-1
/
+0
2022-01-10
vc4: Use u_box_pixels_to_blocks helper
Alyssa Rosenzweig
1
-13
/
+2
2021-12-03
gallium: add new PIPE_CAP_IMAGE_STORE_FORMATTED
Juan A. Suarez Romero
1
-0
/
+1
2021-11-17
util/dag: Make edge data a uintptr_t
Connor Abbott
2
-2
/
+2
2021-11-08
gallium: add missing point and line CAPs
Marek Olšák
1
-0
/
+10
2021-11-08
gallium: rename PIPE_CAPF_MAX_POINT_WIDTH -> MAX_POINT_SIZE
Marek Olšák
1
-2
/
+2
2021-11-04
gallium/u_blitter: disable sample shading for all blits
Marek Olšák
1
-1
/
+1
2021-11-04
gallium/util: fix util_can_blit_via_copy_region with unbound render condition
Marek Olšák
1
-2
/
+2
2021-09-13
broadcom: add cl_nobin debug option
Juan A. Suarez Romero
1
-1
/
+1
2021-09-03
vc4: remove primconvert
Jose Maria Casanova Crespo
3
-29
/
+0
2021-09-03
vc4: export supported prim types by vc4
Jose Maria Casanova Crespo
2
-0
/
+14
2021-08-20
gallium: add take_ownership into set_sampler_views to skip reference counting
Marek Olšák
2
-2
/
+8
2021-08-19
vc4: implement resource_get_param
Simon Ser
1
-5
/
+35
2021-08-03
nir: add indirect loop unrolling to compiler options
Timothy Arceri
1
-4
/
+2
2021-07-29
v3d, vc4: Fix dmabuf import for non-scanout buffers
Joshua Watt
1
-3
/
+0
2021-07-08
android: Drop the Android.mk build system
Jason Ekstrand
2
-119
/
+0
2021-06-21
nir,vc4: Suffix a bunch of unorm 4x8 opcodes _vc4
Jason Ekstrand
2
-13
/
+13
2021-06-08
nir, nir/algebraic: add byte/word insertion instructions
Rhys Perry
1
-0
/
+2
2021-06-04
vc4: Use the ra_alloc_contig_reg_class() function to speed up RA.
Eric Anholt
1
-7
/
+7
2021-06-04
ra: Use struct ra_class in the public API.
Eric Anholt
2
-25
/
+21
2021-06-01
vc4: Use Rn_UINT instead of In_UINT for index buffers
Alyssa Rosenzweig
1
-2
/
+2
2021-05-21
gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map
Marek Olšák
1
-3
/
+5
2021-05-21
gallium: remove u_resource_vtbl::resource_destroy
Marek Olšák
1
-1
/
+0
2021-05-21
vc4: initialize array
Juan A. Suarez Romero
1
-1
/
+1
2021-05-17
nir/lower_phis_to_scalar: Add "lower_all" option
Connor Abbott
1
-1
/
+1
2021-04-30
gallium: split drawid out of pipe_draw_info and as a separate draw_vbo param
Mike Blumenkrantz
1
-2
/
+3
2021-04-30
gallium: move pipe_draw_info::index_bias to pipe_draw_start_count_bias
Mike Blumenkrantz
1
-4
/
+5
2021-04-30
gallium: rename pipe_draw_start_count -> pipe_draw_start_count_bias
Mike Blumenkrantz
1
-1
/
+1
2021-04-15
Convert most remaining free-form fall-through comments to FALLTHROUGH
Michel Dänzer
2
-2
/
+2
2021-04-13
gallium: add PIPE_SHADER_CAP_FP16_CONST_BUFFERS for FP16 uniforms
Marek Olšák
1
-0
/
+1
2021-04-12
nir/lower_idiv: add options to use fp32 for 8-bit division lowering
Rhys Perry
1
-1
/
+5
2021-03-27
util/primconvert: Handle indirect and multi-draw
Rob Clark
1
-1
/
+1
2021-03-27
vc4: Use util_draw_multi() helper
Rob Clark
1
-10
/
+5
2021-03-17
vc4: destroy renderonly object if present
Juan A. Suarez Romero
1
-1
/
+2
2021-03-11
renderonly: remove layering violations
Lucas Stach
1
-9
/
+2
2021-03-08
nir: Make nir_ssa_def_rewrite_uses_after take an SSA value
Jason Ekstrand
1
-1
/
+1
2021-03-08
nir: Make nir_ssa_def_rewrite_uses take an SSA value
Jason Ekstrand
1
-1
/
+1
2021-02-26
util: Add accessor for util_cpu_caps
Rob Clark
1
-2
/
+2
2021-02-23
vc4: let st lower rect tex
Christian Gmeiner
2
-16
/
+12
2021-02-17
gallium: Flip the default value of PIPE_CAP_SHAREABLE_SHADERS.
Eric Anholt
1
-1
/
+0
2021-02-09
vc4: Stop advertising support for VS color clamping.
Eric Anholt
3
-6
/
+1
[next]