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path: root/src/gallium/drivers/vc4
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2015-12-11vc4: Add support for multisample framebuffer operations.Eric Anholt7-24/+191
2015-12-11vc4: Add a workaround for HW-2905, and additional failure I saw with MSAA.Eric Anholt1-2/+16
2015-12-11vc4: Add support for drawing in MSAA.Eric Anholt6-50/+148
2015-12-11vc4: Add kernel RCL support for MSAA rendering.Eric Anholt5-39/+239
2015-12-11vc4: Rename color_ms_write to color_write.Eric Anholt3-22/+21
2015-12-11vc4: Allow RCL blits to the edge of the surface.Eric Anholt1-2/+8
2015-12-11vc4: Fix check for tile RCL blits with mismatched y.Eric Anholt1-1/+1
2015-12-11vc4: Fix compiler warning from size_t change.Eric Anholt1-1/+1
2015-12-11vc4: Fix accidental scissoring when scissor is disabled.Eric Anholt1-5/+23
2015-12-11vc4: Disable RCL blitting when scissors are enabled.Eric Anholt1-0/+3
2015-12-11vc4: Bring over cleanups from submitting to the kernel.Eric Anholt4-87/+78
2015-12-11vc4: Add debug dumping of MSAA surfaces.Eric Anholt2-6/+145
2015-12-11vc4: Add support for laying out MSAA resources.Eric Anholt1-5/+20
2015-12-11vc4: Add support for storing sample mask.Eric Anholt5-0/+24
2015-12-11vc4: Fix up tile alignment checks for blitting using just an RCL.Eric Anholt1-6/+22
2015-12-11vc4: Add support for loading sample mask.Eric Anholt6-1/+19
2015-12-11vc4: Use nir_channel() to simplify all of our nir_swizzle() cases.Eric Anholt2-6/+5
2015-12-11vc4: Fix point size lookup.Eric Anholt1-1/+1
2015-11-29vc4: Just put USE_VC4_SIMULATOR in DEFINES.Eric Anholt2-5/+0
2015-11-17vc4: Don't bother lowering uniforms when the same value is used twice.Eric Anholt1-13/+33
2015-11-17vc4: Fix uniform reordering to support reading the same uniform twice.Eric Anholt1-8/+18
2015-11-17vc4: Fix documentation on vc4_qir_lower_uniforms.c.Eric Anholt1-7/+3
2015-11-17vc4: Add support for nir_op_uge, using the carry bit on QPU_A_SUB.Eric Anholt5-0/+26
2015-11-11gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototypeIlia Mirkin1-0/+1
2015-11-09vc4: Avoid loading undefined (newly-allocated) FBO contents.Eric Anholt1-0/+17
2015-11-09vc4: Return NULL when we can't make our shadow for a sampler view.Eric Anholt1-0/+4
2015-11-09vc4: Return GL_OUT_OF_MEMORY when buffer allocation fails.Eric Anholt2-19/+32
2015-11-09vc4: Add CL dumping for GL_ARRAY_PRIMITIVE.Eric Anholt1-1/+16
2015-11-09vc4: Fix a compiler warning.Eric Anholt1-1/+1
2015-11-04vc4: When the create ioctl fails, free our cache and try again.Eric Anholt1-5/+24
2015-11-04vc4: Print the rounded shader size in debug output.Eric Anholt1-1/+1
2015-11-04vc4: Fix dumping the size of BOs allocated/cached.Eric Anholt1-2/+2
2015-10-29vc4: Allow user index buffers, to avoid slow readback for shadow IBs.Eric Anholt4-10/+25
2015-10-28gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATSMarek Olšák1-0/+1
2015-10-26vc4: Add support for copy propagation with unpack flags present.Eric Anholt2-36/+109
2015-10-26vc4: Rewrite the pack instructions as a MOV with a dst pack flagEric Anholt3-37/+18
2015-10-26vc4: Move dst pack setup out to a helper function with more asserts.Eric Anholt1-10/+22
2015-10-26vc4: Switch the unpack ops to being unpack flags on a mov.Eric Anholt6-123/+42
2015-10-26vc4: Drop some confused code about pack/unpack handling.Eric Anholt1-23/+4
2015-10-26vc4: Reduce MOV special-casing in QIR-to-QPU.Eric Anholt1-8/+11
2015-10-26vc4: Fix up the test for whether the unpack can be from r4.Eric Anholt3-8/+27
2015-10-26vc4: Don't try to follow MOVs across a pack.Eric Anholt1-1/+2
2015-10-26vc4: Only copy propagate raw MOVs.Eric Anholt1-6/+1
2015-10-26vc4: If a QIR source has an unpack set, print it.Eric Anholt3-3/+13
2015-10-24vc4: Fix names of the 16-bit unpacksEric Anholt3-6/+6
2015-10-24vc4: Don't try to register coalesce into the VPM across non-raw MOVs.Eric Anholt1-1/+1
2015-10-24vc4: Take advantage of the 8888 pack function in pack_unorm_4x8.Eric Anholt1-0/+14
2015-10-24vc4: Fix the test for skipping raw MOVs.Eric Anholt3-1/+10
2015-10-23vc4: Convert blending to being done in 4x8 unorm normally.Eric Anholt5-51/+276
2015-10-23vc4: Add QIR/QPU support for the 8-bit vector instructions.Eric Anholt4-0/+45