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path: root/src/gallium/drivers/swr/swr_state.cpp
AgeCommit message (Expand)AuthorFilesLines
2017-06-29swr: conditionally validate vertex buffer stateBruce Cherniak1-4/+5
2017-06-22swr: invalidate attachment on transition changeGeorge Kyriazis1-0/+5
2017-06-20swr: Include definition of missing functionGeorge Kyriazis1-0/+1
2017-06-16swr/rast: Fix read-back of viewport array indexTim Rowley1-6/+6
2017-06-16swr/rast: Fix read-back of render target array indexTim Rowley1-0/+7
2017-06-16swr/rast: Remove explicit primitive id slot in the vertex layoutTim Rowley1-3/+18
2017-06-16swr/rast: Implement JIT shader caching to diskTim Rowley1-0/+1
2017-06-16swr: Don't crash when encountering a VBO with stride = 0.Bruce Cherniak1-7/+18
2017-05-10gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák1-28/+14
2017-05-10gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytesMarek Olšák1-7/+7
2017-05-08swr: fix polygonmode for front==backGeorge Kyriazis1-1/+7
2017-04-14swr: Add polygon stipple supportGeorge Kyriazis1-2/+25
2017-04-14swr: Enable MSAA in OpenSWR software rendererBruce Cherniak1-9/+65
2017-04-05swr: [rasterizer core] Programmable sample position supportTim Rowley1-2/+0
2017-03-20swr: [rasterizer] Cleanup naming of codegen filesTim Rowley1-2/+2
2017-03-15swr: validate backend state numAttributesTim Rowley1-0/+2
2017-03-08gallium: s/uint/enum pipe_shader_type/ for set_constant_buffer()Brian Paul1-1/+1
2017-03-08swr: s/unsigned/enum pipe_shader_type/Brian Paul1-2/+2
2017-03-05swr: implement geometry shadersTim Rowley1-2/+98
2017-03-02swr: fix crash in swr_update_derived following st/mesa state changesBruce Cherniak1-3/+40
2017-02-23swr: fix index buffers with non-zero indicesGeorge Kyriazis1-0/+4
2017-02-23swr: add fetch shader cacheGeorge Kyriazis1-2/+4
2017-01-25swr: Update fs texture & sampler state logicGeorge Kyriazis1-2/+5
2016-12-16swr: Implement fence attached work queues for deferred deletion.Bruce Cherniak1-9/+7
2016-11-30swr: add streamout buffer offset into pBuffer pointerIlia Mirkin1-2/+3
2016-11-30swr: fix assertion for max number of so targetsIlia Mirkin1-1/+1
2016-11-30swr: fix range computation for instanced client-side arraysIlia Mirkin1-24/+50
2016-11-29swr: use util_copy_framebuffer_state helperIlia Mirkin1-12/+1
2016-11-28swr: don't clear all dirty bits when changing so targetsIlia Mirkin1-1/+1
2016-11-22swr: flatshading makes color outputs flat, it doesn't affect othersIlia Mirkin1-4/+2
2016-11-22swr: rework resource layout and surface setupIlia Mirkin1-62/+104
2016-11-21swr: calculate viewport width/height based on the scaleIlia Mirkin1-6/+12
2016-11-21swr: allocate all scratch space in one go for vertex buffersIlia Mirkin1-3/+29
2016-11-19swr: mark streamout buffers as writtenIlia Mirkin1-0/+7
2016-11-15swr: always enable adding start/base vertex to gl_VertexIdIlia Mirkin1-0/+1
2016-11-15swr: make sure that all rendering is finished on shader destroyIlia Mirkin1-0/+8
2016-11-15swr: disable blending for integer formatsIlia Mirkin1-0/+3
2016-11-15swr: mark both frag and vert textures read, don't forget about cbsIlia Mirkin1-5/+15
2016-11-09swr: correct setting of independentAlphaBlendEnableIlia Mirkin1-1/+6
2016-11-09swr: set halfz rasterizer settingIlia Mirkin1-0/+1
2016-11-09swr: fix support for inverted depth scalesIlia Mirkin1-7/+3
2016-11-08swr: disable logic op when the rt format is float or srgbIlia Mirkin1-0/+6
2016-11-08swr: add support for EXT_depth_bounds_testIlia Mirkin1-0/+6
2016-11-08swr: allow alphatest without blend or logicopTim Rowley1-1/+2
2016-10-03swr: [rasterizer jitter] canonicalize blend compile stateTim Rowley1-0/+2
2016-08-29gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch1-1/+1
2016-08-29gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch1-1/+1
2016-08-17swr: [rasterizer core] only use Viewport/Scissors during SwrDraw* operationsTim Rowley1-4/+5
2016-08-10swr: [rasterizer core] viewport array supportTim Rowley1-7/+7
2016-08-10gallium: add a pipe_context parameter to fence_finishMarek Olšák1-1/+1