index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
svga
Age
Commit message (
Expand
)
Author
Files
Lines
2016-01-06
svga: Rename SVGA_HINT_FLAG_DRAW_EMITTED
Sinclair Yeh
5
-17
/
+17
2016-01-06
svga: allow preemptive flushing on DMA, update, and readback commands
Sinclair Yeh
2
-0
/
+9
2016-01-06
svga: skip vertex attribute instruction with zero usage_mask
Charmaine Lee
1
-0
/
+5
2016-01-06
gallium/drivers/svga: Use unsigned for loop index
Edward O'Callaghan
2
-7
/
+7
2016-01-06
gallium/drivers: Remove unnecessary semicolons
Edward O'Callaghan
1
-2
/
+2
2016-01-05
svga: fix test for SVGA_NEW_STIPPLE
Brian Paul
2
-4
/
+8
2016-01-05
svga: add some comments in svga_state_vs.c
Brian Paul
1
-0
/
+3
2016-01-05
svga: change svga_hw_view_state::dirty to boolean
Brian Paul
1
-1
/
+1
2016-01-05
svga: avoid emitting redundant SetVertexBuffers() commands
Brian Paul
2
-5
/
+26
2016-01-05
svga: check for no-ops in svga_bind_sampler_states()
Brian Paul
1
-1
/
+15
2016-01-03
gallium: add PIPE_CAP_TGSI_PACK_HALF_FLOAT to indicate UP2H/PK2H support
Ilia Mirkin
1
-0
/
+1
2016-01-02
u_upload_mgr: allow specifying PIPE_USAGE_* for the upload buffer
Marek Olšák
1
-1
/
+2
2016-01-02
u_upload_mgr: remove alignment parameter from u_upload_create
Marek Olšák
1
-1
/
+0
2016-01-02
u_upload_mgr: pass alignment to u_upload_alloc manually
Marek Olšák
3
-2
/
+4
2015-12-30
gallium: add PIPE_CAP_DRAW_PARAMETERS
Ilia Mirkin
1
-0
/
+1
2015-12-16
svga: don't use debug code in update_state() in release builds
Brian Paul
1
-0
/
+4
2015-12-11
svga: avoid emitting redundant SetSamplers() commands
Brian Paul
2
-7
/
+18
2015-12-11
svga: avoid emitting redundant SetIndexBuffer commands
Brian Paul
2
-5
/
+16
2015-12-09
svga: initialize pipe_driver_query_info entries with a macro
Brian Paul
1
-15
/
+28
2015-12-07
svga: use the debug callback to report issues to the state tracker
Brian Paul
6
-0
/
+62
2015-12-06
gallium/drivers: Sanitize NULL checks into canonical form
Edward O'Callaghan
17
-42
/
+42
2015-12-06
svga: Make use of ARRAY_SIZE macro
Edward O'Callaghan
2
-2
/
+2
2015-11-27
svga: Don't return value from void function.
Jose Fonseca
1
-1
/
+2
2015-11-23
svga: Add ASTC formats to format table.
Jose Fonseca
1
-0
/
+28
2015-11-20
svga: add num-bytes-uploaded HUD query
Brian Paul
5
-6
/
+30
2015-11-20
svga: add some sanity check assertions in svga_buffer_transfer_map()
Brian Paul
1
-0
/
+5
2015-11-18
svga: use more VGPU10 formats
Brian Paul
1
-30
/
+67
2015-11-18
svga: add/use new svga_sampler_format() function
Brian Paul
3
-0
/
+30
2015-11-11
gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototype
Ilia Mirkin
1
-0
/
+1
2015-11-04
svga: implement 'white_fragments' option for VGPU10 fragment shaders
Brian Paul
1
-5
/
+30
2015-11-04
svga: use new enum indices_mode type
Brian Paul
2
-2
/
+4
2015-10-28
gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
Marek Olšák
1
-0
/
+1
2015-10-22
svga: Condition preemptive flush on draw emission
Sinclair Yeh
3
-0
/
+15
2015-10-22
svga: try to avoid index generation for some primitive types
Brian Paul
1
-0
/
+14
2015-10-22
svga: avoid provoking vertex conversion when possible
Brian Paul
1
-1
/
+14
2015-10-22
svga: detect constant color writes in fragment shaders
Brian Paul
5
-2
/
+77
2015-10-21
svga: fix clip plane regression after recent tgsi_scan change
Brian Paul
1
-2
/
+2
2015-10-20
svga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Brian Paul
1
-0
/
+2
2015-10-20
gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Marek Olšák
1
-0
/
+4
2015-10-20
gallium: add PIPE_CAP_SHAREABLE_SHADERS
Marek Olšák
1
-0
/
+1
2015-10-19
svga: fix incorrect round-down arithmetic
Brian Paul
1
-1
/
+1
2015-10-16
svga: only count hardware buffer mappings for HUD
Brian Paul
2
-1
/
+3
2015-10-16
svga: add new GALLIUM_HUD queries
Neha Bhende
16
-38
/
+196
2015-10-16
svga: use new svga_new_shader_variant() function
Brian Paul
4
-2
/
+12
2015-10-16
svga: pass context to svga_tgsi_vgpu9_translate()
Brian Paul
4
-4
/
+8
2015-10-16
svga: remove svga_tgsi_vgpu9_translate() call in GS path
Brian Paul
1
-7
/
+3
2015-10-07
svga: whitespace fixes in svga_sampler_view.c
Brian Paul
1
-8
/
+16
2015-10-07
svga: whitespace fixes in svga_resource_buffer.c
Brian Paul
1
-26
/
+27
2015-10-07
svga: round UBO constant buffer size up/down to multiple of 16 bytes
Brian Paul
1
-0
/
+18
2015-10-03
gallium: add per-sample interpolation control into rasterizer statOAe
Marek Olšák
1
-0
/
+1
[prev]
[next]