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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
gallium
/
drivers
/
softpipe
/
sp_state_sampler.c
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Commit message (
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Author
Files
Lines
2013-03-11
softpipe: don't use samplers with prebaked sampler and sampler_view state
Roland Scheidegger
1
-164
/
+20
2013-02-28
softpipe/draw/tgsi: simplify driver/tgsi sampler interface
Roland Scheidegger
1
-2
/
+2
2012-08-16
softpipe: add 'start' parameter to bind_sampler_states/views()
Brian Paul
1
-25
/
+49
2012-08-16
gallium: add a shader stage/type param to some draw functions
Brian Paul
1
-6
/
+8
2012-08-06
softpipe: consolidate vert/frag/geom sampler setting functions
Brian Paul
1
-112
/
+54
2012-08-06
softpipe: consolidate sampler-related arrays
Brian Paul
1
-77
/
+76
2012-08-06
softpipe: combine vert/frag/geom texture caches in an array
Brian Paul
1
-6
/
+6
2011-07-21
softpipe: implement fragment shader variants
Brian Paul
1
-1
/
+2
2011-02-02
softpipe: rename sampler[] -> fragment_samplers[]
Brian Paul
1
-5
/
+5
2011-02-02
softpipe: rename fragment sampler/view fields
Brian Paul
1
-4
/
+4
2011-01-19
softpipe: Bind samplers to views instead of the underlying resource.
Henri Verbeet
1
-29
/
+12
2011-01-19
softpipe: Get rid of the redundant resource parameter to get_sampler_variant().
Henri Verbeet
1
-5
/
+1
2011-01-18
softpipe: rename some functions for consistency
Brian Paul
1
-7
/
+7
2011-01-18
softpipe: s/tex_cache/fragment_tex_cache/
Brian Paul
1
-2
/
+2
2010-12-16
softpipe: s/varient/variant
Brian Paul
1
-23
/
+23
2010-12-14
softpipe: do texture swizzle during texture sampling
Brian Paul
1
-0
/
+8
2010-09-30
gallium/softpipe: remove duplicated include
Nicolas Kaiser
1
-1
/
+0
2010-09-25
softpipe: make sampler state functions static
Brian Paul
1
-14
/
+27
2010-09-21
softpipe: add missing calls to set draw vertex samplers/views
Brian Paul
1
-0
/
+8
2010-06-15
softpipe/gs: fix a crash when a gs isn't present
Zack Rusin
1
-16
/
+20
2010-06-11
gallium/softpipe/draw: support samplers in geometry shaders
Zack Rusin
1
-0
/
+77
2010-04-10
Squashed commit of the following:
Keith Whitwell
1
-7
/
+8
2010-03-11
gallium: Check for OOM condition when creating a sampler view.
Michal Krol
1
-5
/
+7
2010-03-02
softpipe: Implement sampler view swizzling.
Michal Krol
1
-4
/
+2
2009-12-10
gallium: Silence compiler warnings.
michal
1
-3
/
+0
2010-02-23
softpipe: Fix after sampler view changes.
Michal Krol
1
-0
/
+29
2010-02-19
gallium: WIP: Introduce sampler views.
Michal Krol
1
-24
/
+39
2009-12-01
sp: Implement separate vertex sampler state.
Michal Krol
1
-5
/
+64
2009-08-23
Merge branch 'tex-tilecache' into softpipe-opt
Keith Whitwell
1
-2
/
+2
2009-08-21
softpipe: remove duplicate #include, move another
Brian Paul
1
-2
/
+1
2009-08-21
softpipe: per-unit sampler varients
Brian Paul
1
-4
/
+20
2009-08-21
softpipe: rework texture sampling code
Keith Whitwell
1
-1
/
+103
2009-08-18
softpipe: split texture and surface tile caches
Keith Whitwell
1
-2
/
+2
2009-07-22
softpipe: remove backwards dependency from tilecache to softpipe
Keith Whitwell
1
-1
/
+1
2009-03-04
gallium: Remove some superfluous instances of #include "p_inlines.h".
Michel Dänzer
1
-1
/
+0
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
1
-1
/
+1
2008-03-12
gallium: Silence MSVC warnings.
José Fonseca
1
-3
/
+5
2008-03-05
gallium: michel's patch to rework texture/sampler binding interface
Keith Whitwell
1
-17
/
+39
2008-02-26
gallium: remove pipe parameter from pipe_texture_reference()
Brian
1
-1
/
+1
2008-02-20
gallium: replace some ordinary assignments with pipe_reference_texture()
Brian
1
-1
/
+2
2008-02-20
gallium: use pipe_texture_reference() in sp_tile_cache_set_texture()
Brian
1
-1
/
+1
2008-02-15
Code reorganization: update build.
José Fonseca
1
-2
/
+2
2008-02-15
Code reorganization: move files into their places.
José Fonseca
1
-0
/
+93