index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
gallium
/
drivers
/
r300
/
r300_tgsi_to_rc.c
Age
Commit message (
Expand
)
Author
Files
Lines
2012-08-27
r300g: implement TRUNC correctly
Marek Olšák
1
-1
/
+1
2011-09-10
r300/compiler: Implement ROUND
Tom Stellard
1
-1
/
+1
2011-07-26
r300g: copy the compiler from r300c
Marek Olšák
1
-2
/
+1
2011-04-30
r300/compiler: Rewrite register allocator
Tom Stellard
1
-0
/
+1
2011-04-05
r300/compiler: implement the CND opcode
Marek Olšák
1
-2
/
+1
2011-01-23
r300/compiler: remove any code related to relative addressing of temporaries
Marek Olšák
1
-1
/
+8
2010-12-01
r300/compiler: implement and lower OPCODE_CLAMP
Marek Olšák
1
-1
/
+1
2010-11-16
r300g: remove the hack with OPCODE_RET
Marek Olšák
1
-4
/
+1
2010-08-16
r300/compiler: implement DP2 opcode
Marek Olšák
1
-1
/
+1
2010-08-16
r300/compiler: implement SSG opcode
Marek Olšák
1
-1
/
+1
2010-08-11
r300/compiler: Implement the CONT opcode.
Tom Stellard
1
-1
/
+1
2010-07-06
r300/compiler: Implement KILP opcode.
Tom Stellard
1
-1
/
+1
2010-06-11
r300/compiler: Implement simple loop emulation
Tom Stellard
1
-3
/
+3
2010-04-27
r300: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.
José Fonseca
1
-2
/
+0
2010-04-19
r300g: implement TRUNC as floor
Marek Olšák
1
-1
/
+1
2010-04-19
r300/compiler: lower CEIL
Marek Olšák
1
-1
/
+1
2010-04-12
r300g: FS constants emission rework
Marek Olšák
1
-1
/
+0
2010-03-29
r300g: Remove unnecessary header.
Vinson Lee
1
-2
/
+0
2010-03-28
r300g: handle TGSI_OPCODE_RET as END
Marek Olšák
1
-4
/
+10
2010-03-27
r300g: print errors even on non-debug builds
Marek Olšák
1
-1
/
+2
2010-02-10
r300g: Work around "defect" in r300compiler.
Corbin Simpson
1
-2
/
+3
2010-02-09
r300g: One less assert.
Corbin Simpson
1
-1
/
+0
2010-02-09
r300g: Be ever-so-slightly more useful on bad shaders.
Corbin Simpson
1
-1
/
+3
2010-02-01
r300g: Fix funky segfault.
Corbin Simpson
1
-5
/
+7
2010-02-01
r300g: Inline immediates where possible.
Corbin Simpson
1
-8
/
+53
2010-01-05
Remove TGSI_OPCODE_SHR, map existing usage to TGSI_OPCODE_ISHR.
Michal Krol
1
-1
/
+1
2009-12-19
r300g: add texture compare modes
Marek Olšák
1
-2
/
+7
2009-11-24
tgsi: rename fields of tgsi_full_src_register to reduce verbosity
Keith Whitwell
1
-7
/
+7
2009-11-24
tgsi: rename fields of tgsi_full_dst_register to reduce verbosity
Keith Whitwell
1
-4
/
+4
2009-11-24
tgsi: rename fields of tgsi_full_instruction to avoid excessive verbosity
Keith Whitwell
1
-5
/
+5
2009-11-24
gallium: try and update r300 and nv drivers for tgsi changes
Keith Whitwell
1
-3
/
+4
2009-10-23
gallium: remove extended negate also, and also the ExtSwz token
Keith Whitwell
1
-6
/
+1
2009-10-23
gallium: remove the swizzling parts of ExtSwizzle
Keith Whitwell
1
-5
/
+4
2009-10-23
gallium: remove noise opcodes
Keith Whitwell
1
-4
/
+0
2009-10-07
Merge branch 'master' into r300g-glsl
Nicolai Hähnle
1
-3
/
+4
2009-10-05
r300g: fix scons build
Joakim Sindholt
1
-3
/
+4
2009-10-04
r300/compiler: Refactor to allow different instruction types
Nicolai Hähnle
1
-16
/
+16
2009-10-03
r300/compiler: Introduce control flow instructions and refactor dataflow
Nicolai Hähnle
1
-3
/
+3
2009-09-21
Merge branch 'master' into r300-compiler
Nicolai Hähnle
1
-1
/
+0
2009-09-13
r300g: delete unused flag due to commit: 09b566e1610
Cooper Yuan
1
-1
/
+0
2009-09-01
tgsi: remove redundant CND0 opcode
Keith Whitwell
1
-1
/
+0
2009-08-30
r300: Remove all Mesa dependencies from the shader compiler
Nicolai Hähnle
1
-139
/
+138
2009-07-30
r300g: Use radeon compiler for fragment programs
Nicolai Hähnle
1
-3
/
+41
2009-07-30
r300g: Use r300compiler for vertex shaders
Nicolai Hähnle
1
-0
/
+299