index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
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log
tree
commit
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path:
root
/
src
/
gallium
/
drivers
/
nvc0
/
nvc0_3d.xml.h
Age
Commit message (
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Author
Files
Lines
2013-04-03
nv50,nvc0: disable DEPTH_RANGE_NEAR/FAR clipping during blit
Christoph Bumiller
1
-1
/
+1
2013-03-29
nvc0: enable compression when supported
Christoph Bumiller
1
-0
/
+6
2012-04-15
nvc0: add initial support for nve4+ (Kepler) chipsets
Christoph Bumiller
1
-0
/
+13
2012-04-14
nvc0: prefix all macro methods with MACRO
Christoph Bumiller
1
-13
/
+13
2012-04-14
nvc0: improve vertex state validation
Christoph Bumiller
1
-0
/
+2
2012-04-14
nvc0: only force early fragment tests if requested by shader
Christoph Bumiller
1
-1
/
+1
2012-04-14
nouveau: switch to libdrm_nouveau-2.0
Christoph Bumiller
1
-10
/
+31
2012-01-12
nvc0: fix submission of VertexID and EdgeFlag in push mode
Christoph Bumiller
1
-0
/
+5
2012-01-10
nvc0: enable shader watchdog timer
Christoph Bumiller
1
-0
/
+2
2011-12-15
nvc0: implement new stream output interface
Christoph Bumiller
1
-4
/
+4
2011-10-21
nvc0: add support for clip distance shader outputs
Christoph Bumiller
1
-9
/
+43
2011-09-28
nv50,nvc0: support polygon offset clamp state
Christoph Bumiller
1
-0
/
+2
2011-07-14
nv50,nvc0: extensive surface format renaming to get consistency
Christoph Bumiller
1
-3
/
+3
2011-07-14
nv50,nvc0: add support for multi-sample resources
Christoph Bumiller
1
-0
/
+5
2011-07-14
nv50,nvc0: unify nvc0_miptree and nv50_miptree structs
Christoph Bumiller
1
-7
/
+11
2011-04-10
nvc0: make the card permit separate colour outputs
Christoph Bumiller
1
-0
/
+2
2011-04-10
nv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMON
Christoph Bumiller
1
-2
/
+6
2011-04-10
nv50,nvc0: identify some line rasterization state
Christoph Bumiller
1
-1
/
+7
2011-03-13
nvc0: identify VERTEX_QUARANTINE
Christoph Bumiller
1
-0
/
+9
2011-03-05
nv50,nvc0: fix texture layer issues
Christoph Bumiller
1
-5
/
+15
2011-02-16
nvc0: fix clipping and use VIEWPORT instead of SCISSOR
Christoph Bumiller
1
-6
/
+12
2011-02-16
nvc0: demagic the clear flags and fix region clears
Christoph Bumiller
1
-20
/
+40
2011-02-16
nvc0: front stencil mask and func mask methods are swapped
Christoph Bumiller
1
-3
/
+3
2011-02-09
nvc0: fix stride of NVC0_3D_RT methods
Christoph Bumiller
1
-8
/
+8
2011-01-30
nvc0: implement transform feedback state
Christoph Bumiller
1
-3
/
+17
2011-01-23
nvc0: implement point coord replacement
Christoph Bumiller
1
-4
/
+6
2011-01-16
nvc0: fix and enable instanced drawing and arrays
Christoph Bumiller
1
-1
/
+2
2011-01-13
nvc0: identify POINT_RASTER_RULES, add POINT_SMOOTH state
Christoph Bumiller
1
-13
/
+35
2011-01-09
nvc0: implement queries
Christoph Bumiller
1
-17
/
+76
2010-12-11
nvc0: enable vertex color clamping
Christoph Bumiller
1
-0
/
+2
2010-12-09
nvc0: index buffers are back
Christoph Bumiller
1
-12
/
+44
2010-11-12
nvc0: import nvc0 gallium driver
Christoph Bumiller
1
-0
/
+1067