index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
llvmpipe
Age
Commit message (
Expand
)
Author
Files
Lines
2013-06-27
llvmpipe: handle offset_clamp
Roland Scheidegger
3
-2
/
+24
2013-06-27
llvmpipe: remove never reached code for timestamp queries.
Roland Scheidegger
1
-2
/
+0
2013-06-27
llvmpipe: fix a bug in opaque optimization
Roland Scheidegger
3
-14
/
+20
2013-06-26
llvmpipe: add support for nested / overlapping queries
Roland Scheidegger
10
-40
/
+45
2013-06-26
llvmpipe: rework query logic
Roland Scheidegger
7
-81
/
+92
2013-06-24
gallium: Fix llvmpipe on big-endian machines
Adam Jackson
2
-28
/
+21
2013-06-22
llvmpipe: fix wrong results for queries not in a scene
Roland Scheidegger
1
-12
/
+9
2013-06-19
llvmpipe: use 64bit counter for occlusion queries
Roland Scheidegger
3
-5
/
+10
2013-06-19
llvmpipe: handle more queries
Roland Scheidegger
7
-14
/
+67
2013-06-17
Revert "draw: clear the draw buffers in draw"
Zack Rusin
3
-5
/
+8
2013-06-18
llvmpipe: fixes for conditional rendering
Roland Scheidegger
4
-36
/
+86
2013-06-18
gallium: add condition parameter to render_condition
Roland Scheidegger
4
-2
/
+6
2013-06-17
draw: clear the draw buffers in draw
Zack Rusin
3
-8
/
+5
2013-06-13
util: new util_fill_box helper
Roland Scheidegger
1
-29
/
+25
2013-06-07
llvmpipe: move create_surface/destroy_surface functions to lp_surface.c
Roland Scheidegger
2
-59
/
+59
2013-06-07
llvmpipe: add support for layered rendering
Roland Scheidegger
15
-110
/
+195
2013-06-06
llvmpipe: bump 3d and cube map limits to 2048 and 8192 respectively
Roland Scheidegger
1
-2
/
+2
2013-06-05
llvmpipe: improve alignment calculation for fetching/storing pixels
Roland Scheidegger
1
-12
/
+21
2013-06-05
llvmpipe: reduce alignment requirement for 1d resources from 4x4 to 4x1
Roland Scheidegger
9
-44
/
+158
2013-06-05
llvmpipe: cleanup of generate_unswizzled_blend
Roland Scheidegger
1
-22
/
+37
2013-06-05
gallivm: enhance special sse2 4x4f and 2x8f -> 1x16ub conversion
Roland Scheidegger
1
-0
/
+2
2013-06-01
llvmpipe: fix bogus assertions for buffer surfaces
Roland Scheidegger
1
-2
/
+2
2013-05-31
llvmpipe: reduce alignment requirement for resources from 64x64 to 4x4
Roland Scheidegger
7
-53
/
+83
2013-05-31
llvmpipe: Remove x/y from cmd_bin
Adam Jackson
6
-47
/
+30
2013-05-25
llvmpipe: clamp scissors to be between 0 and max
Zack Rusin
5
-3
/
+13
2013-05-25
draw: fixup draw_find_shader_output
Zack Rusin
1
-4
/
+4
2013-05-25
llvmpipe: implement support for multiple viewports
Zack Rusin
11
-36
/
+79
2013-05-25
gallium: Add support for multiple viewports
Zack Rusin
2
-9
/
+16
2013-05-29
llvmpipe: get rid of tiled/linear layout remains
Roland Scheidegger
6
-226
/
+47
2013-05-22
llvmpipe: disable simple_shader optimization
Roland Scheidegger
1
-1
/
+6
2013-05-22
llvmpipe: fix early depth test / late depth write stencil issues
Roland Scheidegger
1
-5
/
+12
2013-05-22
llvmpipe: fix issue with not writing new stencil values
Roland Scheidegger
2
-4
/
+7
2013-05-22
llvmpipe: (trivial) remove confusing code in stencil test
Roland Scheidegger
1
-16
/
+11
2013-05-22
llvmpipe: fix bug in early depth test / late depth write handling
Roland Scheidegger
1
-6
/
+7
2013-05-18
llvmpipe: enable z32s8x24 format
Roland Scheidegger
1
-6
/
+0
2013-05-18
llvmpipe: handle z32s8x24 depth/stencil format
Roland Scheidegger
7
-147
/
+252
2013-05-18
llvmpipe: get rid of unused tiled/linear logic
Roland Scheidegger
7
-713
/
+50
2013-05-18
llvmpipe: fix bogus handling of first_layer when setting up texture sampling
Roland Scheidegger
2
-14
/
+18
2013-05-17
gallivm: Eliminate 8.8 fixed point intermediates from AoS sampling path.
José Fonseca
1
-2
/
+2
2013-05-16
llvmpipe: Temporary workaround to prevent segfault on array textures.
José Fonseca
1
-0
/
+3
2013-05-14
draw: try to prevent overflows on index buffers
Zack Rusin
1
-4
/
+10
2013-05-14
draw: don't crash on vertex buffer overflow
Zack Rusin
1
-2
/
+4
2013-05-11
gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
Marek Olšák
1
-0
/
+2
2013-05-04
gallium: fix type of flags in pipe_context::flush()
Chia-I Wu
1
-1
/
+1
2013-05-03
llvmpipe: get rid of depth swizzling.
Roland Scheidegger
7
-273
/
+414
2013-04-29
llvmpipe: Fix queries when screen->num_threads == 0.
José Fonseca
1
-2
/
+3
2013-04-27
llvmpipe: stop crashing when one of the so targets is null
Zack Rusin
1
-2
/
+5
2013-04-26
llvmpipe: implement so_overflow query
Zack Rusin
3
-0
/
+15
2013-04-26
llvmpipe: replace LP_MAX_THREADS with screen->num_threads in query code
Brian Paul
1
-2
/
+4
2013-04-26
llvmpipe: bump LP_MAX_THREADS to 16
Brian Paul
1
-1
/
+1
[next]