index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
24.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
fjdegroo/lnl-giraffe-metrics
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
staging/24.2
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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gallium
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drivers
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llvmpipe
Age
Commit message (
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Author
Files
Lines
2013-11-14
llvmpipe: (trivial) fix misplaced bld context assignment.
Roland Scheidegger
1
-2
/
+1
2013-11-14
llvmpipe: clean up state setup code a bit
Roland Scheidegger
1
-115
/
+59
2013-11-14
gallivm,llvmpipe: fix float->srgb conversion to handle NaNs
Roland Scheidegger
1
-2
/
+2
2013-11-12
draw,llvmpipe: use exponent manipulation instead of exp2 for polygon offset
Roland Scheidegger
1
-11
/
+15
2013-11-07
draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_float
Matthew McClure
5
-20
/
+86
2013-10-29
llvmpipe: fix bogus layer clamping in setup
Roland Scheidegger
2
-8
/
+25
2013-10-29
util,llvmpipe: correctly set the minimum representable depth value
Matthew McClure
1
-19
/
+12
2013-10-26
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
Ilia Mirkin
1
-0
/
+1
2013-10-23
gallium: new, unified pipe_context::set_sampler_views() function
Brian Paul
1
-29
/
+1
2013-10-21
llvmpipe: enable seamless cube filtering
Roland Scheidegger
1
-1
/
+1
2013-10-16
Revert "scons: Fix build when rtti is disabled"
José Fonseca
1
-5
/
+4
2013-10-15
scons: Fix build when rtti is disabled
Alexander von Gluck IV
1
-4
/
+5
2013-10-15
llvmpipe: Advertise PIPE_CAP_DEPTH_CLIP_DISABLE.
José Fonseca
1
-1
/
+1
2013-10-12
llvmpipe: increase fs shader variant instruction cache limit by factor 4
Roland Scheidegger
1
-2
/
+2
2013-10-09
llvmpipe: We don't use the draw pipeline for offset_point/line.
José Fonseca
1
-2
/
+0
2013-10-09
llvmpipe: abstract the code to set number of subpixel bits
Zack Rusin
3
-10
/
+15
2013-10-08
gallium/swrast: don't export any private symbols
Marek Olšák
1
-1
/
+2
2013-10-03
llvmpipe: remove old bind_*_sampler_states() functions
Brian Paul
1
-26
/
+0
2013-10-03
llvmpipe: implement pipe_context::bind_sampler_states()
Brian Paul
1
-0
/
+1
2013-10-01
llvmpipe: consolidate C sources list into Makefile.sources
Emil Velikov
3
-85
/
+46
2013-09-30
llvmpipe: Remove unnecessary null check of shader.
Vinson Lee
1
-1
/
+1
2013-09-25
llvmpipe: count c_primitives before discarding null prims
Zack Rusin
1
-7
/
+6
2013-09-25
llvmpipe: we need to subdivide if fb is bigger in either direction
Zack Rusin
1
-1
/
+1
2013-09-24
Revert "llvmpipe: increase number of subpixel bits to eight"
Zack Rusin
3
-17
/
+11
2013-09-23
llvmpipe: align the array used for subdivived vertices
Zack Rusin
1
-1
/
+1
2013-09-23
llvmpipe: increase number of subpixel bits to eight
Zack Rusin
3
-11
/
+17
2013-09-20
gallium: add flush_resource context function
Marek Olšák
1
-0
/
+7
2013-09-20
llvmpipe: Fix rendering to PIPE_FORMAT_R10G10B10A2_UNORM.
José Fonseca
1
-6
/
+78
2013-08-27
draw: clean up setting stream out information a bit
Roland Scheidegger
3
-12
/
+17
2013-08-27
llvmpipe: support nested/overlapping queries for all query types
Roland Scheidegger
3
-18
/
+20
2013-08-20
gallivm: implement better control of per-quad/per-element/scalar lod
Roland Scheidegger
1
-4
/
+4
2013-08-15
llvmpipe: fix stencil bug if we have both stencil and depth tests
Roland Scheidegger
1
-14
/
+13
2013-08-14
llvmpipe: fix pipeline statistics with a null ps
Zack Rusin
8
-8
/
+43
2013-08-09
gallivm: set non-existing values really to zero in size queries for d3d10
Roland Scheidegger
1
-2
/
+2
2013-08-09
gallivm: use texture target from shader instead of static state for size query
Roland Scheidegger
1
-0
/
+2
2013-08-08
gallivm: propagate scalar_lod to emit_size_query too
Roland Scheidegger
1
-0
/
+2
2013-08-06
draw: fix slot detection
Zack Rusin
2
-2
/
+1
2013-08-05
llvmpipe: Do not need to free anything if there is no geometry shader.
Vinson Lee
1
-2
/
+5
2013-08-02
llvmpipe: fix frontface behavior again
Zack Rusin
1
-3
/
+11
2013-08-02
llvmpipe: don't interpolate front face or prim id
Zack Rusin
1
-15
/
+13
2013-08-02
draw: inject frontface info into wireframe outputs
Zack Rusin
6
-4
/
+39
2013-08-02
llvmpipe: make the front-face behavior match the gallium spec
Zack Rusin
1
-1
/
+4
2013-07-22
gallium: Add PIPE_CAP_ENDIANNESS
Tom Stellard
1
-0
/
+2
2013-07-22
llvmpipe: Ensure FTZ/DAZ flags are set on deferred draw flushes.
Zack Rusin
1
-0
/
+8
2013-07-22
llvmpipe: Remove lp_rast_get_num_threads().
José Fonseca
2
-11
/
+0
2013-07-19
llvmpipe/tests: update arith test to check for edge cases
Zack Rusin
1
-9
/
+19
2013-07-18
llvmpipe: clamp inputs for srgb render buffers
Roland Scheidegger
1
-0
/
+35
2013-07-18
llvmpipe: fix blending with SRC_ALPHA_SATURATE with some formats without alpha
Roland Scheidegger
2
-8
/
+26
2013-07-16
llvmpipe: support sRGB framebuffers
Roland Scheidegger
2
-14
/
+57
2013-07-09
util: treat denorm'ed floats like zero
Zack Rusin
2
-0
/
+11
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