index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
llvmpipe
/
lp_flush.c
Age
Commit message (
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)
Author
Files
Lines
2019-07-19
util: use standard name for snprintf()
Eric Engestrom
1
-2
/
+2
2016-08-10
gallium: add a pipe_context parameter to fence_finish
Marek Olšák
1
-1
/
+2
2016-02-08
gallium/util: switch over to new u_debug_image.[ch] code
Brian Paul
1
-0
/
+1
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-3
/
+3
2013-02-20
llvmpipe: lp_resource_copy cleanup
Roland Scheidegger
1
-2
/
+1
2012-07-17
gallivm,draw,llvmpipe: Support wider native registers.
José Fonseca
1
-7
/
+0
2011-03-11
gallium: remove flags from the flush function
Marek Olšák
1
-22
/
+17
2011-03-11
gallium: cleanup fence_signalled and fence_finish
Marek Olšák
1
-1
/
+1
2011-03-11
gallium: kill is_resource_referenced
Marek Olšák
1
-3
/
+3
2011-03-08
gallium: add timeout parameter to fence_finish
Marek Olšák
1
-1
/
+1
2011-01-31
llvmpipe: fix incorrect array index in image dump code
Brian Paul
1
-1
/
+1
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
1
-2
/
+2
2010-11-30
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
1
-0
/
+7
2010-08-28
llvmpipe: Include missing header in lp_flush.c.
Vinson Lee
1
-0
/
+1
2010-08-25
llvmpipe: fence debugging, add llvmpipe_finish
Keith Whitwell
1
-20
/
+18
2010-07-13
llvmpipe: fix comment typo
Roland Scheidegger
1
-2
/
+2
2010-07-13
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
1
-9
/
+1
2010-06-04
llvmpipe: Do unswizzling in parallel when flushing for transfers.
José Fonseca
1
-0
/
+7
2010-05-25
llvmpipe: Stop relying on PIPE_FLUSH_TEXTURE_CACHE/PIPE_FLUSH_RENDER_CACHE ma...
José Fonseca
1
-30
/
+8
2010-05-10
llvmpipe: update image dump/debug code
Brian Paul
1
-16
/
+17
2010-04-25
llvmpipe: No need to flush the caches for buffers.
José Fonseca
1
-11
/
+13
2010-04-25
llvmpipe: Cleanup/improve llvmpipe_flush_resource usage.
José Fonseca
1
-4
/
+7
2010-04-25
llvmpipe: llvmpipe_flush_texture -> llvmpipe_flush_resource
José Fonseca
1
-11
/
+8
2010-04-16
llvmpipe: flush upon PIPE_FLUSH_TEXTURE_CACHE too
Brian Paul
1
-1
/
+2
2010-04-16
Merge the lp-surface-tiling branch into master.
Brian Paul
1
-8
/
+7
2010-04-10
Squashed commit of the following:
Keith Whitwell
1
-2
/
+2
2010-03-24
llvmpipe: fix up some questionable fence code
Brian Paul
1
-2
/
+1
2010-03-13
llvmpipe: Ensure the context is flushed before modifying textures.
José Fonseca
1
-0
/
+65
2010-03-11
Squashed commit of gallium-context-transfers:
Keith Whitwell
1
-2
/
+2
2010-02-07
llvmpipe: Remove unnecessary headers.
Vinson Lee
1
-1
/
+0
2010-01-31
Merge remote branch 'origin/master' into lp-binning
José Fonseca
1
-1
/
+0
2010-01-21
llvmpipe: Remove unnecessary headers.
Vinson Lee
1
-2
/
+0
2010-01-14
llvmpipe: clean-up, fixing up frame dump/debug code
Brian Paul
1
-7
/
+12
2010-01-10
llvmpipe: initial mrt support
Keith Whitwell
1
-2
/
+5
2010-01-06
llvmpipe: remove dead code
Keith Whitwell
1
-1
/
+0
2009-12-11
llvmpipe: checkpoint: plug in the new fencing code
Brian Paul
1
-3
/
+17
2009-10-09
llvmpipe: remove dead code
Keith Whitwell
1
-0
/
+1
2009-10-08
llvmpipe: remove tex tile cache and related code
Keith Whitwell
1
-30
/
+2
2009-10-04
llvmpipe: Ensure tile cache transfers are mapped before flushing it.
José Fonseca
1
-2
/
+6
2009-08-30
llvmpipe: Texture cache is read-only. No need to flush.
José Fonseca
1
-6
/
+0
2009-08-29
llvmpipe: Code generate the depth test, and include in the shader.
José Fonseca
1
-2
/
+1
2009-08-29
llvmpipe: Split the texture cache from the color/depth/stencil cache.
José Fonseca
1
-1
/
+2
2009-08-29
llvmpipe: avoid flushing depth buffer cache on swapbuffers
Keith Whitwell
1
-5
/
+15
2009-08-29
llvmpipe: remove backwards dependency from tilecache to llvmpipe
Keith Whitwell
1
-3
/
+3
2009-08-29
llvmpipe: Fork softpipe for experimentation with llvm.
José Fonseca
1
-0
/
+94