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path: root/src/gallium/drivers/ilo
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2013-06-28ilo: clean up states that use ilo_view_surfaceChia-I Wu1-13/+10
2013-06-28ilo: remove ilo_cbuf_state::countChia-I Wu4-17/+12
2013-06-28ilo: clean up ilo_set_constant_buffer()Chia-I Wu1-29/+44
2013-06-28ilo: clean up states that take a start_slotChia-I Wu1-73/+99
2013-06-28ilo: use shorter names for dirty flagsChia-I Wu7-141/+138
2013-06-28ilo: track if primitive restart has changedChia-I Wu3-1/+8
2013-06-28ilo: avoid potential dangling pointer dereferenceChia-I Wu1-0/+3
2013-06-27ilo: plug a potential index buffer leakChia-I Wu1-0/+1
2013-06-26ilo: Remove max_threads dead code path.Vinson Lee1-3/+0
2013-06-26ilo: use a bitmask for enabled constant buffersChia-I Wu2-11/+14
2013-06-26ilo: support PIPE_CAP_USER_INDEX_BUFFERSChia-I Wu9-36/+97
2013-06-26ilo: make pipe_draw_info a context stateChia-I Wu9-39/+33
2013-06-26ilo: support PIPE_CAP_USER_CONSTANT_BUFFERSChia-I Wu5-23/+88
2013-06-25ilo: honor render condition in blitterChia-I Wu4-8/+23
2013-06-25ilo: remove ilo_shader_internal.h from GEN6 pipelineChia-I Wu3-38/+55
2013-06-25ilo: remove ilo_shader_internal.h from GEN7 pipelineChia-I Wu1-11/+6
2013-06-25ilo: speed up ilo_shader_select_kernel_routing() a bitChia-I Wu2-4/+32
2013-06-25ilo: move SBE setup code to ilo_shader.cChia-I Wu6-155/+237
2013-06-25ilo: use ilo_shader_state exclusively in GPEChia-I Wu6-107/+44
2013-06-25ilo: map SO registers at shader compile timeChia-I Wu6-37/+72
2013-06-25ilo: use ilo_shader_cso for FSChia-I Wu8-154/+255
2013-06-25ilo: use ilo_rasterizer_state exclusively in GPEChia-I Wu5-15/+17
2013-06-25ilo: convert pipe_rasterizer_state to ilo_rasterizer_wmChia-I Wu7-62/+141
2013-06-25ilo: use ilo_shader_cso for GSChia-I Wu7-145/+225
2013-06-25ilo: introduce ilo_shader_cso for VSChia-I Wu7-42/+102
2013-06-25ilo: add functions to query shadersChia-I Wu2-0/+152
2013-06-25ilo: clean up finalize_shader_states()Chia-I Wu4-62/+79
2013-06-25ilo: use multiple entry points for shader creationChia-I Wu6-32/+96
2013-06-25ilo: move internal shader interface to a new headerChia-I Wu13-183/+226
2013-06-20ilo: replace a boolean by boolChia-I Wu1-1/+1
2013-06-20ilo: rename cache_seqno to uploadedChia-I Wu2-6/+6
2013-06-19ilo: rework shader cacheChia-I Wu9-186/+356
2013-06-18gallium: add condition parameter to render_conditionRoland Scheidegger2-1/+4
2013-06-18ilo: construct depth/stencil command in create_surface()Chia-I Wu6-271/+368
2013-06-17ilo: add pipe-based copy method to ilo_blitterChia-I Wu2-5/+25
2013-06-17ilo: add BLT-based blitting methods to ilo_blitterChia-I Wu4-495/+847
2013-06-17ilo: replace util_blitter by ilo_blitterChia-I Wu7-103/+363
2013-06-15ilo: fix for half-float vertex arraysChia-I Wu1-1/+14
2013-06-14ilo: add some assertions to help debuggingChia-I Wu1-1/+23
2013-06-14ilo: silence a compiler warningChia-I Wu1-0/+2
2013-06-13ilo: mapping a resource may make some states dirtyChia-I Wu4-9/+112
2013-06-13ilo: bump up PIPE_CAP_GLSL_FEATURE_LEVEL to 140Chia-I Wu1-1/+1
2013-06-13ilo: initialize dirty flags in ilo_init_states()Chia-I Wu2-2/+2
2013-06-13ilo: re-emit states that involve resourcesChia-I Wu4-21/+23
2013-06-13ilo: fix for util_blitter_clear() changesChia-I Wu1-4/+1
2013-06-12ilo: update winsys interfaceChia-I Wu1-7/+14
2013-06-12ilo: get rid of function tables in winsysChia-I Wu14-90/+88
2013-06-12ilo: access bo size directlyChia-I Wu1-2/+2
2013-06-12ilo: remove unnecessary tex_set_bo/buf_set_boChia-I Wu1-42/+18
2013-06-08ilo: fix textureSize() for single-layered array texturesChia-I Wu1-2/+18