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path: root/src/gallium/drivers/ilo
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2013-06-08ilo: fix textureSize() for single-layered array texturesChia-I Wu1-2/+18
2013-06-07tgsi: replace tgsi_file_names tgsi_file_names[] with tgsi_file_name() functionBrian Paul1-2/+2
2013-06-07ilo: advertise PIPE_CAP_CUBE_MAP_ARRAYChia-I Wu1-2/+1
2013-06-07ilo: add support for TEX2/TXB2/TXL2 in fsChia-I Wu1-3/+3
2013-06-07ilo: use slab allocator for transfersChia-I Wu4-28/+39
2013-06-07ilo: clean up states upon context destroyChia-I Wu1-0/+38
2013-06-07ilo: unmap cp bo before destroying itChia-I Wu1-1/+6
2013-06-07ilo: enable bo reuseChia-I Wu1-0/+2
2013-06-07ilo: construct 3DSTATE_SF in create_rasterizer_state()Chia-I Wu7-164/+194
2013-06-07ilo: construct 3DSTATE_CLIP in create_rasterizer_state()Chia-I Wu5-50/+86
2013-06-07ilo: use emit_SURFACE_STATE() for render targetsChia-I Wu9-127/+52
2013-06-07ilo: use emit_SURFACE_STATE() for constant buffersChia-I Wu9-70/+26
2013-06-07ilo: add emit_SURFACE_STATE() for sampler viewsChia-I Wu10-99/+69
2013-06-07ilo: add ilo_view_surface for SURFACE_STATEChia-I Wu3-125/+268
2013-06-07ilo: convert generic depth-stencil-alpha pipe state to ilo pipe stateCourtney Goeltzenleuchter6-21/+51
2013-06-07ilo: introduce vertex element CSOChia-I Wu6-119/+227
2013-06-07ilo: simplify emit_3DSTATE_DEPTH_BUFFER()Chia-I Wu6-63/+19
2013-06-07ilo: introduce blend CSOChia-I Wu6-97/+183
2013-06-07ilo: introduce sampler CSOChia-I Wu8-371/+447
2013-06-07ilo: construct SCISSOR_RECT in set_scissor_states()Chia-I Wu7-26/+92
2013-06-07ilo: introduce viewport CSOChia-I Wu8-197/+197
2013-06-07ilo: switch to ilo states for shaders and resourcesChia-I Wu7-114/+114
2013-06-07ilo: switch to ilo states for CC stageChia-I Wu9-107/+119
2013-06-07ilo: switch to ilo states for WM stageChia-I Wu7-26/+33
2013-06-07ilo: switch to ilo states for CLIP and SF stagesChia-I Wu6-19/+49
2013-06-07ilo: switch to ilo states for SOL stageChia-I Wu7-30/+29
2013-06-07ilo: switch to ilo states for VF stageChia-I Wu7-53/+55
2013-06-07ilo: move hardware limits to ilo_gpe.hChia-I Wu2-22/+56
2013-05-30ilo: simplify shader variant handlingCourtney Goeltzenleuchter2-25/+2
2013-05-25gallium: Add support for multiple viewportsZack Rusin1-6/+10
2013-05-27ilo: enable multiple constant buffersChia-I Wu1-1/+1
2013-05-27ilo: add support for indirect access of CONST in FSChia-I Wu2-2/+99
2013-05-27ilo: add support for TBOs on GEN6Chia-I Wu1-8/+26
2013-05-27ilo: advertise supports for pure integer formatsChia-I Wu1-2/+3
2013-05-27ilo: add support for texture buffer objectsChia-I Wu2-10/+32
2013-05-23ilo: Initialize need_flush in draw_vbo.Vinson Lee1-1/+1
2013-05-22ilo: set more fields of 3DSTATE_DEPTH_BUFFERChia-I Wu1-48/+120
2013-05-22ilo: correctly set view extent in SURFACE_STATEChia-I Wu2-85/+115
2013-05-22ilo: avoid unnecessary emission of SO statesChia-I Wu2-9/+15
2013-05-21ilo: use BLT engine to copy between texturesChia-I Wu1-1/+237
2013-05-21ilo: use BLT engine to copy between buffersChia-I Wu1-1/+142
2013-05-21ilo: refactor blitter_xy_color_blt()Chia-I Wu1-48/+92
2013-05-21ilo: replace cp hooks by cp owner and flush callbackChia-I Wu6-253/+249
2013-05-21ilo: harware contexts are only for the render ringChia-I Wu5-8/+12
2013-05-21ilo: update format mappingsChia-I Wu1-14/+79
2013-05-21ilo: update headers from i965Chia-I Wu5-54/+149
2013-05-16ilo: emit 3DSTATE_STENCIL_BUFFER on GEN7+Chia-I Wu2-7/+21
2013-05-16ilo: add support for stencil resources on GEN7+Chia-I Wu8-33/+545
2013-05-15ilo: clean up transfer format conversionChia-I Wu1-34/+48
2013-05-15ilo: rework transfer mapping method choosingChia-I Wu1-102/+133