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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
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path:
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/
src
/
gallium
/
drivers
/
i915
/
i915_state_emit.c
Age
Commit message (
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Author
Files
Lines
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-2
/
+2
2013-09-06
i915g: Fix initial array index
Stéphane Marchesin
1
-1
/
+1
2013-09-04
i915g: Implement writemask fixup
Stéphane Marchesin
1
-16
/
+69
2013-03-08
i915g: Use PIPE_FLUSH_END_OF_FRAME to trigger throttling
Stéphane Marchesin
1
-2
/
+2
2012-10-05
Revert "i915g: Don't bind 0-length programs"
Stéphane Marchesin
1
-8
/
+2
2012-10-04
i915g: Don't bind 0-length programs
Stéphane Marchesin
1
-2
/
+8
2012-10-02
i915g: Implement srgb textures the easy way.
Stéphane Marchesin
1
-97
/
+4
2012-06-26
i915g: Implement sRGB textures
Stéphane Marchesin
1
-10
/
+118
2012-02-12
i915g: Add a way to profile the contents of command buffers.
Stéphane Marchesin
1
-0
/
+12
2012-02-12
i915g: Separate declarations and program in the fragment program struct.
Stéphane Marchesin
1
-4
/
+8
2012-01-19
i915g: Fix indentation and comment.
Stéphane Marchesin
1
-2
/
+2
2012-01-15
i915g: Fix the blending for the A8 destination buffer case.
Stéphane Marchesin
1
-6
/
+23
2011-10-07
i915g: make fixup swizzle into a real hw state
Daniel Vetter
1
-41
/
+3
2011-08-02
Fix trailing whitespace.
Stephane Marchesin
1
-1
/
+1
2011-07-06
i915g: Move back to the old method for target format fixup.
Stéphane Marchesin
1
-57
/
+40
2011-06-30
i915g: Implement surface format fixup without adding an extra instruction.
Stéphane Marchesin
1
-31
/
+54
2011-06-28
i915g: When emulating LUMINANCE8 and INTENSITY8 texutres, route alpha properly.
Stéphane Marchesin
1
-2
/
+2
2011-06-24
i915g: Don't do shader fixup if no surface is bound.
Stéphane Marchesin
1
-3
/
+9
2011-06-22
i915g: Support more texture and render target formats.
Stéphane Marchesin
1
-7
/
+60
2011-03-15
i915g: split up static state
Daniel Vetter
1
-12
/
+21
2011-03-10
i915g: streamline derived state updates of the driver pipeline
Daniel Vetter
1
-0
/
+2
2011-03-10
i915g: don't validate a NULL vbo
Daniel Vetter
1
-1
/
+1
2011-03-01
i915g: kill relocs accouting
Daniel Vetter
1
-9
/
+2
2011-03-01
i915g: switch to the exact batch space reservation code
Daniel Vetter
1
-18
/
+5
2011-03-01
i915g: split up hw state emission into small atoms
Daniel Vetter
1
-274
/
+308
2011-02-27
i915g: implement cache flushing
Daniel Vetter
1
-8
/
+39
2011-02-27
i915g: buffer validation for render state
Daniel Vetter
1
-0
/
+76
2011-02-27
i915g: cleanup static state calculation, part 2
Daniel Vetter
1
-48
/
+3
2011-02-27
i915g: cleanup static state calculation, part 1
Daniel Vetter
1
-88
/
+7
2011-02-26
i915g: make dynamic state emission actually lazy
Daniel Vetter
1
-1
/
+1
2011-02-26
i915g: fix null deref in draw_rect emission
Daniel Vetter
1
-4
/
+8
2011-02-26
i915g: simplify math in constants emission
Daniel Vetter
1
-1
/
+1
2011-02-24
i915g: Lazy emit dynamic state
Jakob Bornecrantz
1
-1
/
+3
2011-02-24
i915g: Lazy emit immediate state
Jakob Bornecrantz
1
-26
/
+27
2011-01-21
i915g: Don't do unnecessary copies of constants
Jakob Bornecrantz
1
-1
/
+2
2010-12-16
i915g: s/varient/variant/
Brian Paul
1
-1
/
+1
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
1
-7
/
+7
2010-12-02
i915g: assert(depth_surface->offset == 0)
Daniel Vetter
1
-1
/
+2
2010-12-02
i915g: switch rendering to mipmapped textures to (x,y) offsets
Daniel Vetter
1
-9
/
+25
2010-12-02
i915g: implement unfenced relocs for textures using tiling bits
Daniel Vetter
1
-2
/
+1
2010-12-02
i915g: implement unfenced color&depth buffer using tiling bits
Daniel Vetter
1
-6
/
+21
2010-12-02
i915g: prepare winsys/batchbuffer for execbuf2
Daniel Vetter
1
-3
/
+3
2010-11-21
i915g: rip out ->sw_tiled
Daniel Vetter
1
-8
/
+0
2010-09-30
gallium/i915: remove duplicated include
Nicolas Kaiser
1
-1
/
+0
2010-07-04
i915g: Minor cleanups
Jakob Bornecrantz
1
-6
/
+16
2010-07-04
i915g: Move fragment state to its own file
Jakob Bornecrantz
1
-1
/
+1
2010-06-22
i915g: Rework debug print code
Jakob Bornecrantz
1
-4
/
+13
2010-05-29
i915g: adapt to clear interface changes
Roland Scheidegger
1
-0
/
+1
2010-04-10
Squashed commit of the following:
Keith Whitwell
1
-5
/
+4
2010-03-30
gallium: adapt all code to the renamed depth/stencil formats
Roland Scheidegger
1
-1
/
+1
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