summaryrefslogtreecommitdiff
path: root/src/amd
AgeCommit message (Expand)AuthorFilesLines
2021-03-19aco: Fix constant address offset calculation for ds_read2 instructions.Timur Kristóf1-6/+8
2021-03-17radv: don't shrink image stores for The Surge 2Rhys Perry5-10/+19
2021-03-17nir/opt_shrink_vectors: add option to skip shrinking image storesRhys Perry2-3/+3
2021-03-17aco: calculate all p_as_uniform and v_readfirstlane_b32 sources in WQMRhys Perry2-3/+8
2021-03-17aco: Fix LDS statistics of tess control shaders.Timur Kristóf1-2/+1
2021-03-17radv: round-up num_records division in radv_flush_vertex_descriptorsRhys Perry1-1/+1
2021-03-17radv: only apply the MRT output NaN fixup to non-meta shadersSamuel Pitoiset1-1/+2
2021-03-17radv: correctly enable WGP_MODE for NGG and GSRhys Perry1-4/+4
2021-03-17radv: Use stricter HW resolve swizzle compat check.Bas Nieuwenhuizen1-2/+14
2021-03-17radv: fix color resolves if the dest image has DCCSamuel Pitoiset1-8/+13
2021-03-17radv: fix separate depth/stencil layout in render passSamuel Pitoiset1-30/+69
2021-03-17radv,aco: don't use MUBUF for multi-channel loads on GFX8 with robustness2Rhys Perry5-4/+21
2021-03-17radv,aco: fix shifting input VGPRs for the LS VGPR init bug on GFX9Samuel Pitoiset2-2/+2
2021-03-17aco/ra: Fix register allocation for subdword operandsTony Wasserka1-12/+19
2021-03-17radv: make sure FMASK compression is enabled for MSAA copiesSamuel Pitoiset2-1/+24
2021-03-17aco: implement 64-bit VGPR {u,i}find_msbRhys Perry1-0/+28
2021-03-11aco: set compr for fp16 exportsRhys Perry1-4/+9
2021-03-11aco: Fix vector::reserve() being called with the wrong sizeTony Wasserka1-1/+2
2021-03-11radv: don't set sx_blend_opt_epsilon for V_028C70_COLOR_10_11_11Rhys Perry1-3/+1
2021-03-11aco: add missing usable_read2 checkRhys Perry1-1/+1
2021-03-11radv: Expose robustBufferAccessUpdateAfterBind correctly.Bas Nieuwenhuizen1-1/+1
2021-02-23aco/lower_phis: fix all_preds_uniform with continue_or_breakRhys Perry1-2/+2
2021-02-23radv: Don't use dedicated memory info to indicate sharing.Bas Nieuwenhuizen1-1/+1
2021-02-23aco: Initialize ds_state.front.writeMask.Vinson Lee1-0/+1
2021-02-23radv: set correct value for OFFCHIP_BUFFERING on GFX10+Samuel Pitoiset1-1/+1
2021-02-23aco: Disallow LSHS temp-only I/O when VS output is written indirectly.Timur Kristóf1-2/+4
2021-02-23radv/llvm: Fix reporting LDS stats of tess control shaders.Timur Kristóf1-0/+4
2021-02-23aco: fix shared VGPR allocation on RDNA2Daniel Schürmann1-2/+3
2021-02-23radv: Ignore WC flags for VRAM.Bas Nieuwenhuizen1-0/+5
2021-02-23aco: do not flag all blocks WQM to ensure we enter all nested loops in WQMRhys Perry1-2/+0
2021-02-23radv: Fix vram override with fully visible VRAM.Bas Nieuwenhuizen1-1/+2
2021-02-23radv: Improve spilling on discrete GPUs.Bas Nieuwenhuizen1-2/+10
2021-02-23radv: zero the bo descriptor array when allocating a new setMike Blumenkrantz1-0/+1
2021-02-23radv: null bo list pointer for null descriptors on updateMike Blumenkrantz1-0/+7
2021-02-23aco: always set exec_live=falseRhys Perry1-20/+1
2021-02-23radv: fix waiting on the last enabled RB for occlusion queriesSamuel Pitoiset1-1/+3
2021-02-23radv: correctly enable WGP_MODE for tessellation controlRhys Perry1-1/+1
2021-02-23radv: Do not hash vk_object_base in descriptor set layout.Bas Nieuwenhuizen1-1/+7
2021-02-23radv: fix centroid with VRS coarse shadingSamuel Pitoiset1-1/+1
2021-02-23aco: fix nir_intrinsic_ballot with wave32Daniel Schürmann1-1/+1
2021-01-26radv: fix divide by zero with no tesselation paramsDavid McFarland1-2/+4
2021-01-26aco/optimizer: don't copy-prop logical phisDaniel Schürmann1-1/+0
2021-01-26aco/optimizer: don't propagate subdword temps of different sizeDaniel Schürmann1-1/+2
2021-01-25aco: don't consider a phi trivial if same's register doesn't match the defRhys Perry1-1/+1
2021-01-25radv: fix a sync issue with geometry shader primitives query on GFX10+Samuel Pitoiset1-14/+16
2021-01-19aco: fix convert_to_SDWA() check in add_subdword_definition()Rhys Perry1-8/+9
2021-01-12radv: Add Android module info to linker script.Bas Nieuwenhuizen1-0/+5
2021-01-12radv: set invariantgeom for Shadow of the Tomb RaiderRhys Perry1-0/+4
2021-01-12radv: add RADV_DEBUG=invariantgeomRhys Perry5-30/+61
2021-01-12radv/winsys: Fix offset in range merging.Bas Nieuwenhuizen1-0/+1