summaryrefslogtreecommitdiff
path: root/src/amd
AgeCommit message (Expand)AuthorFilesLines
2021-04-06radv: Flush caches for shader read operations.Bas Nieuwenhuizen1-1/+3
2021-04-06ac/llvm: don't set unsupported xnack options to fix LLVM crashes on gfx6-8Marek Olšák2-5/+1
2021-03-26aco/isel: Don't emit unsupported i16<->f16 conversion opcodes on GFX6/7Tony Wasserka1-16/+66
2021-03-25aco: implement image_deref_samplesRhys Perry2-19/+36
2021-03-23radv: Fix improper max_index_count argument for indexed drawsTony Wasserka1-2/+15
2021-03-19aco: implement 64-bit VGPR {u,i}find_msbRhys Perry1-0/+28
2021-03-18aco/tests: Use _exit in child processMichel Dänzer1-1/+1
2021-03-18aco: Fix constant address offset calculation for ds_read2 instructions.Timur Kristóf1-6/+8
2021-03-15aco: set compr for fp16 exportsRhys Perry1-4/+9
2021-03-11aco: Fix vector::reserve() being called with the wrong sizeTony Wasserka1-1/+2
2021-03-11aco: calculate all p_as_uniform and v_readfirstlane_b32 sources in WQMRhys Perry2-3/+8
2021-03-11radv: don't set sx_blend_opt_epsilon for V_028C70_COLOR_10_11_11Rhys Perry1-3/+1
2021-03-11radv: don't shrink image stores for The Surge 2Rhys Perry5-10/+19
2021-03-11nir/opt_shrink_vectors: add option to skip shrinking image storesRhys Perry2-3/+3
2021-03-11aco: add missing usable_read2 checkRhys Perry1-1/+1
2021-03-11radv: Expose robustBufferAccessUpdateAfterBind correctly.Bas Nieuwenhuizen1-1/+1
2021-03-11radv: do not scale the depth bias for D16_UNORM depth surfacesSamuel Pitoiset3-14/+2
2021-03-11aco/lower_phis: fix all_preds_uniform with continue_or_breakRhys Perry1-2/+2
2021-03-11radv: Don't use dedicated memory info to indicate sharing.Bas Nieuwenhuizen1-1/+1
2021-03-11aco: Initialize ds_state.front.writeMask.Vinson Lee1-0/+1
2021-03-11radv: set correct value for OFFCHIP_BUFFERING on GFX10+Samuel Pitoiset1-1/+1
2021-02-18aco: Fix LDS statistics of tess control shaders.Timur Kristóf1-2/+1
2021-02-18aco: Disallow LSHS temp-only I/O when VS output is written indirectly.Timur Kristóf1-2/+4
2021-02-18radv/llvm: Fix reporting LDS stats of tess control shaders.Timur Kristóf1-0/+4
2021-02-18radv: Do pipe misalignment check per plane.Bas Nieuwenhuizen1-28/+32
2021-02-18radv: only apply the MRT output NaN fixup to non-meta shadersSamuel Pitoiset1-1/+2
2021-02-18aco: fix shared VGPR allocation on RDNA2Daniel Schürmann1-2/+3
2021-02-18radv: Ignore WC flags for VRAM.Bas Nieuwenhuizen1-0/+5
2021-02-18aco: add fallback algorithm in get_reg()Rhys Perry1-13/+137
2021-02-10aco: do not flag all blocks WQM to ensure we enter all nested loops in WQMRhys Perry1-2/+0
2021-02-10radv: Fix vram override with fully visible VRAM.Bas Nieuwenhuizen1-1/+2
2021-02-10radv: Improve spilling on discrete GPUs.Bas Nieuwenhuizen1-2/+10
2021-02-10radv: zero the bo descriptor array when allocating a new setMike Blumenkrantz1-0/+1
2021-02-10radv: null bo list pointer for null descriptors on updateMike Blumenkrantz1-0/+7
2021-02-10aco: always set exec_live=falseRhys Perry1-20/+1
2021-02-10radv: fix waiting on the last enabled RB for occlusion queriesSamuel Pitoiset1-1/+3
2021-02-04radv: correctly enable WGP_MODE for tessellation controlRhys Perry1-1/+1
2021-02-04radv: correctly enable WGP_MODE for NGG and GSRhys Perry1-4/+4
2021-02-04radv: round-up num_records division in radv_flush_vertex_descriptorsRhys Perry1-1/+1
2021-02-03radv: move queue object to a common base objectDave Airlie2-5/+11
2021-02-03radv: Do not hash vk_object_base in descriptor set layout.Bas Nieuwenhuizen1-1/+7
2021-02-01radv: fix centroid with VRS coarse shadingSamuel Pitoiset1-1/+1
2021-01-27aco: fix nir_intrinsic_ballot with wave32Daniel Schürmann1-1/+1
2021-01-27radv: Only enable sparse features on Polaris and newer.Timur Kristóf1-5/+5
2021-01-26aco/optimizer: don't copy-prop logical phisDaniel Schürmann1-1/+0
2021-01-26aco/optimizer: don't propagate subdword temps of different sizeDaniel Schürmann1-1/+2
2021-01-26radv: fix divide by zero with no tesselation paramsDavid McFarland1-2/+4
2021-01-26radv: Use stricter HW resolve swizzle compat check.Bas Nieuwenhuizen1-2/+18
2021-01-25radv,aco: fix shifting input VGPRs for the LS VGPR init bug on GFX9Samuel Pitoiset2-2/+2
2021-01-22radv: fix separate depth/stencil layout in render passSamuel Pitoiset1-30/+68