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2015-09-14docs: cleanups + mark some work as doneTapani Pälli1-5/+6
Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-09-14docs: only astc ldr required for ES3.2, not hdrIlia Mirkin1-1/+1
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-09-13st/mesa: emit TXQS, support ARB_shader_texture_image_samplesIlia Mirkin1-1/+1
The image component of the ext is a no-op since there is no image support in gallium (yet). Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2015-09-12r600: Enable fp64 on chips with native supportGlenn Kennard1-2/+2
Cypress/Cayman/Aruba, earlier r6xx/r7xx chips only support a subset of the needed fp64 ops, and don't do GL4 anyway. Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-09-11docs: Update with GLES3.2 entries and statusThomas Helland1-0/+24
V2: -Change to "not started" for most entries -Add status for multisample_2d_array -Change shader_multisample_interpolation to "not_stared" V3 (idr): Move the GLES 3.2 section after the "Additional functions" section from GLES 3.1. Note that GL_KHR_texture_compression_astc_hdr is done for i965 on gen9+ hardware. Note that GL_OES_shader_io_blocks is based on some features from GLSL 1.50. Signed-off-by: Thomas Helland <thomashelland90@gmail.com> Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com> [v2] Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-09-10i965: enable ARB_shader_texture_image_samplesIlia Mirkin1-1/+1
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-10docs: Update wrt. textureQueryLod on softpipeKrzesimir Nowak1-1/+1
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-08-28docs: Fix a typo in GL3.txt concerning GL_KHR_context_flush_controlNeil Roberts1-1/+1
2015-08-20i965: enable GL_ARB_shader_image_sizeMartin Peres1-2/+2
Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
2015-08-20docs: Mark GLES 3.1 image load/store as done on i965.Francisco Jerez1-1/+1
2015-08-11docs: Mark ARB_shader_image_load_store as done on i965.Francisco Jerez1-1/+1
2015-07-31docs: trivial cleanup of GL3.txt, remove redundant radeonsi entries.Kai Wasserbäch1-2/+2
Follow-up to 1b2b0e42ce47bfd1fcb5513ed2c23b9bb7a5a5b8 Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-30docs: consolidate radeonsi in GL3.txtDave Airlie1-16/+16
move into DONE for GL4.0 and GL4.1 Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-30radeonsi: enable GL4.1 and update documentation (v2)Dave Airlie1-8/+8
This enables GL4.1 for radeonsi, and updates the docs in the correct places. v2: enable only for llvm 3.7 which has fixes in place. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-29docs: consolidate nvc0 statusFabio Pedretti1-18/+18
2015-07-29r600,radeonsi: GL_ARB_conditional_render_invertedEdward O'Callaghan1-1/+1
By using 'Tobias Klausmann' piglit test-suite patch. We obtain a full 12/12 passes using this patch. By 'faking' to claim support for this extension we obtain 7 fails and 5 passes. Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Tested-by: Furkan Alaca <falaca@gmail.com> Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-07-28radeonsi: add support for interpolateAt functions (v2)Dave Airlie1-1/+1
This is part of ARB_gpu_shader5, and this passes all the piglit tests currently available. v2: use macros from the fine derivs commit. add comments. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-25radeonsi: add fine derivate control (v2.1)Dave Airlie1-1/+1
This adds support for fine derivatives and enables ARB_derivative_control on radeonsi. (just fell out of my working out interpolation) v2: cleanup some bits, write a comment v2.1: take Michel's comment from the mailing list Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-25radeonsi: ubo indexing support (v2)Dave Airlie1-1/+1
This is required as part of ARB_gpu_shader5. no backend changes are required for this, or if any are, it's the same ones as for samplers. v2: use get_indirect_index (Marek) Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-25radeonsi: add support for indirect samplers (v2)Dave Airlie1-1/+1
This adds the frontend support, however the llvm backend produces the wrong pattern, however we can conditionalise enabling ARB_gpu_shader5 on whatever version of llvm we fix this in. v2: drop unneeded sampler_indirect checks (Marek) Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-23docs: remove expanded ARB_dsa notesIlia Mirkin1-9/+0
This doesn't provide much value since it's all done. The qbo interaction is fairly trivial. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-07-24docs/GL3.txt: ARB_shader_precisionDave Airlie1-1/+1
This extension is about setting expectation on GL4.1 implementations rather than actually enforcing things. So once you support GLSL 410 then you support this in theory. Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-24i965: add support for ARB_shader_subroutineDave Airlie1-1/+1
This just adds some missing pieces to nir/i965, it is lightly tested on my Haswell. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-23docs: mark off tess for nvc0Ilia Mirkin1-1/+1
2015-07-23docs/GL3.txt: update ARB_shader_subroutine status.Dave Airlie1-1/+1
Acked-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-23radeonsi: enable tessellation, update GL3.txt & release notesMarek Olšák1-1/+1
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-07-21docs: document that GL_ARB_get_texture_sub_image is completedBrian Paul1-1/+1
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-12radeonsi: ARB_gpu_shader_fp64 + ARB_vertex_attrib_64bit support.Dave Airlie1-2/+2
This adds the translation from TGSI to AMDGPU llvm backend, for the 64-bit opcodes. The backend pretty much handles everything for us fine. There is one patch required for SI DFRAC support, that I know off. [airlied: fixed missing comma, updated relnotes] Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-07-01docs: update for llvmpipe fp64 supportDave Airlie1-2/+2
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-06-27radeonsi: add support for geometry shader invocations.Dave Airlie1-1/+1
Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-06-27radeonsi: add support for viewport array (v3)Dave Airlie1-2/+2
This isn't pretty and I'd suggest it the pm4 interface builder could be tweaked to do this more efficently, but I'd need guidance on how that would look. This seems to pass the few piglit tests I threw at it. v2: handle passing layer/viewport index to fragment shader. fix crash in blit changes, add support to io_get_unique_index for layer/viewport index update docs. v3: avoid looking up viewport index and layer in es (Marek). Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-06-23docs: update GL3 with softpipe/llvmpipe gpu_shader5 pieces.Dave Airlie1-2/+2
This just updates the bits I've added in the previous few patches. Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-06-17docs: mark GL_ARB_framebuffer_no_attachments done for i965Kevin Rogovin1-2/+2
Mark GL_ARB_framebuffer_no_attachments as done for i965. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Kevin Rogovin <kevin.rogovin@intel.com>
2015-06-01docs: update GL_ARB_copy_image, GL_ARB_clear_texture gallium statusBrian Paul1-2/+2
VMware is working on these. Signed-off-by: Brian Paul <brianp@vmware.com>
2015-05-25docs: Mark ARB_cull_distance as in progressTobias Klausmann1-1/+1
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2015-05-25docs: Mark ARB_shader_storage_buffer_object as in progressIago Toral Quiroga1-2/+2
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2015-05-20GL3.txt: update softpipe ARB_gpu_shader5 statusDave Airlie1-3/+3
texture gather and it already supported the new instructions. Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-14docs: Update the ARB_direct_state_access statusFredrik Höglund1-2/+2
Signed-off-by: Fredrik Höglund <fredrik@kde.org> Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-13softpipe: enable ARB_texture_viewRoland Scheidegger1-1/+1
Some bits were already there for texture views but some were missing. In particular for cube map views things needed to change a bit. For simplicity I ended up removing the separate face addr bit (just use the z bit) - cube arrays didn't use it already, so just follow the same logic there. (In theory using separate bits could allow for better hash function but I don't think anyone ever did some measurements of that so probably not worth the trouble, if we'd reintroduce it we'd certainly wanted to use the same logic for cube arrays and cube maps.) Also extend the seamless cube sampling to cube arrays - as there were no piglit failures before this is apparently untested, but things now generally work quite the same for cube textures and cube array textures so there hopefully shouldn't be any trouble... 49 new piglits, 47 pass, 2 fail (both due to fake multisampling). v2: incorporate Brian's feedback, add sampler view validation, function rename, formatting fixes. Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-13llvmpipe: enable ARB_texture_viewRoland Scheidegger1-1/+1
All the functionality was pretty much there, just not tested. Trivially fix up the missing pieces (take target info from view not resource), and add some missing bits for cubes. Also add some minimal debug validation to detect uninitialized target values in the view... 49 new piglits, 47 pass, 2 fail (both related to fake multisampling, not texture_view itself). No other piglit changes. v2: move sampler view validation to sampler view creation, update docs. Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-12docs/GL3: (trivial) mark some tf extensions as done for softpipe/llvmpipeRoland Scheidegger1-3/+3
Those extensions were enabled for ages already.
2015-05-08docs: Update the ARB_direct_state_access statusFredrik Höglund1-1/+1
Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08docs: update ARB_vertex_attrib_64bit statusDave Airlie1-1/+1
Add to GL3.txt and release notes. Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-04docs/GL3: Update GLES 3.1 dependenciesIan Romanick1-0/+6
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-04-27docs/GL3: started adding support for shader_image_sizeMartin Peres1-2/+2
Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-23docs: mark off texture_stencil8 (v2.1)Dave Airlie1-1/+1
copy drivers from the stencil_texturing list, softpipe is definitely broken for stencil texturing since it uses float, but I'll look at that later. v2.1: update relnotes Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-04-20docs/GL3.txt: update ARB_shader_subroutine statusDave Airlie1-1/+1
Admit to having started working on this, I don't admit to ever finishing it Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-04-20doc: Add GL_ARB_shader_image_size dependency for OpenGL ES 3.1Ian Romanick1-0/+1
imageSize() is in the GLSL ES 3.1 spec. Trivial. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2015-04-16mesa: enable GL_ARB_program_interface_query extensionTapani Pälli1-2/+2
(and mark it as DONE in docs/GL3.txt + 10.6.0 relnotes) Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-05i965: Implement support for ARB_clip_control.Mathias Fröhlich1-1/+1
Switch between the two clip space definitions already available in hardware. Update winding order dependent state according to the clip control state. This change did not introduce new piglit quick.test regressions on an Ivybridge Mobile and a GM45 Express chipset. Also it enables and passes the clip-control and clip-control-depth-precision tests on these two chipsets. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>