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2013-10-21docs: Mark GLSL 1.50, 3.30, and geometry shaders done for i965.Matt Turner1-3/+3
2013-10-21docs: Update docs for ARB_texture_mirror_clamp_to_edge.Rico Schüller1-1/+1
2013-10-21docs: Updating forgotten GL feature completion for r600Alexandre Demers1-1/+1
2013-10-06docs: Mark a few more things as "in progress" in GL3.txt.Kenneth Graunke1-2/+2
2013-10-06docs: mark ARB_conservative_depth done on i965Chris Forbes1-1/+1
2013-10-05docs: Mark off KHR_debug, update relnotesTimothy Arceri1-1/+1
2013-10-05docs: Mark off ARB_texture_query_levels, update relnotesChris Forbes1-1/+1
2013-10-03docs: Mark off ARB_texture_gatherChris Forbes1-1/+1
2013-07-30docs/GL3: clarify core vs compatibility extension supportMarek Olšák1-0/+8
2013-07-26docs: Mark ARB_vertex_attrib_binding as started.Kenneth Graunke1-1/+1
2013-07-27docs: Mark off 420packChris Forbes1-1/+1
2013-07-23docs: Add items for GL4.4Chris Forbes1-0/+14
2013-05-14docs: Mark a few things as in progress.Kenneth Graunke1-6/+6
2013-05-09docs: remove ^M chars from GL3.txtBrian Paul1-3/+3
2013-03-31docs: mark ARB_texture_storage_multisample doneChris Forbes1-1/+1
2013-03-29i965: Enable ARB_texture_query_lod.Matt Turner1-1/+1
2013-03-21docs: Mark ARB_ES3_compatibility as done.Matt Turner1-1/+1
2013-03-02docs: Mark some things done in GL3.txtChris Forbes1-2/+2
2013-02-11docs: Mark a few things done in GL3.txt.Kenneth Graunke1-2/+2
2013-01-30nv50,nvc0: fix/enable texture buffer objectsChristoph Bumiller1-1/+1
2013-01-22GL3.txt: i965 supports ARB_base_instanceMatt Turner1-1/+1
2013-01-18i965: Add support for GL_ARB_texture_buffer_object_rgb32.Eric Anholt1-1/+1
2013-01-12docs/GL3.txt: update GL3 status for r600g.Dave Airlie1-4/+4
2012-12-16docs: add ARB_texture_buffer_object_rgb32Dave Airlie1-1/+1
2012-12-14i965: expose ARB_texture_cube_map_arrayChris Forbes1-1/+1
2012-11-29docs: Mark some features in GL3.txt as done for r600Jason Wood1-3/+3
2012-11-26i965: Enable ARB_vertex_type_2_10_10_10_rev on Gen4+.Chris Forbes1-1/+1
2012-11-09docs: update with ARB_texture_cube_map_array supportDave Airlie1-1/+1
2012-11-06vbo: fix glVertexAttribI* functionsMarek Olšák1-2/+1
2012-10-31gallium: expose ARB_map_buffer_alignment on RadeonMarek Olšák1-1/+1
2012-10-22docs: GL_ARB_texture_storage is supported for all gallium driversBrian Paul1-1/+1
2012-09-23docs: fixup GL4.3 TODO listMarek Olšák1-4/+1
2012-08-30docs: Add some missing features to 9.0 release notes and GL3.txt9.0-branchpointIan Romanick1-4/+4
2012-08-26i965/gen6+: Add support for GL_ARB_timer_query.Eric Anholt1-1/+1
2012-08-26i965: Add support for GL_ARB_occlusion_query2.Eric Anholt1-1/+1
2012-08-14i965: add ARB_texture_rgb10_a2ui supportJordan Justen1-1/+1
2012-08-07i965: Enable uniform buffer objects on gen6+.Eric Anholt1-1/+1
2012-08-06docs: update ARB_debug_output status to DONEBrian Paul1-1/+1
2012-08-06docs: Add OpenGL 4.3 requirementsJason Wood1-0/+30
2012-07-12docs: update relnotes-8.1 and GL3 statusMarek Olšák1-2/+2
2012-07-10docs: Update GL3.txt.Kenneth Graunke1-2/+2
2012-07-10docs: update relnotes-8.1 and GL3 statusMarek Olšák1-1/+3
2012-06-27i965: enable ARB_instanced_arrays extensionJordan Justen1-1/+1
2012-06-25docs: update GL3.3 statusMarek Olšák1-1/+2
2012-06-19docs: update GL3.txt for ARB_base_instanceFredrik Höglund1-1/+1
2012-05-23i965: create code path to handle primitive restart in hardwareJordan Justen1-1/+1
2012-05-23i965/gen6+: Add support for GL_ARB_blend_func_extended.Eric Anholt1-1/+1
2012-05-04i965: Add support for GL_ARB_draw_buffers_blend.Eric Anholt1-1/+1
2012-04-16docs: Update GLSL 1.40 status.Eric Anholt1-1/+2
2012-04-16docs: Update that int textures got done for GL3.Eric Anholt1-1/+1