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3 daysutil: Fix rounding of unpack_unorm8 from small unorm formats.Eric Anholt1-11/+10
4 daysiris: Fix android build due to missing link to libmesa_iris_gen125Jordan Justen1-1/+2
4 daysiris: only set point sprite overrides if actually using pointsYevhenii Kolesnikov1-4/+33
5 daysintel/genxml,anv,iris: Drop the legacy compute path from gen125.xmlJason Ekstrand3-227/+3
5 daysiris: Add support for COMPUTE_WALKERJordan Justen1-4/+81
6 daysdri: Restrict glthread for CS:GO to radeonsiNanley Chery1-4/+1
10 daysiris: Drop fast_clear_color's blorp_flags paramNanley Chery1-4/+3
10 daysiris: Delete iris_resolve_conditional_renderNanley Chery3-28/+0
10 daysiris: Disable conditional fast clearsNanley Chery1-39/+24
10 daysiris: Make can_fast_clear_depth return constantsNanley Chery1-4/+8
10 daysiris: Explain how conditional aux accesses workNanley Chery1-0/+16
11 daysiris: Blit stencil according to aspect_maskNanley Chery1-60/+1
11 daysiris: Use single-aspect formats more in iris_blitNanley Chery1-3/+19
11 daysiris: Blit non-stencil according to aspect_maskNanley Chery1-46/+51
11 daysiris: Loop through an aspect mask in iris_blitNanley Chery1-14/+12
11 daysiris: Increase use of pipe_resources in iris_blitNanley Chery1-2/+3
11 daysiris: Use texture preparation helper in iris_blitNanley Chery1-6/+2
11 daysiris: Move depth-format assertion out of iris_blitNanley Chery2-3/+3
11 daysiris: Don't prepare depth for stencil-aspect blitsNanley Chery1-4/+19
13 daysiris: use intrinsic buildersChristian Gmeiner1-13/+9
2021-01-04iris: don't use index_bias if not indexedMarek Olšák1-2/+0
2020-12-30iris: Support clears in more GPU-based copiesNanley Chery1-1/+24
2020-12-30iris: Move STC case in get_copy_region_aux_settingsNanley Chery1-2/+2
2020-12-30intel/isl: move get_tile dims/masks to common isl headerDave Airlie6-104/+48
2020-12-18spirv: Implement OpArrayLength for OpenGLCaio Marcelo de Oliveira Filho3-19/+41
2020-12-18iris: use list_is_linkedMarcin Ślusarz1-1/+1
2020-12-18iris: remove redundant checkMarcin Ślusarz1-1/+1
2020-12-10iris: Stop using blorp_hiz_stencil_opNanley Chery1-10/+4
2020-12-09iris: Drop res variable in resolve_sampler_viewsNanley Chery1-6/+6
2020-12-09iris: Fix resource ptr in resolve_sampler_viewsNanley Chery1-1/+1
2020-12-09iris: update depth value for stages after fast clear depthAndrii Simiklit1-0/+1
2020-12-08iris: fix memleak for query_buffer_uploaderyshi181-0/+1
2020-12-04iris: store copy of the border color in the border color hash tableMarcin Ślusarz1-1/+1
2020-12-01intel/iris: Build gen 12.5Jordan Justen5-6/+37
2020-11-26glsl: avoid an out-of-bound access while setting up a location for variableAndrii Simiklit1-4/+6
2020-11-18iris: Stop quantizing the depth clear valueNanley Chery1-19/+2
2020-11-16iris: initialize shared screen->vtbl only onceTapani Pälli3-31/+56
2020-11-13iris: Disable color fast-clears in iris_copy_regionNanley Chery1-11/+0
2020-11-13iris: Use converted depth in clear_depth_stencilNanley Chery1-5/+2
2020-11-13iris: Add and use convert_depth_valueNanley Chery1-10/+18
2020-11-13mesa: Clamp some depth values in glClearBufferfiNanley Chery1-2/+14
2020-11-13mesa: Clamp some depth values in glClearBufferfvNanley Chery1-1/+15
2020-11-11prog_to_nir: Revert name initialization changeKenneth Graunke1-2/+2
2020-11-11gallium: Add format modifier plane count queryJames Jones6-32/+93
2020-11-05iris: Move blit scissoring earlier.Kenneth Graunke1-21/+21
2020-11-04iris: Flush dmabufs during context flushesNanley Chery5-4/+69
2020-11-04iris: Fix fast-clears of swizzled alpha formatsNanley Chery1-16/+7
2020-11-04iris: Fix SINT assert in convert_fast_clear_colorNanley Chery1-2/+1
2020-11-04iris: Fix fast-clears of swizzled LA formatsNanley Chery1-2/+1
2020-11-04iris: fix source/destination layers for 3D blitsKenneth Graunke1-2/+15