index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
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Commit message (
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Author
Files
Lines
2016-01-11
mesa: Add _mesa_set_sampler_filters method
Ian Romanick
2
-0
/
+26
2016-01-11
mesa: Add _mesa_set_sampler_wrap method
Ian Romanick
2
-0
/
+20
2016-01-12
nvc0: remove useless goto in nvc0_launch_grid()
Samuel Pitoiset
1
-6
/
+4
2016-01-11
mesa: Mark Identity as const
Ian Romanick
1
-1
/
+1
2016-01-11
configure.ac: always define __STDC_CONSTANT_MACROS
Oded Gabbay
2
-2
/
+2
2016-01-11
i965: Upload 3DSTATE_BINDING_TABLE_POINTERS_HS when !TCS on Gen9+.
Kenneth Graunke
1
-3
/
+4
2016-01-11
Add missing platform information for KBL
Mark Janes
1
-0
/
+5
2016-01-11
nv50/ir: the whole point of data array is to hand out regular registers
Ilia Mirkin
1
-1
/
+1
2016-01-11
mesa/uniform_query: add IROUNDD and use for doubles->ints (v2)
Dave Airlie
2
-1
/
+8
2016-01-11
glsl: replace unreachable code path with assert
Timothy Arceri
1
-5
/
+4
2016-01-11
Revert "glsl: replace unreachable code path with assert"
Timothy Arceri
1
-4
/
+5
2016-01-11
glsl: replace unreachable code path with assert
Timothy Arceri
1
-5
/
+4
2016-01-11
glsl: combine if blocks
Timothy Arceri
1
-6
/
+3
2016-01-11
mesa: Update todo regarding StencilOp and StencilOpSeparate.
Rhys Kidd
1
-12
/
+6
2016-01-09
glsl: Make bitfield_insert/extract and bfi/bfm non-vectorizable.
Kenneth Graunke
1
-1
/
+6
2016-01-09
nv50/ir: Fix scratch allocation size and file
Pierre Moreau
2
-3
/
+3
2016-01-08
mesa: merge bind_atomic_buffers_{base|range}
Nicolai Hähnle
1
-106
/
+49
2016-01-08
mesa: merge bind_shader_storage_buffers_{base|range}
Nicolai Hähnle
1
-111
/
+51
2016-01-08
mesa: merge bind_uniform_buffers_{base|range}
Nicolai Hähnle
1
-108
/
+50
2016-01-08
mesa: merge bind_xfb_buffers_{base|range}
Nicolai Hähnle
1
-113
/
+59
2016-01-08
glsl: Don't add nir files to libglsl_la_SOURCES
Kristian Høgsberg Kristensen
3
-4
/
+8
2016-01-08
nv50,nvc0: use a face sysval to avoid the useless back-and-forth conversion
Ilia Mirkin
5
-9
/
+2
2016-01-08
glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c
Kristian Høgsberg Kristensen
8
-52
/
+56
2016-01-08
i965: Move GLSL lowering passes out of libi965_compiler.la
Kristian Høgsberg Kristensen
1
-5
/
+5
2016-01-08
glsl: Move glsl_to_nir files to LIBGLSL_FILES
Kristian Høgsberg Kristensen
1
-2
/
+2
2016-01-08
mesa: Use separate indices for UBO & SSBO during binding
Jordan Justen
1
-10
/
+20
2016-01-08
mesa: Map program UBOs and SSBOs to Interface Blocks
Jordan Justen
3
-5
/
+37
2016-01-08
mesa: docs: Add link to planet.freedesktop.org
Sarah Sharp
1
-0
/
+1
2016-01-08
freedreno: add ir3_compiler to gitignore
Ilia Mirkin
1
-0
/
+1
2016-01-08
gallium: add a RESQ opcode to query info about a resource
Ilia Mirkin
3
-1
/
+14
2016-01-08
gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
Ilia Mirkin
16
-13
/
+32
2016-01-08
gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
Ilia Mirkin
13
-0
/
+23
2016-01-08
tgsi: update atomic op docs
Ilia Mirkin
1
-46
/
+47
2016-01-08
tgsi: add a is_store property
Ilia Mirkin
2
-223
/
+224
2016-01-08
tgsi: provide a way to encode memory qualifiers for SSBO
Ilia Mirkin
10
-2
/
+180
2016-01-08
ureg: add buffer support to ureg
Ilia Mirkin
6
-1
/
+69
2016-01-08
tgsi: add ureg support for image decls
Ilia Mirkin
12
-52
/
+153
2016-01-08
glsl: Ensure 64bits shift is used.
Jose Fonseca
1
-3
/
+3
2016-01-08
mesa/main: Avoid `void function returning a value` warning.
Jose Fonseca
1
-2
/
+4
2016-01-08
configure.ac: add --enable-profile
Oded Gabbay
1
-0
/
+21
2016-01-08
nine: allow fragment shader POSITION and FACE to be system values
Marek Olšák
2
-12
/
+46
2016-01-08
vl: allow fragment shader POSITION to be a system value
Marek Olšák
1
-4
/
+8
2016-01-08
util/pstipple: allow fragment shader POSITION to be a system value
Marek Olšák
6
-11
/
+34
2016-01-08
st/mesa: add support for POSITION and FACE system values
Marek Olšák
4
-16
/
+44
2016-01-08
tgsi/scan: update for POSITION and FACE sytem values
Marek Olšák
1
-1
/
+4
2016-01-08
gallium: add caps for POSITION and FACE system values
Marek Olšák
17
-6
/
+48
2016-01-08
program: add a helper for rewriting FP position input to sysval
Marek Olšák
2
-0
/
+29
2016-01-08
glsl: optionally declare gl_FragCoord & gl_FrontFacing as system values
Marek Olšák
5
-4
/
+18
2016-01-08
tgsi/ureg: handle redundant declarations in ureg_DECL_system_value
Marek Olšák
1
-1
/
+9
2016-01-08
tgsi/ureg: remove index parameter from ureg_DECL_system_value
Marek Olšák
4
-13
/
+16
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