index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
24.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
fjdegroo/lnl-giraffe-metrics
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
staging/24.2
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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2011-11-14
llvmpipe: Remove unused variables.
José Fonseca
1
-2
/
+0
2011-11-14
llvmpipe: Make more resilient to out-of-memory situations.
José Fonseca
5
-24
/
+68
2011-11-14
draw: Handle failure to allocate aligned_constant_storage.
José Fonseca
1
-3
/
+9
2011-11-14
gallivm: Remove duplicate statement.
José Fonseca
1
-2
/
+0
2011-11-14
gallivm: Include stddef.h before the LLVM C++ headers.
José Fonseca
2
-0
/
+4
2011-11-14
llvmpipe: fix unswizzle of packed float types.
Dave Airlie
1
-2
/
+2
2011-11-13
r600g: properly handle cayman in is_alu_vec_unit_inst()
Alex Deucher
1
-7
/
+15
2011-11-13
r600g: fix cb offset for flushed_depth_texture
Vadim Girlin
1
-1
/
+1
2011-11-13
r600g: fix stencil buffer ref counting on evergreen
Vadim Girlin
1
-1
/
+4
2011-11-13
r600g: lazy load for AR register
Vadim Girlin
3
-46
/
+61
2011-11-13
r600g: include INTERP_[XY|ZW] in is_alu_vec_unit_inst
Vadim Girlin
1
-1
/
+3
2011-11-12
glcpp: Add GL_ARB_draw_instanced #define.
Morgan Armand
1
-0
/
+3
2011-11-12
i965: Don't try to normalize cubemap coordinates for textureSize.
Kenneth Graunke
1
-0
/
+3
2011-11-11
mesa: Fix glFramebufferTexture*() for depth and stencil attachments
Chad Versace
1
-3
/
+55
2011-11-11
i965: Expose GLSL 1.30 on gen6+.
Eric Anholt
1
-1
/
+4
2011-11-11
i965: Add support for gl_VertexID and gl_InstanceID.
Eric Anholt
4
-6
/
+63
2011-11-11
i965: Replace a should-never-happen fallback with asserts where it matters.
Eric Anholt
2
-13
/
+15
2011-11-11
mesa: Make gl_VertexID be a system value like gl_InstanceID.
Eric Anholt
2
-1
/
+2
2011-11-11
glsl: Move builtin_variables.h into .cpp.
Eric Anholt
2
-111
/
+86
2011-11-11
glsl: Move ir_variable.cpp to builtin_variables.cpp.
Eric Anholt
2
-1
/
+1
2011-11-11
state_tracker: remove written but never used variable.
Mathias Fröhlich
1
-2
/
+0
2011-11-11
radeon: fix build.
Dave Airlie
1
-1
/
+1
2011-11-11
radeon: drop unused constant_cliprect field
Dave Airlie
2
-2
/
+0
2011-11-11
radeon: disable texobj state for 3d texture
Dave Airlie
1
-0
/
+1
2011-11-11
radeon: use meta bitmap
Dave Airlie
1
-0
/
+1
2011-11-11
radeon: fix bug with wrong stride being used for rectangluar textures.
Dave Airlie
4
-6
/
+6
2011-11-11
i965: remove #include of api_noop.h
Brian Paul
1
-1
/
+0
2011-11-11
xlib: set alpha to 0xff when mapping RGB pixmaps
Brian Paul
1
-0
/
+11
2011-11-11
swrast: avoid calling _mesa_get_srgb_format_linear() inside a loop
Brian Paul
1
-3
/
+3
2011-11-11
swrast: remove bogus assertion
Brian Paul
1
-1
/
+0
2011-11-11
svga: don't crash/assert if we fail to allocate a vertex buffer
Brian Paul
1
-9
/
+20
2011-11-11
draw: handle out of memory conditions
Brian Paul
1
-3
/
+5
2011-11-11
util: check for null vertex buffer object in blit code
Brian Paul
1
-6
/
+10
2011-11-11
st/mesa: fix OOM failure in bitmap code
Brian Paul
1
-5
/
+10
2011-11-11
vbo: better handling of VBO allocation failures
Brian Paul
5
-39
/
+125
2011-11-11
mesa: replace api_noop.[ch] with vbo_noop.[ch]
Brian Paul
5
-1116
/
+530
2011-11-11
vbo: pull some code from api_noop.c into vbo module
Brian Paul
2
-16
/
+208
2011-11-11
mesa: remove ancient, unused gl_free_control_points prototoype
Brian Paul
1
-4
/
+0
2011-11-11
docs: add another viewperf issue
Brian Paul
1
-0
/
+13
2011-11-10
i965: Make Gen6+ renderbuffer surface updates not depend on NEW_COLOR.
Kenneth Graunke
3
-2
/
+12
2011-11-10
i965: Reorder state atom lists so all the surface state is together.
Kenneth Graunke
1
-16
/
+19
2011-11-10
glsl: Handle constant expressions involving ir_binop_equal/nequal.
Kenneth Graunke
1
-0
/
+6
2011-11-10
glsl: Remove textureGradOffset built-ins taking samplerCube parameters.
Kenneth Graunke
3
-9
/
+0
2011-11-10
glsl: Fix misnamed textureProjOffset prototypes in built-in profiles.
Kenneth Graunke
2
-62
/
+62
2011-11-10
glsl: Remove texture built-ins with 'bias' from 1.30 VS profile.
Kenneth Graunke
1
-118
/
+4
2011-11-10
i965: Put a proper sampler count in 3DSTATE_VS.
Kenneth Graunke
2
-3
/
+5
2011-11-10
i965: Upload SAMPLER_STATE pointers for the VS on Ivybridge.
Kenneth Graunke
1
-1
/
+7
2011-11-10
i965: Move and rename "wm sampler" fields to just "sampler".
Kenneth Graunke
9
-33
/
+37
2011-11-10
i965: Clean up code for VS pull constant surface creation.
Kenneth Graunke
3
-64
/
+20
2011-11-10
i965: Use a single binding table for all pipeline stages.
Kenneth Graunke
9
-85
/
+80
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