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AgeCommit message (Expand)AuthorFilesLines
2009-01-07glsl: remove dead codeBrian Paul1-13/+2
2009-01-07mesa: OSMesa Makefile fixes (use LIB_DIR)Brian Paul1-4/+3
2009-01-06glsl: loop unroll adjustmentsBrian Paul1-1/+20
2009-01-06glsl: implement loop unrolling for simple 'for' loopsBrian Paul1-24/+205
2009-01-06mesa: Move var declaration to top of scope.Brian Paul1-0/+8
2009-01-06mesa: fix GL_DEPTH_CLEAR_VALUE castingBrian Paul2-4/+4
2009-01-06mesa: remove dri_sarea.h, add glcore.h in MakefileBrian Paul1-1/+1
2009-01-06mesa: Fix the size per pixel for packed pixel format data type.Xiang, Haihao3-2/+9
2009-01-06mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #1...Xiang, Haihao1-1/+1
2009-01-06dri: correct the damage.Xiang, Haihao1-2/+17
2009-01-05mesa: add GLushort cases for render to texture (Z-buffers)Brian Paul1-2/+50
2009-01-05mesa: fix a GLSL swizzled writemask bugBrian Paul1-2/+18
2009-01-05i965: implement OPCODE_TRUNC (round toward zero) on vertex path.Brian Paul4-1/+7
2009-01-05glu: Add mangled symbols to export listTom Fogal1-0/+59
2009-01-02mesa: fix warning about possibly undefined var in GLSL compilerBrian Paul1-6/+4
2009-01-02mesa: fix another "out of samplers" problemBrian Paul3-18/+50
2009-01-01i965: increase number of texture samplers to 16Brian Paul2-3/+5
2009-01-01i965: comments, clean-ups, re-order some functionsBrian Paul1-34/+54
2009-01-01i965: added OPCODE_NRM3/4Brian Paul1-0/+3
2009-01-01i965: fix commentBrian Paul1-1/+1
2009-01-01i965: indentation and formatting fixesBrian Paul1-45/+36
2009-01-01i965: implement OPCODE_NRM3/NRM4Brian Paul1-3/+33
2009-01-01i965: whitespace, comment changesBrian Paul1-26/+11
2009-01-01mesa: comments, whitespace changesBrian Paul1-13/+31
2009-01-01demos: added progs/glsl/samplers.c to test all available texture samplersBrian Paul2-0/+365
2009-01-01mesa: updated comments about GLSL constantsBrian Paul1-2/+3
2008-12-31mesa: increase max texture image units and GLSL samplers to 16Brian Paul14-137/+189
2008-12-31intel: Share passthrough transform setup between glBitmap and glDrawPixels.Eric Anholt5-45/+52
2008-12-31intel: Add support for glBitmap as metaops using GL calls.Eric Anholt4-0/+350
2008-12-30mesa: fix bug in evaluation of structure fieldsBrian Paul1-3/+1
2008-12-30mesa: allow variable indexing into the predefined uniform variable arraysBrian Paul5-91/+376
2008-12-30mesa: better error message when running out of GLSL samplersBrian Paul1-1/+4
2008-12-30mesa: comments for some state varsBrian Paul1-4/+4
2008-12-30mesa: increase max constants/uniforms to 256 (vec4 vectors)Brian Paul1-2/+2
2008-12-30mesa: updated compilation documentationBrian Paul2-31/+39
2008-12-30demos: minor fixes to twoside.c glsl demoBrian Paul1-16/+28
2008-12-30intel: disable ATI_texture_env_combine3 for i830( and related device).Xiang, Haihao2-1/+2
2008-12-29dri: Fix driWaitForMSC32 when divisor >= 2 and msc < 0.Eric Anholt1-9/+9
2008-12-29R300: missing semicolonAlex Deucher1-1/+1
2008-12-29intel: enable ATI_texture_env_combine3. Fixes #17707Xiang, Haihao1-0/+1
2008-12-28r300: remove the unknowns from the indx_buffer codeDave Airlie2-5/+6
2008-12-24i915: separate the fog term from the specular color term.Xiang, Haihao1-19/+3
2008-12-23intel: Fix glBitmap clipping for DRI1.Eric Anholt1-2/+2
2008-12-23Remove third buffer support from Mesa.Dave Airlie6-35/+3
2008-12-19Add do_row_3d for mipmapping 3D texturesIan Romanick1-21/+444
2008-12-19Fix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_5_REVIan Romanick1-1/+1
2008-12-19965 / GLSL: Use full precision for EXP instructionIan Romanick1-1/+1
2008-12-19GLSL: The LOG2 macro doesn't have enough precisionIan Romanick1-2/+9
2008-12-19intel: Fix glBitmap top/bottom clipping.Eric Anholt1-40/+35
2008-12-19intel: Don't forget the source bitmap size when clipping the size we draw.Eric Anholt1-1/+3