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2016-12-07radv: make push constants optionalDave Airlie1-5/+17
2016-12-07radv: only emit descriptor sgprs when neededDave Airlie1-25/+26
2016-12-07radv: move userdata sgpr ownership to compiler side.Dave Airlie3-73/+208
2016-12-07radv: refactor out the constant setting user sgpr code.Dave Airlie1-18/+17
2016-12-07radv: refactor out the descriptor user sgpr setting.Dave Airlie1-18/+18
2016-12-07radv: only bind descriptor sets to stages that need themDave Airlie1-16/+29
2016-12-07radv: move descriptor set userdata emission to draw flush time.Dave Airlie2-2/+23
2016-12-07radv: refactor descriptor set userdata emission out.Dave Airlie1-15/+22
2016-12-07radv: pass pipeline to constant flush functionDave Airlie1-4/+6
2016-12-07radv: consolidate compute pipeline flushing (v1.1)Dave Airlie1-12/+14
2016-12-06radv: fix resource leak in radv_amdgpu_ctx_createNayan Deshmukh1-0/+1
2016-12-05configure.ac: Only add default LLVM components if neededTobias Droste1-3/+12
2016-12-05configure.ac: Move radv check to the Vulkan sectionTobias Droste1-4/+1
2016-12-05radv: fix another regression since shadow fixes.Dave Airlie1-1/+1
2016-11-29radv: set spi_baryc_cntl.pos_float_location to 0Dave Airlie1-1/+1
2016-11-29radv: force persample shading when required.Dave Airlie4-6/+23
2016-11-29radv: Initialize the shader_stats_dump flag.Bas Nieuwenhuizen1-0/+1
2016-11-29radv: Use different intrinsic for ubo loads.Bas Nieuwenhuizen1-1/+29
2016-11-29radv: set maxFragmentDualSrcAttachments to 1Dave Airlie1-1/+1
2016-11-28radv: don't return VK_SUCCESS if radv_device_get_cache_uuid() failsEmil Velikov1-0/+2
2016-11-28radv: don't leak the fd if radv_physical_device_init() succeedsEmil Velikov1-0/+1
2016-11-28anv: Use library mtime for cache UUID.Emil Velikov1-4/+30
2016-11-28anv: Store UUID in physical device.Emil Velikov3-14/+15
2016-11-28radv: Make radv_finishme only warn once per call-siteEmil Velikov1-1/+7
2016-11-28radv: fix 3D clears with baseMiplevelDave Airlie1-1/+1
2016-11-28radv: brown-paper bag for a forgotten else.Dave Airlie1-1/+1
2016-11-28radv/ac/llvm: fix regression with shadow samplers fixDave Airlie1-3/+3
2016-11-27radv/ac/llvm: shadow samplers only return one value.Dave Airlie1-1/+3
2016-11-27radv/si: fix optimal micro tile selectionDave Airlie1-7/+7
2016-11-27radv: honour the number of properties availableEmil Velikov1-11/+7
2016-11-27radv: drop the return type for radv_queue_init()Mun Gwan-gyeong1-3/+1
2016-11-24radv: Don't generate radv_timestamp.hBas Nieuwenhuizen2-8/+1
2016-11-24radv: fix texel fetch offset with 2d arrays.Dave Airlie1-3/+4
2016-11-23radv: fix flipped blitsDave Airlie1-57/+111
2016-11-23radv/meta: just local vars for src/dst subresources.Dave Airlie1-8/+10
2016-11-24radv: add support for VK_AMD_draw_indirect_countFredrik Höglund2-14/+84
2016-11-24radv: add support for VK_AMD_negative_viewport_heightFredrik Höglund1-0/+4
2016-11-24radv: add support for VK_KHR_sampler_mirror_clamp_to_edgeFredrik Höglund1-0/+4
2016-11-24radv: add support for anisotropic filtering on SI-CIFredrik Höglund2-9/+33
2016-11-23anv: fix enumeration of propertiesEmil Velikov1-6/+8
2016-11-23radv: move pipeline barrier image transitions after src flushingDave Airlie1-8/+12
2016-11-22radv: add support for shader stats dumpDave Airlie3-0/+87
2016-11-22radv: fix sample id loadingDave Airlie1-1/+18
2016-11-22radv/ac: add implementation of load_sample_pos intrinsic.Dave Airlie1-0/+12
2016-11-22radv/ac: cleanup ddxy emissionDave Airlie1-93/+43
2016-11-22radv/meta: cleanup resolve vertex state emissionDave Airlie1-47/+2
2016-11-22radv: Incorporate GPU family into cache UUID.Bas Nieuwenhuizen1-3/+5
2016-11-22radv: Use library mtime for cache UUID.Bas Nieuwenhuizen1-4/+32
2016-11-22radv: Store UUID in physical device.Bas Nieuwenhuizen3-14/+16
2016-11-21radv: spir-v allows texture size query with and without lod.Dave Airlie1-1/+4