index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Author
Files
Lines
2020-10-13
v3dv/device: handle primary nodes for newer kernels
n00b7
1
-1
/
+2
2020-10-13
v3dv: fix color border clamping with specific formats
Iago Toral Quiroga
3
-9
/
+40
2020-10-13
v3dv: fix regressions for cubemap array load/store
Iago Toral Quiroga
3
-12
/
+43
2020-10-13
v3dv: use swizzle X001 with D/S formats
Iago Toral Quiroga
1
-4
/
+4
2020-10-13
v3dv/image: fix TEXTURE_SHADER_STATE depth for cube arrays
Alejandro Piñeiro
1
-0
/
+6
2020-10-13
v3dv: handle unnormalized coordinates in samplers
Iago Toral Quiroga
3
-1
/
+18
2020-10-13
v3dv: fix blit_shader() to honor the region's aspect mask
Iago Toral Quiroga
1
-2
/
+2
2020-10-13
v3dv: fix srcSubresource description for image to buffer blits
Iago Toral Quiroga
2
-3
/
+2
2020-10-13
v3dv: fix textureSize() for cube arrays
Iago Toral Quiroga
3
-1
/
+8
2020-10-13
v3dv: fix vkCmdCopyBuffer unaligned TLB access
Iago Toral Quiroga
1
-15
/
+19
2020-10-13
v3dv: handle draw after barrier
Iago Toral Quiroga
1
-1
/
+9
2020-10-13
v3dv: improve handling of too large image sizes
Iago Toral Quiroga
2
-2
/
+5
2020-10-13
v3dv: add workaround for GFXH-1602
Iago Toral Quiroga
1
-7
/
+16
2020-10-13
v3dv: fix GFXH-930 workaround
Iago Toral Quiroga
1
-1
/
+1
2020-10-13
v3dv/device: expose support for image cube array
Alejandro Piñeiro
1
-1
/
+1
2020-10-13
nir: include texture query lod as one of the ops that requires a sampler
Alejandro Piñeiro
1
-2
/
+0
2020-10-13
v3dv/uniforms: support for some QUNIFORM_IMAGE_XXX
Alejandro Piñeiro
1
-0
/
+9
2020-10-13
v3dv/pipeline: lower_image_deref
Alejandro Piñeiro
1
-0
/
+87
2020-10-13
v3dv/descriptors: support for DESCRIPTOR_TYPE_STORAGE_IMAGE
Alejandro Piñeiro
1
-2
/
+8
2020-10-13
v3dv: implement support for shader spilling
Iago Toral Quiroga
3
-4
/
+40
2020-10-13
v3dv: lower frexp
Iago Toral Quiroga
1
-0
/
+2
2020-10-13
v3dv: lower unpack_{u,s}norm_2x16
Iago Toral Quiroga
1
-0
/
+2
2020-10-13
v3dv: don't reset descriptor state after a meta operation
Iago Toral Quiroga
2
-10
/
+18
2020-10-13
v3dv: handle empty set layouts
Iago Toral Quiroga
1
-9
/
+13
2020-10-13
v3dv: initial support for input attachments
Alejandro Piñeiro
4
-6
/
+29
2020-10-13
v3dv/pipeline: set load_layer_id to zero
Alejandro Piñeiro
1
-0
/
+8
2020-10-13
v3dv/pipeline: iterate used textures using the combined index map
Alejandro Piñeiro
1
-10
/
+21
2020-10-13
v3d/tex: avoid to ask back for a sampler state if not needed
Alejandro Piñeiro
1
-10
/
+20
2020-10-13
v3dv: pipeline initialization fixes for disabled rasterization
Iago Toral Quiroga
2
-83
/
+64
2020-10-13
v3dv: don't free BOs from imported memory objects
Iago Toral Quiroga
2
-2
/
+8
2020-10-13
v3dv: assert that our framebuffers are single sampled
Iago Toral Quiroga
1
-0
/
+3
2020-10-13
v3dv: return a proper error for too large buffer allocations
Iago Toral Quiroga
1
-1
/
+4
2020-10-13
v3dv: implement indirect compute dispatch
Iago Toral Quiroga
4
-46
/
+234
2020-10-13
v3dv: always emit index buffer state for new jobs
Iago Toral Quiroga
2
-11
/
+21
2020-10-13
v3dv: handle unsized arrays in SSBOs
Iago Toral Quiroga
3
-4
/
+18
2020-10-13
v3dv: implement compute dispatch
Iago Toral Quiroga
4
-7
/
+252
2020-10-13
v3dv: handle separate binding points for compute and graphics
Iago Toral Quiroga
3
-27
/
+57
2020-10-13
v3dv: support compute pipelines
Iago Toral Quiroga
3
-8
/
+175
2020-10-13
v3dv/bo: add dump stats info
Alejandro Piñeiro
1
-1
/
+91
2020-10-13
v3dv/bo: add a maximum size for the bo_cache and a envvar to configure it
Alejandro Piñeiro
2
-1
/
+38
2020-10-13
v3dv/bo: adding a BO cache
Alejandro Piñeiro
11
-37
/
+281
2020-10-13
v3dv: always map full BOs
Iago Toral Quiroga
2
-39
/
+20
2020-10-13
v3dv: try to use TFU path when creating tiled images from linear buffers
Iago Toral Quiroga
1
-141
/
+154
2020-10-13
v3dv: add a CPU path for buffer to image copies
Iago Toral Quiroga
3
-6
/
+138
2020-10-13
v3dv: add a TFU path for buffer to image copies
Iago Toral Quiroga
1
-21
/
+136
2020-10-13
v3dv: try harder to skip emission of redundant state
Iago Toral Quiroga
2
-26
/
+81
2020-10-13
v3dv: actually enable early Z
Iago Toral Quiroga
2
-10
/
+27
2020-10-13
v3dv: fix release build warnings
Iago Toral Quiroga
3
-13
/
+12
2020-10-13
v3dv: fix a few cases where we were ignoring suballocated buffers
Iago Toral Quiroga
2
-9
/
+19
2020-10-13
v3dv: regen BO lists for CLs inside cloned jobs
Iago Toral Quiroga
1
-1
/
+60
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