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2015-09-02docs: document VMware OpenGL 3.3 supportBrian Paul1-0/+35
2015-09-02svga: update driver for version 10 GPU interfaceBrian Paul64-2369/+8655
2015-09-02svga: add new version 10 device command prototypesBrian Paul1-0/+333
2015-09-02svga: add new svga_streamout.h fileBrian Paul1-0/+50
2015-09-02svga: add new svga_state_tgsi_transform.c fileBrian Paul1-0/+293
2015-09-02svga: add new svga_state_sampler.c fileBrian Paul1-0/+339
2015-09-02svga: add new svga_state_gs.c fileBrian Paul1-0/+264
2015-09-02svga: add new svga_pipe_streamout.c fileBrian Paul1-0/+320
2015-09-02svga: add new svga_pipe_gs.c fileBrian Paul1-0/+142
2015-09-02svga: add new svga_link.[ch] filesBrian Paul2-0/+140
2015-09-02svga: add new svga_cmd_vgpu10.c fileBrian Paul1-0/+1289
2015-09-02svga: add new svga_tgsi_vgpu10.c fileBrian Paul1-0/+6778
2015-09-02svga: remove unused SVGA3D_* command functionsBrian Paul2-156/+0
2015-09-02gallium/st: add pipe_context::get_timestamp()Brian Paul2-2/+18
2015-09-02svga/winsys: Add support for VGPU10Brian Paul22-134/+473
2015-09-02svga: update the svga3d device header filesBrian Paul11-1043/+2206
2015-09-02svga: add new version 10 device header filesBrian Paul2-0/+2010
2015-09-02winsys/svga: add new vmw_query.c[h] filesBrian Paul3-1/+214
2015-09-02mesa/formats: 8-bit channel integer formats additionDave Airlie5-0/+64
2015-09-02mesa/formats: add some formats from GL3.3Dave Airlie5-0/+123
2015-09-02mesa: handle SwapBytes in compressed texture get code.Dave Airlie1-0/+7
2015-09-02mesa: fix SwapBytes handling in numerous placesDave Airlie6-56/+89
2015-09-01auxiliary/os: Don't implement os_get_option() on embedded builds.José Fonseca1-0/+2
2015-09-01util: add a couple primitive restart helper functionsBrian Paul3-0/+331
2015-09-01tgsi: add tgsi utility to transform a fragment shader to support aa pointCharmaine Lee3-0/+346
2015-09-01tgsi: adds tgsi utility to transform a shader to support point spriteCharmaine Lee3-0/+622
2015-09-01util: add util_strcasecmp() wrapperBrian Paul1-0/+3
2015-09-01gallium/util: add a utility to create geometry passthrough shaderCharmaine Lee2-0/+57
2015-09-01gallium/util: return FALSE for intersection if there's empty rectanglesRoland Scheidegger1-1/+6
2015-09-01tgsi: add some more helper functionsCharmaine Lee1-4/+65
2015-09-01tgsi: add negate parameter to tgsi_transform_kill_inst()Brian Paul4-5/+8
2015-09-01mesa: Move gl_vert_attrib from mtypes.h to shader_enums.hJason Ekstrand2-107/+108
2015-08-27mesa: only copy the requested teximage facesIlia Mirkin1-2/+2
2015-08-26gallium: add flags parameter to pipe_screen::context_createMarek Olšák57-65/+96
2015-08-26gallium: add an interface for dumping debug driver stateMarek Olšák2-0/+17
2015-08-17mesa: rename texture function now that its staticTimothy Arceri1-31/+31
2015-08-15scons: Always define __STDC_LIMIT_MACROS.Vinson Lee1-0/+1
2015-08-14swrast: fix EXT_depth_bounds_testMarek Olšák1-2/+12
2015-08-14st/mesa: add EXT_depth_bounds_testMarek Olšák2-4/+12
2015-08-14gallium: add an interface for EXT_depth_bounds_testMarek Olšák16-0/+20
2015-08-14gallium: add support for GLES texture float extensions (v3)Marek Olšák17-0/+46
2015-08-11configure.ac: Always define __STDC_LIMIT_MACROS.Matt Turner1-1/+1
2015-08-10mesa/format_utils: Add src_bits == dst_bits cases to unorm_to_unormJason Ekstrand1-1/+3
2015-08-10util: Use LONG_MAX instead of LONG_BIT.Jose Fonseca1-6/+7
2015-08-10scons: Build roundevent_test.Jose Fonseca2-0/+9
2015-08-09util: Rename PURE to ATTRIBUTE_PURE.Jose Fonseca1-2/+2
2015-08-06radeonsi: add a HUD query showing the number of shaders createdMarek Olšák4-0/+17
2015-08-06radeonsi: add a HUD query showing the number of compiler invocationsMarek Olšák4-1/+19
2015-08-06gallium/radeon: display cumulative results for some driver queriesMarek Olšák1-2/+4
2015-08-06gallium/radeon: switch the buffer-wait-time query to microsecondsMarek Olšák2-3/+3