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2011-01-17glsl: Add support for default precision statementsChad Versace4-9/+67
2011-01-17glsl: Add semantic checks for precision qualifiersChad Versace1-0/+33
2011-01-17glsl: Fix parser rule for type_specifierChad Versace1-0/+3
2011-01-17glsl: Change default value of ast_type_specifier::precisionChad Versace2-4/+5
2011-01-17glsl: Check that 'centroid in' does not occur in vertex shaderChad Versace1-0/+13
2011-01-17glsl: Check that interpolation quals only apply to vertex ins and fragment outsChad Versace1-0/+35
2011-01-17glsl: Check that interpolation qualifiers do not precede 'varying'Chad Versace3-0/+38
2011-01-17glsl: Add method ast_type_qualifier::interpolation_string()Chad Versace2-0/+25
2011-01-17vbo: init num_instances in split_prims()Brian Paul1-0/+1
2011-01-17tnl: assert that num_instances > 0Brian Paul1-0/+2
2011-01-17mesa: s/primcount/numInstances/Brian Paul2-18/+18
2011-01-17nouveau: fix build against out of tree libdrmDave Airlie4-0/+8
2011-01-16r600g: fix PIPE_CAP_INSTANCED_DRAWING warningChristian König1-0/+1
2011-01-16r600g: fix alu inst group merging for relative adressingChristian König1-1/+13
2011-01-16nvc0: fix and enable instanced drawing and arraysChristoph Bumiller9-30/+91
2011-01-16d3d1x: Fix broken build.Chia-I Wu1-1/+6
2011-01-15mesa: minor tweaks in _mesa_set_fetch_functions()Brian Paul1-3/+3
2011-01-15mesa: add comment for _mesa_get_srgb_format_linear()Brian Paul1-0/+5
2011-01-15mesa: move declarations before codeBrian Paul1-1/+2
2011-01-16docs: add GL_EXT_texture_sRGB_decode to relnotesDave Airlie1-0/+1
2011-01-16gallium: add EXT_texture_sRGB_decode.Dave Airlie2-0/+5
2011-01-16i965: add support for EXT_texture_sRGB_decodeDave Airlie2-3/+12
2011-01-16mesa/swrast: implement EXT_texture_sRGB_decodeDave Airlie8-2/+88
2011-01-16r600d: fix some bugs added reworking literal handlingChristian König2-22/+33
2011-01-15docs: document GL_ARB_draw_buffers_blendBrian Paul2-1/+2
2011-01-15mesa: implement glGet queries for GL_ARB_draw_buffers_blendBrian Paul1-0/+47
2011-01-15mesa: display list support for GL_ARB_draw_buffers_blend functionsBrian Paul1-0/+108
2011-01-15mesa: plug in GL_ARB_draw_buffers_blend functionsBrian Paul1-0/+6
2011-01-15glapi: regenerated filesBrian Paul8-5210/+5461
2011-01-15glapi: new entrypoint specs for GL_ARB_draw_buffers_blendBrian Paul3-0/+41
2011-01-15mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul31-364/+611
2011-01-15docs: update GL3.txt statusBrian Paul1-2/+2
2011-01-15docs: document GL_ARB_instanced_arraysBrian Paul1-0/+1
2011-01-15st/mesa: GL_ARB_instanced_arrays supportBrian Paul2-3/+15
2011-01-15mesa: support for GL_ARB_instanced_arraysBrian Paul5-3/+73
2011-01-15glapi: regenerated filesBrian Paul14-5955/+6046
2011-01-15glapi: GL_ARB_instanced_arrays supportBrian Paul1-0/+1
2011-01-15draw: add missing LP_CHECK_MEMBER_OFFSET()Brian Paul1-0/+2
2011-01-15st/mesa: move/consolidate an assignmentBrian Paul1-2/+1
2011-01-15docs: document GL_ARB_draw_instancedBrian Paul1-0/+1
2011-01-15r600g: Remove the redundant radeon_new() prototype.Henri Verbeet1-2/+0
2011-01-15r600g: Fix some register value name typos.Henri Verbeet4-6/+6
2011-01-15r600g: Get rid of r600_translate_vertex_data_type().Henri Verbeet2-270/+0
2011-01-15Merge branch 'draw-instanced'Brian Paul33-23/+347
2011-01-15nvc0: try to swap immediates to first source tooChristoph Bumiller1-0/+7
2011-01-15nvc0: make sure all sources of the BIND op are distinctChristoph Bumiller3-0/+45
2011-01-15nvc0: update user vbufs on each draw callChristoph Bumiller4-37/+119
2011-01-15nvc0: enable early fragment tests where possibleChristoph Bumiller3-2/+13
2011-01-15nvc0: upload small buffers through the command bufferChristoph Bumiller1-0/+6
2011-01-15mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.Chia-I Wu1-0/+2