index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
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2015-10-24
docs: add release notes for 11.0.4
mesa-11.0.4
Emil Velikov
1
-0
/
+167
2015-10-24
Update version to 11.0.4
Emil Velikov
1
-1
/
+1
2015-10-21
configure.ac: ensure RM is set
Jonathan Gray
1
-0
/
+2
2015-10-21
mesa: fix ARRAY_SIZE query for GetProgramResourceiv
Tapani Pälli
3
-43
/
+62
2015-10-21
i965: Remove early release of DRI2 miptree
Chris Wilson
1
-1
/
+0
2015-10-21
i965/vec4: fill src_reg type using the constructor type parameter
Alejandro Piñeiro
1
-0
/
+2
2015-10-21
i965/vec4: check writemask when bailing out at register coalesce
Alejandro Piñeiro
1
-4
/
+6
2015-10-21
mesa: fix incorrect opcode in save_BlendFunci()
Brian Paul
1
-1
/
+1
2015-10-21
gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Marek Olšák
16
-1
/
+45
2015-10-21
st/omx/dec/h264: fix field picture type 0 poc disorder
Leo Liu
1
-4
/
+8
2015-10-21
st/va: Used correct parameter to derive the value of the "h" variable in vlVa...
Indrajit Das
1
-1
/
+1
2015-10-21
radeonsi: fix a GS copy shader leak
Marek Olšák
1
-1
/
+3
2015-10-21
st/mesa: fix clip state dependencies
Marek Olšák
1
-1
/
+4
2015-10-21
mesa: Set api prefix to version string when overriding version
Tapani Pälli
1
-1
/
+18
2015-10-21
freedreno/a3xx: cache-flush is needed after MEM_WRITE
Rob Clark
3
-5
/
+14
2015-10-21
nv30: include the header of ffs prototype
Chih-Wei Huang
1
-0
/
+1
2015-10-21
nv50/ir: use C++11 standard std::unordered_map if possible
Chih-Wei Huang
1
-3
/
+17
2015-10-21
mesa: android: Fix the incorrect path of sse_minmax.c
Chih-Wei Huang
1
-1
/
+1
2015-10-21
st/fbo: use pipe_surface_release instead of pipe_surface_reference
Krzysztof Sobiecki
1
-1
/
+1
2015-10-21
vbo: fix incorrect switch statement in init_mat_currval()
Brian Paul
1
-1
/
+1
2015-10-21
glsl: In later GLSL versions, sequence operator is cannot be a constant expre...
Ian Romanick
1
-1
/
+42
2015-10-21
glsl: Add method to determine whether an expression contains the sequence ope...
Ian Romanick
3
-0
/
+97
2015-10-21
glsl: Restrict initializers for global variables to constant expression in ES
Ian Romanick
1
-3
/
+17
2015-10-21
glsl: Only set ir_variable::constant_value for const-decorated variables
Ian Romanick
1
-3
/
+6
2015-10-21
glsl: Use constant_initializer instead of constant_value to determine whether...
Ian Romanick
1
-1
/
+1
2015-10-21
glsl/linker: Use constant_initializer instead of constant_value to initialize...
Ian Romanick
1
-2
/
+2
2015-10-21
ff_fragment_shader: Use binding to set the sampler unit
Ian Romanick
1
-6
/
+4
2015-10-21
glsl: Allow built-in functions as constant expressions in OpenGL ES 1.00
Ian Romanick
1
-5
/
+46
2015-10-21
u_vbuf: fix vb slot assignment for translated buffers
Nicolai Hähnle
1
-0
/
+1
2015-10-21
mesa/uniforms: fix get_uniform for doubles (v2)
Dave Airlie
1
-16
/
+37
2015-10-21
mesa: Get rid of texture-dependent image unit derived state.
Francisco Jerez
4
-33
/
+0
2015-10-21
i965: Use _mesa_is_image_unit_valid() instead of gl_image_unit::_Valid.
Francisco Jerez
3
-6
/
+10
2015-10-21
mesa: Skip redundant texture completeness checking during image validation.
Francisco Jerez
1
-1
/
+2
2015-10-21
mesa: Expose function to calculate whether a shader image unit is valid.
Francisco Jerez
2
-4
/
+15
2015-10-21
i965: Don't tell the hardware about our UAV access.
Francisco Jerez
6
-19
/
+41
2015-10-21
mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Tapani Pälli
1
-0
/
+15
2015-10-21
nouveau: make sure there's always room to emit a fence
Ilia Mirkin
8
-41
/
+32
2015-10-10
docs: add sha256 checksums for 11.0.3
Emil Velikov
1
-1
/
+2
2015-10-10
docs: add release notes for 11.0.3
mesa-11.0.3
Emil Velikov
1
-0
/
+184
2015-10-10
Update version to 11.0.3
Emil Velikov
1
-1
/
+1
2015-10-10
Revert "nouveau: make sure there's always room to emit a fence"
Emil Velikov
4
-8
/
+2
2015-10-10
mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Jason Ekstrand
1
-2
/
+19
2015-10-07
st/dri: Use packed RGB formats
Michel Dänzer
2
-17
/
+17
2015-10-07
egl: restore surface type before linking config to its display
Varad Gautam
1
-0
/
+2
2015-10-07
nouveau: make sure there's always room to emit a fence
Ilia Mirkin
4
-2
/
+8
2015-10-07
nv30: always go through translate module on big-endian
Ilia Mirkin
1
-0
/
+4
2015-10-07
nv30: pretend to have packed texture/surface formats
Ilia Mirkin
1
-12
/
+12
2015-10-07
egl/dri2: don't require a context for ClientWaitSync (v2)
Marek Olšák
1
-2
/
+7
2015-10-07
st/dri: don't use _ctx in client_wait_sync
Marek Olšák
1
-2
/
+5
2015-10-07
egl: rework handling EGL_CONTEXT_FLAGS
Matthew Waters
1
-5
/
+44
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