index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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2020-02-11
Revert "gallium: Fix big-endian addressing of non-bitmask array formats."
Eric Anholt
1
-17
/
+6
2020-02-11
st/mesa: optimize st_update_array with ALWAYSINLINE
Marek Olšák
1
-2
/
+8
2020-02-11
mesa: don't use bitfields in _mesa_prim
Marek Olšák
5
-12
/
+4
2020-02-11
mesa: remove unused _mesa_prim::is_indirect
Marek Olšák
6
-13
/
+1
2020-02-11
í965: don't use _mesa_prim::is_indirect
Marek Olšák
2
-8
/
+8
2020-02-11
vbo: merge use_buffer_objects into vbo_CreateContext to skip the big malloc
Marek Olšák
16
-72
/
+39
2020-02-11
vbo: clean up resetting vertex attribs
Marek Olšák
1
-33
/
+19
2020-02-11
vbo: also map the immediate mode buffer for read
Marek Olšák
1
-2
/
+8
2020-02-11
vbo: delay flagging FLUSH_STORED_VERTICES until glEnd
Marek Olšák
1
-4
/
+5
2020-02-11
vbo: add/update unlikely statements in ATTR_UNION
Marek Olšák
1
-3
/
+3
2020-02-11
vbo: increase the size of the immediate mode buffer to decrease draw count
Marek Olšák
1
-1
/
+1
2020-02-11
vbo: use FlushVertices flags properly and clear NeedFlush correctly
Marek Olšák
1
-11
/
+30
2020-02-11
vbo: fix resizing 64-bit vertex attributes
Marek Olšák
1
-0
/
+6
2020-02-11
vbo: optimize resizing vertex attributes during immediate mode
Marek Olšák
1
-62
/
+53
2020-02-11
vbo: don't store glVertex values temporarily into exec
Marek Olšák
2
-10
/
+49
2020-02-11
vbo: pass only either uint32_t or uint64_t into ATTR_UNION
Marek Olšák
3
-8
/
+23
2020-02-11
vbo: don't set FLUSH_UPDATE_CURRENT for glVertex
Marek Olšák
1
-2
/
+3
2020-02-11
vbo: keep the immediate mode buffer always mapped for simplicity
Marek Olšák
3
-26
/
+16
2020-02-11
vbo: don't check ctx->NewState twice in glBegin
Marek Olšák
1
-3
/
+0
2020-02-11
vbo: remove a funky recursive call in glBegin
Marek Olšák
1
-5
/
+1
2020-02-11
vbo: interleave attrsz, attrtype, and active_sz in memory
Marek Olšák
4
-55
/
+56
2020-02-11
vbo: remove immediate mode code that doesn't do anything and simplify stuff
Marek Olšák
5
-53
/
+3
2020-02-11
vbo: don't unmap persistent buffer mappings for glBegin/End
Marek Olšák
3
-9
/
+41
2020-02-11
vbo: skip FlushMappedBufferRange for glBegin/End by using a persistent mapping
Marek Olšák
1
-6
/
+16
2020-02-11
vbo: create the immediate mode buffer only in vbo_exec_vtx_map
Marek Olšák
1
-10
/
+0
2020-02-11
mesa: import PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET handling
Marek Olšák
6
-15
/
+21
2020-02-11
mesa: remove FLUSH_CURRENT calls that have no effect
Marek Olšák
5
-11
/
+1
2020-02-11
mesa: fix incorrect uses of FLUSH_CURRENT
Marek Olšák
2
-4
/
+4
2020-02-10
glx: print FPS with 2 decimal places
Marek Olšák
2
-2
/
+2
2020-02-10
radeonsi: don't update states for the DCC MSAA bug on GFX6-7
Marek Olšák
1
-2
/
+2
2020-02-10
radeonsi: fix the DCC MSAA bug workaround
Marek Olšák
1
-1
/
+1
2020-02-10
r600/sfn: Add some documentation
Gert Wollny
1
-0
/
+69
2020-02-10
r600/sfn: Add .editorconfig file
Gert Wollny
1
-0
/
+2
2020-02-10
r600/sfn: Add support for SSBO load and store
Gert Wollny
3
-0
/
+99
2020-02-10
r600/sfn: Add support for atomic instructions
Gert Wollny
6
-0
/
+228
2020-02-10
r600: Make sure LLVM is not used for DRAW
Gert Wollny
1
-0
/
+5
2020-02-10
r600/sfn: Add lowering UBO access to r600 specific codes
Gert Wollny
4
-2
/
+115
2020-02-10
r600/sfn: Add GDS instructions
Gert Wollny
4
-0
/
+504
2020-02-10
r600/sfn: Add compute shader skeleton
Gert Wollny
7
-0
/
+223
2020-02-10
r600/sfn: Add VS for TCS shader skeleton
Gert Wollny
2
-0
/
+27
2020-02-10
r600/sfn: Add support for geometry shader
Gert Wollny
7
-1
/
+459
2020-02-10
r600/sfn: add emitVertex instructions
Gert Wollny
3
-0
/
+45
2020-02-10
r600/sfn: Add MemRingOut instructions
Gert Wollny
3
-1
/
+143
2020-02-10
r600/sfn: Add a load GDS result instruction
Gert Wollny
2
-0
/
+32
2020-02-10
r600/sfn: Add lowering arrays to scratch and according instructions
Gert Wollny
10
-4
/
+281
2020-02-10
r600/sfn: add register remapping
Gert Wollny
12
-0
/
+171
2020-02-10
r600/sfn: add live range evaluation for the GPR
Gert Wollny
13
-1
/
+1571
2020-02-10
r600/sfn: Add the WaitAck instruction
Gert Wollny
6
-0
/
+115
2020-02-10
r600/sfn: Add the VS in and FS out vectorization
Gert Wollny
9
-0
/
+993
2020-02-10
r600: enable NIR backend DEBUG flag for supported architectures
Gert Wollny
3
-27
/
+115
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