index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
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Author
Files
Lines
2021-06-23
meson/crocus: add prefer-crocus option.
Dave Airlie
3
-0
/
+12
2021-06-23
mesa: unreference zombie buffers when creating buffers to lower memory usage
Marek Olšák
1
-2
/
+19
2021-06-23
crocus: fix batch state bo leak
Dave Airlie
1
-0
/
+1
2021-06-23
crocus: fix vertex buffer leak on screen end.
Dave Airlie
1
-0
/
+2
2021-06-23
crocus: free context state properly.
Dave Airlie
1
-1
/
+2
2021-06-23
zink: ci updates
Mike Blumenkrantz
1
-16
/
+0
2021-06-23
zink: remove primconvert
Mike Blumenkrantz
3
-18
/
+0
2021-06-23
zink: export supported primitive restart types
Mike Blumenkrantz
2
-10
/
+10
2021-06-23
zink: export supported prim types
Mike Blumenkrantz
2
-9
/
+10
2021-06-23
zink: export 8bit index buffer support based on extension presence
Mike Blumenkrantz
2
-12
/
+10
2021-06-23
zink: export PIPE_CAP_EMULATE_NONFIXED_PRIMITIVE_RESTART
Mike Blumenkrantz
2
-3
/
+3
2021-06-23
gallium: add a pipe cap for determining driver support for prim type in restarts
Mike Blumenkrantz
9
-10
/
+16
2021-06-23
gallium: add a pipe cap for performing automatic prim type conversion
Mike Blumenkrantz
8
-4
/
+24
2021-06-23
gallium: handle automatic 8bit -> 16bit index buffer rewrites
Mike Blumenkrantz
2
-3
/
+9
2021-06-23
gallium: add a pipe cap to rewrite index buffers for draws using a non-fixed ...
Mike Blumenkrantz
8
-2
/
+39
2021-06-23
util/primconvert: handle multidraws in primconvert
Mike Blumenkrantz
1
-1
/
+7
2021-06-23
util/primconvert: handle rewriting of prim-restart draws with unsupported pri...
Mike Blumenkrantz
2
-5
/
+67
2021-06-23
util/primconvert: map index buffer before getting index translator function
Mike Blumenkrantz
1
-10
/
+12
2021-06-23
util/primconvert: handle indirect draws
Mike Blumenkrantz
1
-7
/
+11
2021-06-23
util/prim_restart: break out draw rewriting into separate function
Mike Blumenkrantz
2
-47
/
+78
2021-06-23
aux/draw: add a util function for reading back indirect draw params
Mike Blumenkrantz
2
-0
/
+71
2021-06-22
ci: disable panfrost t760 jobs
Mike Blumenkrantz
1
-2
/
+2
2021-06-23
crocus: Explicitly cast value to uint64_t
Dave Airlie
1
-2
/
+2
2021-06-22
amd/addrlib: remove Meson debug message()
Simon Ser
1
-2
/
+0
2021-06-22
radeon/vcn/enc: Add missing line to HEVC SPS header code
Thong Thai
1
-0
/
+1
2021-06-22
ac/llvm: don't set skip-uniform-regions to fix atomic.cmpswap
Marek Olšák
1
-0
/
+3
2021-06-22
util: add force_gl_names_reuse for SWKOTOR.
Paul Gofman
1
-0
/
+8
2021-06-22
i915g: Fix GL_ARB_copy_buffer assertion fails.
Emma Anholt
2
-18
/
+6
2021-06-22
nir: use a more fitting index for btd_stack_push_intel
Lionel Landwerlin
2
-2
/
+2
2021-06-22
nir: drop the btd_resume_intel intrinsic
Lionel Landwerlin
4
-16
/
+2
2021-06-22
intel/rt: switch to common pass for shader calls lowering
Lionel Landwerlin
3
-1041
/
+55
2021-06-22
anv: implement caching for ray tracing pipelines
Lionel Landwerlin
1
-96
/
+262
2021-06-22
anv: move trivial return shader to device
Lionel Landwerlin
4
-36
/
+48
2021-06-22
anv: store more RT shader data in pipeline_stage object
Lionel Landwerlin
1
-7
/
+6
2021-06-22
anv: cache raytracing trampoline shader
Lionel Landwerlin
4
-34
/
+87
2021-06-22
blorp: add blorp string in shader keys
Lionel Landwerlin
4
-16
/
+28
2021-06-22
anv: Implement vkCmdTraceRays and vkCmdTraceRaysIndirect
Jason Ekstrand
2
-4
/
+245
2021-06-22
anv: Make anv_address::offset 64-bit
Jason Ekstrand
1
-2
/
+13
2021-06-22
anv: Allow _anv_combine_address with a NULL batch
Jason Ekstrand
1
-0
/
+3
2021-06-22
anv: Add support for vkCmdSetRayTracingPipelineStackSizeKHR
Jason Ekstrand
3
-0
/
+72
2021-06-22
anv: Compute scratch sizes for ray-tracing pipelines and shader groups
Jason Ekstrand
2
-3
/
+104
2021-06-22
anv: Create and return ray-tracing pipeline SBT handles
Jason Ekstrand
3
-3
/
+64
2021-06-22
intel/fs: Don't pull CS push constants if uses_inline_data
Jason Ekstrand
2
-1
/
+11
2021-06-22
anv: Compile trivial return and trampoline shaders
Jason Ekstrand
2
-0
/
+71
2021-06-22
anv: Compile ray-tracing shaders
Jason Ekstrand
2
-11
/
+327
2021-06-22
anv: Support fetching descriptor addresses from push constants
Jason Ekstrand
3
-0
/
+45
2021-06-22
nir/apply_pipeline_layout: Handle bindless shaders
Jason Ekstrand
1
-3
/
+12
2021-06-22
anv: Disallow UBO pushing for bindless shaders
Jason Ekstrand
1
-1
/
+2
2021-06-22
intel/rt: Use reloc constants for the resume SBT
Jason Ekstrand
4
-10
/
+8
2021-06-22
intel/fs: Add support for compiling bindless shaders with resume shaders
Jason Ekstrand
4
-20
/
+130
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