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2015-11-11docs: add release notes for 11.0.5mesa-11.0.5Emil Velikov1-0/+173
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2015-11-11Update version to 11.0.5Emil Velikov1-1/+1
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2015-11-11radeonsi: add register definitions for StoneyMarek Olšák1-0/+322
There are a few non-stoney changes too. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (cherry picked from commit d57ede92b7832f01df2aa5755c8c34b4de4866d4) Nominated-by: Emil Velikov <emil.velikov@collabora.co.uk>
2015-11-10Revert "mesa/glformats: Undo code changes from _mesa_base_tex_format() move"Emil Velikov1-6/+142
This reverts commit 2294f6f3112f34c4685586f95cd567ce130ee1ab. It introduces a regression in the following test piglit.spec.oes_compressed_paletted_texture.basic api In general this commit is needed to prevent regressions in GL_KHR_texture_compression_astc_ldr, which... isn't in 11.0 Reported-by: Mark Janes <mark.a.janes@intel.com>
2015-11-07st/va: add more errors checks in vlVaBufferSetNumElements and vlVaMapBufferJulien Isorce1-0/+6
Signed-off-by: Julien Isorce <j.isorce@samsung.com> Reviewed-by: Christian König <christian.koenig@amd.com> (cherry picked from commit 5e763aaa21654d0591b7da14c573fc03d4a60205) Nominated-by: Emil Velikov <emil.velikov@collabora.co.uk>
2015-11-07st/va: do not destroy old buffer when new one failedJulien Isorce1-6/+13
If formats are not the same vlVaPutImage re-creates the video buffer with the right format. But if the creation of this new video buffer fails then the surface looses its current buffer. Let's just destroy the previous buffer on success. Signed-off-by: Julien Isorce <j.isorce@samsung.com> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Christian König <christian.koenig@amd.com> (cherry picked from commit d42029d2d9bc6b65ccf847dc9ba2e70b496d0299) Nominated-by: Emil Velikov <emil.velikov@collabora.co.uk>
2015-11-07nvc0: fix crash when nv50_miptree_from_handle failsJulien Isorce1-1/+2
Signed-off-by: Julien Isorce <j.isorce@samsung.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> (cherry picked from commit 3bbb8715acd1cb85ea7aa7763c06cd12347a1a9a) Nominated-by: Emil Velikov <emil.velikov@collabora.co.uk>
2015-11-07st/va: pass picture desc to begin and decodeJulien Isorce1-2/+2
At least vl_mpeg12_decoder uses the picture desc in begin_frame and decode_bitstream. https://bugs.freedesktop.org/show_bug.cgi?id=92634 Signed-off-by: Julien Isorce <j.isorce@samsung.com> Reviewed-by: Christian König <christian.koenig@amd.com> (cherry picked from commit a61be1a79897931e3efb5b9119c48e1fb1257db4) Nominated-by: Emil Velikov <emil.velikov@collabora.co.uk>
2015-11-07nouveau: relax fence emit space assertIlia Mirkin3-3/+3
We also have the "reserved for kick" space available. Some of my earlier changes can probably be removed, but this is a quick fix for some of the rarer fallout. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: <mesa-stable@lists.freedesktop.org> (cherry picked from commit bb73fc4cb82c1abdf47aa373c78c2a85fe29b3ec)
2015-11-07vc4: When the create ioctl fails, free our cache and try again.Eric Anholt1-5/+24
This greatly increases the pressure you can put on the driver before create fails. Ultimately we need to let the kernel take control of our cached BOs and just take them from us (and other clients) directly, but this is a very easy patch for the moment. Cc: "11.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit 6d3a24bce80a32063aedfe568efd5532aea4c875)
2015-11-07nir: Properly invalidate metadata in nir_opt_remove_phis().Kenneth Graunke1-0/+5
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com> Reviewed-by: Eduardo Lima Mitev <elima@igalia.com> Cc: mesa-stable@lists.freedesktop.org (cherry picked from commit 59bbe2681b73c3795b7298e2486d5fde7c464ed5)
2015-11-07nir: Properly invalidate metadata in nir_lower_vec_to_movs().Kenneth Graunke1-0/+5
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com> Reviewed-by: Eduardo Lima Mitev <elima@igalia.com> Cc: mesa-stable@lists.freedesktop.org (cherry picked from commit bc3942e2970c60a816cf954b1fa4d416d0852bd9)
2015-11-07nir: Report progress from lower_vec_to_movs().Jason Ekstrand2-7/+23
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com> (cherry picked from commit 9f5e7ae9d83ce6de761936b95cd0b7ba4c1219c4) [Emil Velikov] Correctly derive nir_shader from vec_to_movs_state Signed-off-by: Emil Velikov <emil.velikov@collabora.co.uk> Conflicts: src/glsl/nir/nir.h src/glsl/nir/nir_lower_vec_to_movs.c
2015-11-07nir/lower_vec_to_movs: Pass the shader around directlyJason Ekstrand1-6/+8
Previously, we were passing the shader around, we were just calling it "mem_ctx". However, the nir_shader is (and must be for the purposes of mark-and-sweep) the mem_ctx so we might as well pass it around explicitly. Reviewed-by: Eduardo Lima Mitev <elima@igalia.com> (cherry picked from commit b7eeced3c724bf5de05290551ced8621ce2c7c52)
2015-11-07nir: Properly invalidate metadata in nir_opt_copy_prop().Kenneth Graunke1-0/+6
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com> Reviewed-by: Eduardo Lima Mitev <elima@igalia.com> Cc: mesa-stable@lists.freedesktop.org (cherry picked from commit 0f037bd71ffe083c05cd0867ef54bce91ff84243)
2015-11-07nir: Properly invalidate metadata in nir_split_var_copies().Kenneth Graunke1-0/+5
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com> Reviewed-by: Eduardo Lima Mitev <elima@igalia.com> Cc: mesa-stable@lists.freedesktop.org (cherry picked from commit 8bb44510fca5315bbdd61502c72c22c7198c0daf)
2015-11-07nir: Report progress from nir_split_var_copies().Kenneth Graunke2-4/+13
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com> (cherry picked from commit dc18b9357b553a972ea439facfbc55e376f1179f)
2015-11-07i965/skl: Add GT4 PCI IDsBen Widawsky2-1/+9
Like other gen8+ hardware, the hardware automatically scales up thread counts. We must be careful about the URB sizes since GT4 adds another slice. One of the existing PCI IDs is actually mislabeled as GT3. Arguably this is a real bug since the URB size will be wrong. Because this patch is simply meant to add the missing IDs, that will be fixed in a later patch. v2: No longer relevant. v3: Update the wm thread count to support GT4. The WM thread count is used to determine the maximum scratch space required. Currently the code always allocates the maximum amount even though lower GT SKUs require less. The formula is threads_per_psd * subslices_per_slice * slices Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com> (cherry picked from commit 7cbd6608f544591bc6aadf48877608b30a78ccb8)
2015-11-07nouveau: set MaxDrawBuffers to the same value as MaxColorAttachmentsIlia Mirkin1-1/+1
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: mesa-stable@lists.freedesktop.org (cherry picked from commit 985b51551a9bafec86604714d5faf3065dad4812)
2015-11-05gbm.h: Add a missing stddef.h include for size_t.Emmanuel Gil Peyrot1-0/+1
This was causing compilation issues when one of its providers wasn’t already included before gbm.h. Cc: "11.0" <mesa-stable@lists.freedesktop.org> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> (cherry picked from commit f3d4d10a1d483cff7b3fbb6db4d6d752dd002243)
2015-11-05r600g: Fix special negative immediate constants when using ABS modifier.Ivan Kalvachev3-6/+6
Some constants (like 1.0 and 0.5) could be inlined as immediate inputs without using their literal value. The r600_bytecode_special_constants() function emulates the negative of these constants by using NEG modifier. However some shaders define -1.0 constant and want to use it as 1.0. They do so by using ABS modifier. But r600_bytecode_special_constants() set NEG in addition to ABS. Since NEG modifier have priority over ABS one, we get -|1.0| as result, instead of |1.0|. The patch simply prevents the additional switching of NEG when ABS is set. [According to Ivan Kalvachev, this bug was fond via https://github.com/iXit/Mesa-3D/issues/126 and https://github.com/iXit/Mesa-3D/issues/127] Signed-off-by: Ivan Kalvachev <ikalvachev@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> CC: <mesa-stable@lists.freedesktop.org> (cherry picked from commit f75f21a24ae2dd83507f3d4d8007f0fcfe6db802)
2015-11-05st/mesa: fix mipmap generation for immutable textures with incomplete pyramidsNicolai Hähnle1-32/+36
Without the clamping by NumLevels, the state tracker would reallocate the texture storage (incorrect) and even fail to copy the base level image after reallocation, leading to the graphical glitch of https://bugs.freedesktop.org/show_bug.cgi?id=91993 . A piglit test has been submitted for review as well (subtest of arb_texture_storage-texture-storage). v2: also bypass all calls to st_finalize_texture (suggested by Marek Olšák) Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Marek Olšák <marek.olsak@amd.com> (cherry picked from commit 24c90888aeaf90b13700389b91b74bf63ee9f28d)
2015-11-05i965: Fix missing BRW_NEW_*_PROG_DATA flagging caused by cache reuse.Kenneth Graunke2-4/+5
Consider the case of two nearly identical GLSL fragment shaders: out vec4 color; void main() { color = vec4(1); } and layout(early_fragment_tests) in; out vec4 color; void main() { color = vec4(1); } These shaders compile to the exact same assembly, but have distinct values for brw_wm_prog_data::early_fragment_tests. Since these are two independent GLSL shaders, they have different program keys - notably, brw_wm_prog_key::program_string_id differs. When uploading the second, brw_upload_cache will find an existing copy of the assembly in the cache BO, which means matching_data will be non-NULL. Although we create a second cache item (with the new key and prog_data), we set item->offset to the existing copy and avoid re-uploading duplicate assembly. However, brw_search_cache() would only flag BRW_NEW_*_PROG_DATA if item->offset differed from the supplied offset. With reuse, both programs have the same offset, but prog_data changed. We have to flag it, but failed to. To fix this, we simply need to check if the aux (prog_data) pointer changed. If either the assembly or the prog_data differs, flag it. This fixes a regression since 1bba29ed403e735ba0bf04ed8aa2e571884f, where Topi fixed brw_upload_cache() to actually reuse identical assembly. Prior to that, reuse basically never happened due to bugs. Unfortunately, this code apparently wasn't prepared to handle reuse! Fixes GPU hangs in Dolphin on Broadwell. Huge thanks to Pierre Bourdon and Ilia Mirkin for debugging this and helping track down the real issue. Cc: "11.0" <mesa-stable@lists.freedesktop.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92623 Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Tested-by: Pierre Bourdon <delroth@gmail.com> (cherry picked from commit bf05af3f0e8769f417bbd995470dc1b8083a0df9)
2015-11-05i965: Fix is-renderable check in intel_image_target_renderbuffer_storageIan Romanick1-5/+1
Previously we could create a renderbuffer with format MESA_FORMAT_R8G8B8A8_UNORM, convert that renderbuffer to an EGLImage, then FAIL to convert the EGLImage back to a renderbuffer because reasons. Just use the same check in intel_image_target_renderbuffer_storage that brw_render_target_supported uses. There are more checks in brw_render_target_supported, but I don't think they are necessary here. A different approach would be to refactor brw_render_target_supported to take rb->Format and rb->NumSamples as parameters (instead of a gl_renderbuffer) and use the new function here. Fixes: ES2-CTS.gtf.GL2ExtensionTests.egl_image.egl_image Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com> Tested-by: Tapani Pälli <tapani.palli@intel.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92476 Cc: "10.3 10.4 10.5 10.6 11.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit 7070c8879adff2a1204d7473f119d8194eff919b)
2015-11-05radeonsi: add Stoney pci idsSamuel Li1-0/+2
Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Signed-off-by: Samuel Li <samuel.li@amd.com> Cc: mesa-stable@lists.freedesktop.org (cherry picked from commit 98546bfd038bc07a8cc7fed259c5022486bba473)
2015-11-05radeonsi: add support for Stoney asics (v3)Samuel Li5-3/+19
v2 (agd): rebase on mesa master, split pci ids to separate commit v3 (agd): use carrizo for llvm processor name for llvm 3.7 and older Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Samuel Li <samuel.li@amd.com> Cc: mesa-stable@lists.freedesktop.org (cherry picked from commit bf0d0ce0d57dce5df8195942d2eda6389d341fea)
2015-11-05nvc0: respect edgeflag attribute widthIlia Mirkin1-7/+33
The edgeflag comes in as ubyte with glEdgeFlagPointer but as float with plain immediate glEdgeFlag. Avoid reading bytes that weren't meant for the edgeflag in the pointer case. Fixes intermittent failures with gl-2.0-edgeflag piglit (and valgrind complaints about reading uninitialized memory). Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: mesa-stable@lists.freedesktop.org (cherry picked from commit e05021ff72abb7de6506c90dd70a9f7ab490bf90)
2015-11-05gallivm: disable f16c when not using AVXRoland Scheidegger1-0/+3
f16c intrinsic can only be emitted when AVX is used. So when we disable AVX due to forcing 128bit vectors we must not use this intrinsic (depending on llvm version, this worked previously because llvm used AVX even when we didn't tell it to, however I've seen this fail with llvm 3.3 since 718249843b915decf8fccec92e466ac1a6219934 which seems to have the side effect of disabling avx in llvm albeit it only touches sse flags really, but with ea421e919ae6e72e1319fb205c42a6fb53ca2f82 it's now really disabled). Albeit being able to use AVX with 128bit vectors also would have its uses, the code as is really was meant to emulate jit code creation for less capable cpus. v2: add some (ifdefed out) missing de-featuring options for simulating less capable cpus. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com> (cherry picked from commit 711489648bcce5cd8fcf14e73e5affe069010c01) Nominated-by: Roland Scheidegger <sroland@vmware.com>
2015-11-05gallivm: Explicitly disable unsupported CPU features.Jose Fonseca1-38/+34
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92214 CC: "10.6 11.0" <mesa-stable@lists.freedesktop.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> (cherry picked from commit ea421e919ae6e72e1319fb205c42a6fb53ca2f82)
2015-11-05radeon/uvd: don't expose HEVC on old UVD hw (v3)Alex Deucher1-32/+18
The section for UVD 2 and older was not updated when HEVC support was added. Reported by Kano on irc. v2: integrate the UVD2 and older checks into the main switch statement. v3: handle encode checking as well. Encode is already checked in the top case statement, so drop encode checks in the lower case statement. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Cc: mesa-stable@lists.freedesktop.org (cherry picked from commit 7b636581253fe858ac883e3d3eec21173ac069d4)
2015-11-05gallivm: Translate all util_cpu_caps bits to LLVM attributes.Jose Fonseca1-2/+34
This should prevent disparity between features Mesa and LLVM believe are supported by the CPU. http://lists.freedesktop.org/archives/mesa-dev/2015-October/thread.html#96990 Tested on a i7-3720QM w/ LLVM 3.3 and 3.6. v2: Increase SmallVector initial size as suggested by Gustaw Smolarczyk. Reviewed-by: Roland Scheidegger <sroland@vmware.com> CC: "10.6 11.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit 718249843b915decf8fccec92e466ac1a6219934)
2015-11-05mesa/glformats: Undo code changes from _mesa_base_tex_format() moveNanley Chery1-142/+6
The refactoring commit, c6bf1cd, accidentally reverted cd49b97 and 99b1f47. These changes caused more code to be added to the function and removed the existing support for ASTC. This patch reverts those modifications. v2. Actually include ASTC support again. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92221 Cc: "11.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Nanley Chery <nanley.g.chery@intel.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> (cherry picked from commit f1147a238ab35a56fa7d1c64f6025ff3b909dad8) [Emil Velikov] - Drop the KHR_texture_compression_astc_ldr check - Add texcompress.h include. Signed-off-by: Emil Velikov <emil.velikov@collabora.co.uk>
2015-11-05osmesa: Expose GL entry points for Windows build via DEF file.Nigel Stewart2-0/+674
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92437 CC: "10.6 11.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Jose Fonseca <jfonseca@vmware.com> (cherry picked from commit 04703762e544bc732f6f8b07033221dfbd58159f)
2015-11-05cherry-ignore: ignore a possible wrong nominationEmil Velikov1-0/+2
The commit base varies greatly between master and 11.0. It seems that the commit (in it's current form) is not applicable for the branch. Signed-off-by: Emil Velikov <emil.velikov@collabora.co.uk>
2015-10-25docs: add sha256 checksums for 11.0.4Emil Velikov1-1/+2
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2015-10-24docs: add release notes for 11.0.4mesa-11.0.4Emil Velikov1-0/+167
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2015-10-24Update version to 11.0.4Emil Velikov1-1/+1
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2015-10-21configure.ac: ensure RM is setJonathan Gray1-0/+2
GNU make predefines RM to rm -f but this is not required by POSIX so ensure that RM is set. This fixes "make clean" on OpenBSD. v2: use AC_CHECK_PROG Signed-off-by: Jonathan Gray <jsg@jsg.id.au> CC: "10.6 11.0" <mesa-stable@lists.freedesktop.org> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com> (cherry picked from commit 99c4079c37ac04a0dad4ead3117f786706c80aaf)
2015-10-21mesa: fix ARRAY_SIZE query for GetProgramResourceivTapani Pälli3-43/+62
Patch also refactors name length queries which were using array size in computation, this has to be done in same time to avoid regression in arb_program_interface_query-resource-query Piglit test. Fixes rest of the failures with ES31-CTS.program_interface_query.no-locations v2: make additional check only for GS inputs v3: create helper function for resource name length so that it gets calculated only in one place Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Martin Peres <martin.peres@linux.intel.com> (cherry picked from commit c0722be9f58ef89dae98d8c459ec4f9589f97748)
2015-10-21i965: Remove early release of DRI2 miptreeChris Wilson1-1/+0
intel_update_winsys_renderbuffer_miptree() will release the existing miptree when wrapping a new DRI2 buffer, so we can remove the early release and so prevent a NULL mt dereference should importing the new DRI2 name fail for any reason. (Reusing the old DRI2 name will result in the rendering going astray, to a stale buffer, and not shown on the screen, but it allows us to issue a warning and not crash much later in innocent code.) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86281 Reviewed-by: Martin Peres <martin.peres@linux.intel.com> Reviewed-by: Chad Versace <chad.versace@intel.com> (cherry picked from commit 70e91d61fde239e8ae58148cacd4ff891126e2aa)
2015-10-21i965/vec4: fill src_reg type using the constructor type parameterAlejandro Piñeiro1-0/+2
The src_reg constructor that received the glsl_type was using it only to build the swizzle, but not to fill this->type as dst_reg is doing. This caused some type mismatch between movs and alu operations on the NIR path, so copy propagation optimization was not applied to remove unneeded movs if negate modifier was involved. This was first detected on minus (negate+add) operations. Shader DB results (taking into account only vec4): total instructions in shared programs: 20019 -> 19934 (-0.42%) instructions in affected programs: 2918 -> 2833 (-2.91%) helped: 79 HURT: 0 GAINED: 0 LOST: 0 Reviewed-by: Matt Turner <mattst88@gmail.com> (cherry picked from commit 4de86e1371b0d59a5b9a787b726be3d373024647) Nominated-by: Christoph Brill <egore911@egore911.de>
2015-10-21i965/vec4: check writemask when bailing out at register coalesceAlejandro Piñeiro1-4/+6
opt_register_coalesce stopped to check previous instructions to coalesce with if somebody else was writing on the same destination. This can be optimized to check if somebody else was writing to the same channels of the same destination using the writemask. Shader DB results (taking into account only vec4): total instructions in shared programs: 1781593 -> 1734957 (-2.62%) instructions in affected programs: 1238390 -> 1191754 (-3.77%) helped: 12782 HURT: 0 GAINED: 0 LOST: 0 v2: removed some parenthesis, fixed indentation, as suggested by Matt Turner v3: added brackets, for consistency, as suggested by Eduardo Lima Reviewed-by: Matt Turner <mattst88@gmail.com> (cherry picked from commit d4e29af2344c06490913efc35430f93a966061bb) Nominated-by: Jason Ekstrand <jason@jlekstrand.net>
2015-10-21mesa: fix incorrect opcode in save_BlendFunci()Brian Paul1-1/+1
Fixes assertion failure with new piglit arb_draw_buffers_blend-state_set_get test. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Jose Fonseca <jfonseca@vmware.com> (cherry picked from commit e24d04e436ed48d4a0aac90590cbaa40da936208)
2015-10-21gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTMarek Olšák16-1/+45
This avoids a serious r600g bug leading to a GPU hang. The chances this bug will get fixed are pretty low now. I deeply regret listening to others and not pushing this patch, leaving other users with a GPU-crashing driver. Yes, it should be fixed in the compiler and it's ugly, but users couldn't care less about that. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86720 Cc: 11.0 10.6 <mesa-stable@lists.freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com> (cherry picked from commit 814f31457e9ae83d4f1e39236f704721b279b73d)
2015-10-21st/omx/dec/h264: fix field picture type 0 poc disorderLeo Liu1-4/+8
Signed-off-by: Leo Liu <leo.liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit 867284a8f07b69887f8adb109fb6c71156668227)
2015-10-21st/va: Used correct parameter to derive the value of the "h" variable in ↵Indrajit Das1-1/+1
vlVaCreateImage Cc: "11.0" <mesa-stable@lists.freedesktop.org> Reviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com> (cherry picked from commit 381c17d695b39f9ab501f5aa5a3cc42c8519ac3b)
2015-10-21radeonsi: fix a GS copy shader leakMarek Olšák1-1/+3
Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> (cherry picked from commit aa060e276c203baf4691d4a4722accd5bdbb8526) [Emil Velikov: si_shader_destroy() wants the ctx as first argument] Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Conflicts: src/gallium/drivers/radeonsi/si_shader.c
2015-10-21st/mesa: fix clip state dependenciesMarek Olšák1-1/+4
This allows removing FLUSH_VERTICES in MatrixMode. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Brian Paul <brianp@vmware.com> (cherry picked from commit 3c6156a4a7b647cc55cbe3a4c13d53b5ffe505e6)
2015-10-21mesa: Set api prefix to version string when overriding versionTapani Pälli1-1/+18
Otherwise there are problems when user overrides version and application such as Piglit wants to detect used api with glGetString(GL_VERSION). This makes it currently impossible to run glslparsertest tests for OpenGL ES when using version override. Below is example when using MESA_GLES_VERSION_OVERRIDE=3.1. Before: "3.1 Mesa 11.1.0-devel (git-24a1a15)" After: "OpenGL ES 3.1 Mesa 11.1.0-devel (git-78042ff)" v2: only include api prefix for OpenGL ES (Boyan Ding) Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Cc: "11.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit dc8c221e2890cc9913dfc99e1e0fcb73c89af52c)
2015-10-21freedreno/a3xx: cache-flush is needed after MEM_WRITERob Clark3-5/+14
Otherwise the mem2gmem blit would see potentially bogus texture coordinates. Fixes an issue that shows up with glamor. CC: "11.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Rob Clark <robclark@freedesktop.org> (cherry picked from commit 6206da736c84c4f7316ab586c886b4865fda8805)