index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Author
Files
Lines
2015-10-21
nv30: include the header of ffs prototype
Chih-Wei Huang
1
-0
/
+1
2015-10-21
nv50/ir: use C++11 standard std::unordered_map if possible
Chih-Wei Huang
1
-3
/
+17
2015-10-21
mesa: android: Fix the incorrect path of sse_minmax.c
Chih-Wei Huang
1
-1
/
+1
2015-10-21
st/fbo: use pipe_surface_release instead of pipe_surface_reference
Krzysztof Sobiecki
1
-1
/
+1
2015-10-21
vbo: fix incorrect switch statement in init_mat_currval()
Brian Paul
1
-1
/
+1
2015-10-21
glsl: In later GLSL versions, sequence operator is cannot be a constant expre...
Ian Romanick
1
-1
/
+42
2015-10-21
glsl: Add method to determine whether an expression contains the sequence ope...
Ian Romanick
3
-0
/
+97
2015-10-21
glsl: Restrict initializers for global variables to constant expression in ES
Ian Romanick
1
-3
/
+17
2015-10-21
glsl: Only set ir_variable::constant_value for const-decorated variables
Ian Romanick
1
-3
/
+6
2015-10-21
glsl: Use constant_initializer instead of constant_value to determine whether...
Ian Romanick
1
-1
/
+1
2015-10-21
glsl/linker: Use constant_initializer instead of constant_value to initialize...
Ian Romanick
1
-2
/
+2
2015-10-21
ff_fragment_shader: Use binding to set the sampler unit
Ian Romanick
1
-6
/
+4
2015-10-21
glsl: Allow built-in functions as constant expressions in OpenGL ES 1.00
Ian Romanick
1
-5
/
+46
2015-10-21
u_vbuf: fix vb slot assignment for translated buffers
Nicolai Hähnle
1
-0
/
+1
2015-10-21
mesa/uniforms: fix get_uniform for doubles (v2)
Dave Airlie
1
-16
/
+37
2015-10-21
mesa: Get rid of texture-dependent image unit derived state.
Francisco Jerez
4
-33
/
+0
2015-10-21
i965: Use _mesa_is_image_unit_valid() instead of gl_image_unit::_Valid.
Francisco Jerez
3
-6
/
+10
2015-10-21
mesa: Skip redundant texture completeness checking during image validation.
Francisco Jerez
1
-1
/
+2
2015-10-21
mesa: Expose function to calculate whether a shader image unit is valid.
Francisco Jerez
2
-4
/
+15
2015-10-21
i965: Don't tell the hardware about our UAV access.
Francisco Jerez
6
-19
/
+41
2015-10-21
mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Tapani Pälli
1
-0
/
+15
2015-10-21
nouveau: make sure there's always room to emit a fence
Ilia Mirkin
8
-41
/
+32
2015-10-10
docs: add sha256 checksums for 11.0.3
Emil Velikov
1
-1
/
+2
2015-10-10
docs: add release notes for 11.0.3
mesa-11.0.3
Emil Velikov
1
-0
/
+184
2015-10-10
Update version to 11.0.3
Emil Velikov
1
-1
/
+1
2015-10-10
Revert "nouveau: make sure there's always room to emit a fence"
Emil Velikov
4
-8
/
+2
2015-10-10
mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Jason Ekstrand
1
-2
/
+19
2015-10-07
st/dri: Use packed RGB formats
Michel Dänzer
2
-17
/
+17
2015-10-07
egl: restore surface type before linking config to its display
Varad Gautam
1
-0
/
+2
2015-10-07
nouveau: make sure there's always room to emit a fence
Ilia Mirkin
4
-2
/
+8
2015-10-07
nv30: always go through translate module on big-endian
Ilia Mirkin
1
-0
/
+4
2015-10-07
nv30: pretend to have packed texture/surface formats
Ilia Mirkin
1
-12
/
+12
2015-10-07
egl/dri2: don't require a context for ClientWaitSync (v2)
Marek Olšák
1
-2
/
+7
2015-10-07
st/dri: don't use _ctx in client_wait_sync
Marek Olšák
1
-2
/
+5
2015-10-07
egl: rework handling EGL_CONTEXT_FLAGS
Matthew Waters
1
-5
/
+44
2015-10-07
radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2
Tom Stellard
1
-0
/
+2
2015-10-07
gallivm: Allow drivers and state trackers to initialize gallivm LLVM targets v2
Tom Stellard
3
-8
/
+34
2015-10-07
gallium/radeon: Use call_once() when initailizing LLVM targets
Tom Stellard
1
-13
/
+12
2015-10-07
glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)
Kyle Brenneman
2
-1
/
+6
2015-10-07
mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.
Kyle Brenneman
1
-1
/
+1
2015-10-07
glx: Fix build errors with --enable-mangling (v2)
Kyle Brenneman
2
-2
/
+12
2015-10-07
mesa: Add abs input modifier to base for POW in ffvertex_prog
Daniel Scharrer
1
-3
/
+14
2015-10-07
meta: Handle array textures in scaled MSAA blits
Ian Romanick
1
-15
/
+20
2015-10-07
i915: Remember to call intel_prepare_render() before blitting
Ville Syrjälä
1
-0
/
+5
2015-10-07
i915: Fix texcoord vs. varying collision in fragment programs
Ville Syrjälä
2
-26
/
+71
2015-10-07
i830: Fix collision between I830_UPLOAD_RASTER_RULES and I830_UPLOAD_TEX(0)
Ville Syrjälä
1
-4
/
+4
2015-10-07
st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats
Brian Paul
1
-1
/
+5
2015-10-07
nouveau: wait to unref the transfer's bo until it's no longer used
Ilia Mirkin
1
-2
/
+3
2015-10-07
nouveau: delay deleting buffer with unflushed fence
Ilia Mirkin
2
-2
/
+10
2015-10-07
nouveau: be more careful about freeing temporary transfer buffers
Ilia Mirkin
5
-4
/
+30
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