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Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Rico Schüller <kgbricola@web.de>
(cherry picked from commit 23afe71f444067cad927273728529ff15ba394df)
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Doesn't seem to help with bug 71363 but it fixed a failure I found in
my testing.
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a66a008b17872f3eab91b7d04dd70e4537bdb627)
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Previously, we would bogusly replace the entire statement containing the
ir_texture node with an ir_dereference_variable.
Correct this to just replace the ir_texture node itself as intended.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 5442c0eae3a639d0c9daf447cdfecdbafb475658)
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Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit d257350949440539cb4c3c20349da7f1d5afb693)
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Commit b16b3c87 began performing CSE on CMP instructions with null
destinations. I relaxed the restrictions a bit too much, thereby
allowing CSE to be performed on instructions with, for instance, an
explicit accumulator destination.
This broke the arb_gpu_shader5/fs-imulExtended shader tests because
they emit MUL instructions with the accumulator as the destination. CSE
would instead cause the MUL to write to a GRF, which is lower precision
than the accumulator.
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: 10.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 68349e52194b7eba521b88d42ee8db3bfdf0a877)
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Since we've disabled DRI3 completely in 10.0, f0f202e this commit is no
longer necessary.
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After more testing (everyone else trying to build the stack is having as
much trouble as I had, even after the problems I had were fixed), it
really feels like dri3 is not something we're ready to support in this
stable branch. The .c/.h code will remain here to enable easier
cherry-picking from master, and everything stays on master so we can ship
a solid DRI3 in 3 months.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
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When this function was added, the returned value was signed in some
places, unsigned in others.
v2: also add unsigned in the unit test, per Ian.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 75982a5df42cd2406e529b7c96b36d2a8b1f7b60)
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Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 6c6f4aa6fdad19574406ea7edcbcca45d02e89b6)
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Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit f41c01c68847a2d3df8f3c8786ef803428a0be13)
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(cherry picked from commit cb3c57df3acfa237641aa004545a786f5624f198)
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(cherry picked from commit caf1d96862553b169aa9d8fac63fcbd37a59d099)
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* Inherit gl_context so we always have access to it
* Thanks curro for the idea.
* Last Haiku cannidate for 10.0.0
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
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* This is pretty small and upkeep should be minimal.
* Currently fully working.
* Cannidate for 10.0.0 branch
Acked-by: Brian Paul <brianp@vmware.com>
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Looks like some kind of rebase damage to me...
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
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Uses the __DRIimage loader interfaces.
v2: Fix _XIOErrors when DRI3 isn't present (change by anholt). Apparently
XCB just terminates your connection if you don't check for extensions
before using them, instead of returning an error like you'd expect.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
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These provide an interface between the driver and the loader to allocate
color buffers through the DRIimage extension interface rather than through a
loader-specific extension (as is used by DRI2, for instance).
The driver uses the loader 'getBuffers' interface to allocate color buffers.
The loader uses the createNewScreen2, createNewDrawable, createNewContext,
getAPIMask and createContextAttribs APIS (mostly shared with DRI2).
This interface will work with the DRI3 loader, and should also work with GBM
and other loaders so that drivers need not be customized for each new loader
interface, as long as they provide this image interface.
v2: Fix build of i915 and i965 together (by anholt)
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
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Remove private versions of these functions
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
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The __DRI_IMAGE_FORMAT codes are used by the image extension, drivers need to
be able to translate between them. Instead of duplicating this translation in
each driver, create a shared version.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
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This format will be used by the i965 driver
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
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Instead of assuming that the size will be height * pitch, have the caller pass
in the size explicitly.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
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Make an easy place to splice in a DRI3 version of this function
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
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This just renames them so that they can be used with the DRI3 extension
without causing too much confusion.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
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There's only one minor functional change, for immediates the pixel offsets
are no longer added since the values are all the same for all elements in
any case (it might be better if those weren't stored as soa vectors in the
first place maybe).
Reviewed-by: Zack Rusin <zackr@vmware.com>
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After adding $(DEFINES) to AM_CPPFLAGS, the __glXGetCurrentContext
wrapper function is no longer needed and causes compile errors. Using
the correct defines causes it to be a macro!
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
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These tests primarilly ensure that the functions added by this extension
don't abuse other interfaces (e.g., glx_screen::query_renderer_integer)
when provided bad data.
These tests helped me find a couple small bugs in the initial
implementation.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
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Tests for the GLX_MESA_query_context extension will use this flag.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
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The enumerated values are currently allocated from Intel's range.
v2: Fix a typo. Update the list of functions to which the new enums can
be passed. The "Current" versions were previously missing. Both things
noticed by Marek.
v3: Fix typo in return type of glXQueryRendererIntegerMESA in the spec
body (noticed by Ken). Fix typo in issue #14 referencing itself instead
of issue #13 (noticed by Dave).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Dave Airlie <airlied@redhat.com>
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The new functions for this extension were added to a separate file
(dri2_query_renderer.c) to facilitate unit testing. I tried putting
them in dri2_glx.c, and it resulting in an unending chain of
dependencies. It was the proverbial threading hanging from a sweater.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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This structures will be accessed by internal functions that will be
added in a file separate from dri2_glx.c. The new code will be added to
a new file to facilitate unit testing.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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v2: Use sysconf instead of sysinfo for improved portability. Suggested
by Ken.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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v2: Use sysconf instead of sysinfo for improved portability. Suggested
by Ken.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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v2: Add assertions that the version string has the expected format.
This will catch build errors (or changes to the version string format)
in debug build without exposing release builds to buffer over-runs.
Suggested by Ken.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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This will soon be used in intel_screen.c from a function that doesn't
have a gl_context.
v2: Delete local variables that are now unused. This matches v1 of the
changes to the i915 driver.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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This will soon be used in intel_screen.c from a function that doesn't
have a gl_context.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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This will soon be used in intel_screen.c from a function that doesn't
have a gl_context.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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This will soon be used in intel_screen.c from a function that doesn't
have a gl_context.
v2: Remove spurious break after return.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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This will be used to let apps query hardware and driver limits before
creating a GL context.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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If the application requests reset notifiction, connect up the reset
status query method and set gl_context::ResetStrategy.
v2: Update based on kernel interface / libdrm changes.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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v2: Update based on kernel interface / libdrm changes.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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Soon some drivers will support a different set of flags than other
drivers. If some flags have to be filtered in the driver, we might as
well filter all of them in the driver.
The changes in nouveau use tabs because nouveau seems to have it's own
indentation rules.
v2: Fix some rebase failures noticed by Ken (returning the wrong types,
etc.).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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No drivers advertise the DRI2 extension yet, so no driver should ever
see a value other than false for notify_reset.
The changes in nouveau use tabs because nouveau seems to have it's own
indentation rules.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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Drivers still have to implement dd_function_table::GetGraphicsResetStatus.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
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